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Junior Game Developer Jobs in Georgetown, TX (NOW HIRING)

IOS Engineer- Connected Living

Austin, TX · On-site

$51.25 - $70.50/hr

... alongside mentoring junior engineers Responsibilities: * Designing and developing mobile ... Know your stuff be enthusiastic learners, users and advocates of our game-changing technology ...

Principal Graphics Engineer

Austin, TX

$138K - $171K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

We are equally interested in candidates with a deep graphics engineering background (game engines ... as a junior pair you direct and verify, not a passenger. Requirements This is a technically ...

Principal Graphics Engineer

Austin, TX · Remote

$143K - $177K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

We are equally interested in candidates with a deep graphics engineering background (game engines ... as a junior pair you direct and verify, not a passenger. Requirements This is a technically ...

Sr Site Reliability Engineer

Austin, TX

$56.50 - $75/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Participate in game day exercises and disaster recovery simulations; create runbooks and automation ... Developer Experience metrics and platform adoption goals * May provide technical guidance to junior ...

Sr Site Reliability Engineer

Austin, TX · On-site

$130 - $160/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Participate in game day exercises and disaster recovery simulations; create runbooks and automation ... Developer Experience metrics and platform adoption goals * May provide technical guidance to junior ...

Sr Site Reliability Engineer

Austin, TX · On-site

$56.50 - $75/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Participate in game day exercises and disaster recovery simulations; create runbooks and automation ... Developer Experience metrics and platform adoption goals * May provide technical guidance to junior ...

Sr Site Reliability Engineer

Austin, TX · On-site

$56.50 - $75/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Participate in game day exercises and disaster recovery simulations; create runbooks and automation ... Developer Experience metrics and platform adoption goals * May provide technical guidance to junior ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

Showing results 21-40

Junior Game Developer information

See Georgetown, TX salary details

$22.3K

$82.7K

$127.8K

How much do junior game developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for junior game developer in Georgetown, TX is $82,669.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,300.00 and $80,800.00 per year, depending on experience, location, and employer.

What does a junior game developer do?

A Junior Game Developer is responsible for assisting in the creation and development of video games. They typically work under the supervision of more experienced developers, helping with tasks such as coding, debugging, and testing game features. Their duties may also include collaborating with artists and designers, learning new programming tools, and implementing small components of a game. This role serves as an entry point into the gaming industry, allowing individuals to gain valuable experience and grow their skills.

What does a junior game developer do?

A junior game developer is another name for an entry-level game developer who assists experienced game developers with video game software design, creation, and testing. In this position, you learn your responsibilities and duties under the supervision of an expert game developer who teaches you the skills you need for the job. This includes tasks like coding games, designing graphics, developing a game for a specific gaming console or computer operating system, and testing the game for bugs. You also help create and optimize testing programs and processes to ensure that each game meets a company’s standards for its final products.

What are the key skills and qualifications needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages like C++ or C#, familiarity with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science or game development. Experience with version control systems (e.g., Git) and a basic grasp of 2D/3D asset integration are typically required. Creative problem-solving, teamwork, and a willingness to learn new technologies help set candidates apart in collaborative environments. These skills ensure efficient contribution to game projects, adaptability to evolving tools, and effective communication within development teams.

What are some common challenges faced by junior game developers when working on a team project?

Junior Game Developers often encounter challenges such as adapting to collaborative workflows, understanding version control systems (like Git), and communicating effectively with designers, artists, and senior developers. Navigating code reviews and integrating feedback can also be daunting at first, but these experiences are invaluable for skill development. Over time, learning to balance creativity with project deadlines and technical constraints becomes an essential part of growth in this role.

What is the difference between Junior Game Developer vs Game Programmer?

AspectJunior Game DeveloperGame Programmer
Required SkillsBasic programming, game design fundamentals, teamworkAdvanced programming, software development, coding expertise
Experience LevelEntry-level, internships, or 1-2 yearsTypically 2+ years, specialized coding experience
Work EnvironmentGame studios, indie developers, collaborative teamsDevelopment teams, technical departments in gaming companies
Common UsageAssisting in game development, learning coding practicesWriting game code, optimizing performance, debugging

While both roles involve programming in game development, a Junior Game Developer focuses on learning and supporting various aspects of game creation, whereas a Game Programmer specializes in coding, performance optimization, and technical implementation. The Junior Game Developer is ideal for those starting their careers, while the Game Programmer requires more advanced technical skills.

What are the most commonly searched types of Game Developer jobs in Georgetown, TX?

The most popular types of Game Developer jobs in Georgetown, TX are:

What are popular job titles related to Junior Game Developer jobs in Georgetown, TX?

For Junior Game Developer jobs in Georgetown, TX, the most frequently searched job titles are:

What cities near Georgetown, TX are hiring for Junior Game Developer jobs?

Cities near Georgetown, TX with the most Junior Game Developer job openings:

Infographic showing various Junior Game Developer job openings in Georgetown, TX as of August 2026, with employment types broken down into 80% Full Time, 7% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $82,669 per year, or $39.7 per hour.

Principal Software Developer - GPU AI/HPC kernels

Advanced Micro Devices, Inc

Austin, TX

Full-time

Re-posted 22 days ago


Advanced Micro Devices rating

8.6

Company rating: 8.6 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

27th of 159 rated electronics manufacturers


Job description


WHAT YOU DO AT AMD CHANGES EVERYTHING 

At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond.  Together, we advance your career.  



THE ROLE: 

AMD is looking for a principal software developer to join our growing team. As a key contributor you will be part of our ROCm GPU-compute mathematical libraries team working on innovative hardware and software technologies. You will help deliver exceptional performance and feature enhancements via maintainable code development, optimizations/tuning, and collaboration.

THE PERSON: 

The successful candidate would possess excellent software skills in C/C++, Python and has expert understanding of software performance and computer architecture. Must have strong desire and ability to solve problems, and be able to schedule, and work on tasks independently. Should be a great team player with excellent communication skills.

KEY RESPONSIBILITIES: 

  • Develop software in C++, Python, HIP, assembly, and SOTA programming technologies to enable key mathematical operations on GPU
  • Design GPU computational software libraries for AI, HPC applications
  • Aid management in planning, and delivering industry-leading software for current and future processors
  • Supervise small development team
  • Carry-out performance optimizations and projections for important use-cases to maximize hardware utilization
  • Support development of programs to sustain seamless performance analysis, and performance/functional test coverage
  • Identify and help resolve quality issues working closely with libraries development teams and other internal engineering teams

PREFERRED EXPERIENCE: 

  • 10+ years professional software development experience
  • Demonstrated capacity to technically lead and people manage junior to mid-level developers
  • Proficient in C/C++ & Python programming employing best software design practices
  • GPU software development or validation involving HIP, CUDA, or OpenCL
  • Experience with software libraries and API design
  • Exposure to Matrix/Tensor operations and numerical work
  • Software emulation to support FP numerical formats is a plus
  • Experience in software performance estimations, optimizations and debugging
  • Ability to closely interact with technical leads, developers, and test teams to maintain and release production software

ACADEMIC CREDENTIALS: 

  • Master’s or Doctoral degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent 

THE ROLE: 
As GPU Software Architect, you will provide technical leadership at the intersection of GPU architecture, multiASIC platform bringup, and software enablement for nextgeneration GPU products. This is a "Software-First" architecture role: you will reimagine and redefine the end-to-end software libraries lifecycle as it spans across multiple ASICs to create a unified software fabric and process supporting development of software libraries on cutting edge hardware.  

You will serve as a bridging authority between software architecture and the hardware ecosystem, ensuring that architectural intent translates into working, performant, and scalable solutions for partnerships established with software libraries teams. 

This role is focused on leading a team focused on new GPUs and new product introductions, with accountability spanning early architecture definition, presilicon modeling, multiASIC bringup strategy, and software readiness for emerging platforms. 

THE PERSON: 
You are a deeply technical leader who thrives in ambiguous, firstofkind environments. You combine strong architectural intuition with handson experience bringing up complex hardware platforms and enabling software stacks on new silicon. 

You are comfortable operating across layers — from architecture tradeoffs and interconnect topology down to firmware, drivers, and performance tooling — and you are trusted to make decisions when data is incomplete. You naturally connect and lead teams through technical credibility, clarifying intent, and reducing friction between hardware and software organizations.  

KEY RESPONSIBILITIES: 

  • Architecture & Platform Leadership: Provide technical leadership for GPU architecture decisions with direct impact on multiASIC platforms, interconnects, memory systems, and scalability. Translate architectural concepts into concrete platform requirements spanning ASIC, firmware, drivers, and software libraries. 
  • MultiASIC BringUp Strategy: Define and lead bringup strategies for new GPU platforms, including strategies spanning multiple ASICs. Partner with silicon, systems, and software teams to identify risks early and drive mitigation plans from presilicon through first silicon. 
  • Hardware–Software CoDesign: Drive hardware/software interface definition, ensuring architecture choices support and reflect the drive towards performance and quality. Influence firmware, driver, runtime, and performance software design to align with architectural intent. 
  • Early Silicon Enablement: Act as a technical escalation point during early silicon bringup, debugging complex crosslayer issues spanning hardware, firmware, and software. Guide the creation of diagnostics, validation tools, and bringup workflows that scale across teams and products. 
  • CrossFunctional Technical Leadership: Work across architecture, design, verification, drivers, performance libraries, and product teams to ensure alignment. Provide technical mentorship and review, raising the overall effectiveness of teams working on new GPU platforms. 
  • Knowledge Capture & Reuse: Capture lessons learned from new product bringup and translate them into reusable architecture patterns, best practices, and documentation. 
  • Leverages AIassisted software development tools to accelerate the design, implementation, review, and documentation of complex software libraries. Establishes best practices for responsible use of AI assistance, including validation, review, and traceability of generated code and technical artifacts. 

 PREFERRED EXPERIENCE: 

  • Deep experience in GPU, accelerator, or SoC architecture, including memory systems, interconnects, and scalability considerations. History of technical leadership across distributed, crossfunctional engineering teams. 
  • Strong background in systems software, firmware, drivers, or performance software used to enable new silicon. Proven experience in hardware/software codesign, including defining interfaces and debugging crosslayer issues. 
  • Handson programming experience in C/C++ and Python. Familiarity with lowlevel debugging tools and workflows.  Experience working with performance modeling, simulators, or early validation infrastructure. 
  • Applied experience using AIassisted coding tools in professional software engineering workflows, including code generation, refactoring, test creation, documentation, and design exploration.  
  • Advanced degree in Computer Engineering, Electrical Engineering, Computer Science, or equivalent practical experience. 

ACADEMIC CREDENTIALS: 

  • Advanced degrees, such as M.Sc., M.Eng., Ph.D. are preferred 

LOCATION: Austin, TX

#LI-DR1

#LI-HYBRID

This role is not eligible for visa sponsorship.



Benefits offered are described:  AMD benefits at a glance.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

AMD may use Artificial Intelligence to help screen, assess or select applicants for this position.  AMD’s “Responsible AI Policy” is available here.

 

This posting is for an existing vacancy.

Qualifications:

Benefits offered are described:  AMD benefits at a glance.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

AMD may use Artificial Intelligence to help screen, assess or select applicants for this position.  AMD’s “Responsible AI Policy” is available here.

 

This posting is for an existing vacancy.

Education:UNAVAILABLEEmployment Type: FULL_TIME

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