Experience with formalism languages such as FSM, Statecharts or Behavior Tree * Advanced debugging skills Preferred Qualifications * Experience shipping game with Unreal Engine * Practical knowledge ...
Experience with formalism languages such as FSM, Statecharts or Behavior Tree * Advanced debugging skills Preferred Qualifications * Experience shipping game with Unreal Engine * Practical knowledge ...
Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives CrossFunctional Coordination, Stakeholder & Program Interaction Communicate technical status, risk ...
Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives CrossFunctional Coordination, Stakeholder & Program Interaction Communicate technical status, risk ...
Define and maintain Payload DC power budget with traffic & utilization models Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives Hardware & Firmware ...
Define and maintain Payload DC power budget with traffic & utilization models Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives Hardware & Firmware ...
$126.40 - $158/hr
The Machine Learning Platform team (MLP) is seeking a Senior Software Engineer II to design and implement secure, highly scalable, and high-performance pipelines that govern the end-to-end lifecycle ...
$126.40 - $158/hr
The Machine Learning Platform team (MLP) is seeking a Senior Software Engineer II to design and implement secure, highly scalable, and high-performance pipelines that govern the end-to-end lifecycle ...
Experience des langages de formalisme tels que FSM, Statecharts ou Behavior Tree. * Competences avancees en matiere de debogage. Qualifications souhaitees * Experience de livraison de jeux avec ...
Experience des langages de formalisme tels que FSM, Statecharts ou Behavior Tree. * Competences avancees en matiere de debogage. Qualifications souhaitees * Experience de livraison de jeux avec ...
Familiarity and/or experience with FMECAs and/or Fault Tree Analysis. An understanding of how failures can propagate through a system. Ability to decompose system level failures down to the unit ...
Familiarity and/or experience with FMECAs and/or Fault Tree Analysis. An understanding of how failures can propagate through a system. Ability to decompose system level failures down to the unit ...
$103.20 - $129/hr
What we're looking for We are looking for a motivated Senior Software Engineer I (Backend) to be part of the User team in Canada. The User team is responsible for supporting Authentication ...
$103.20 - $129/hr
What we're looking for We are looking for a motivated Senior Software Engineer I (Backend) to be part of the User team in Canada. The User team is responsible for supporting Authentication ...
Familiarity and/or experience with FMECAs and/or Fault Tree Analysis. * An understanding of how failures can propagate through a system. * Ability to decompose system level failures down to the unit ...
Familiarity and/or experience with FMECAs and/or Fault Tree Analysis. * An understanding of how failures can propagate through a system. * Ability to decompose system level failures down to the unit ...
Define and maintain Payload DC power budget with traffic & utilization models Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives Hardware & Firmware ...
Define and maintain Payload DC power budget with traffic & utilization models Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives Hardware & Firmware ...
Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives CrossFunctional Coordination, Stakeholder & Program Interaction Communicate technical status, risk ...
Perform FMECA, Fault tree and FDIR, reliability modeling and availability to meet mission objectives CrossFunctional Coordination, Stakeholder & Program Interaction Communicate technical status, risk ...
Experience des langages de formalisme tels que FSM, Statecharts ou Behavior Tree. * Competences avancees en matiere de debogage. Qualifications souhaitees * Experience de livraison de jeux avec ...
Experience des langages de formalisme tels que FSM, Statecharts ou Behavior Tree. * Competences avancees en matiere de debogage. Qualifications souhaitees * Experience de livraison de jeux avec ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
Senior AI Engineer
Montreal, QC · Hybrid
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory ...
Senior AI Engineer
Montreal, QC · Hybrid
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory ...
Must be open to learning new ways of automation in open architecture Sequencer Tree, Branch, leaf methdology. * Must be open to learning new code development methods and cloud automation paired with ...
Must be open to learning new ways of automation in open architecture Sequencer Tree, Branch, leaf methdology. * Must be open to learning new code development methods and cloud automation paired with ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
Ensure updated and consistent key information in Engage (structures, contacts, Sentinel Tree) in coordination with relevant teams. * Create and maintain R&C tracking dashboards and reports for ...
Ensure updated and consistent key information in Engage (structures, contacts, Sentinel Tree) in coordination with relevant teams. * Create and maintain R&C tracking dashboards and reports for ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
... tree cutting, water crossings, etc.); • Coordinate grounding and soil testing with external laboratories; • Develop and implement the quality control program for work related to the collector ...
Job Tree information
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Job description
In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we've always wanted to create - and games we've longed to play.
We've made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.
Position - Senior AI Programmer
We are looking for an experienced Senior AI Programmer to join the Haven Entertainment Studios project team. The Senior AI Programmer will have ownership of various AI systems and features while ensuring their technical quality. They will help clarify technical requirements and contribute to defining the programming team's planning. As part of a multidisciplinary team, the Senior AI Programmer will drive technical design and implementation, ensuring design and artistic requirements are met while exciting player experiences are delivered.
Reporting
The Senior AI Programmer will report to the Technical Producer.
Responsibilities and Duties
Deliver high quality systems and features that meet design and technical requirements.
Optimize and debug code to ensure performance and technical quality.
Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.
Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.
Plan work effectively and provide realistic updates on progress to managers.
Proactively identify risks and create innovative solutions to mitigate their impact on the game.
Keep up to date with cutting-edge technology and promote its use when beneficial to the game.
Experience and skills required
8+ years of experience in related jobs
Good comprehension of game engine architectures
Strong knowledge of C++
Strong software design skills with experience of data-driven architectural patterns
Strong optimization and multithreading skills
Strong understanding of network replication
Good understanding of client-server programming
Experience with formalism languages such as FSM, Statecharts or Behavior Tree
Advanced debugging skills
Preferred Qualifications
Experience shipping game with Unreal Engine
Practical knowledge of microservices architecture
Comfortable with event-driven and asynchronous architectures
Experience developing in a live environment
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
About Sony Interactive Entertainment
Sourced by ZipRecruiter
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994