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Java Developer Internship Remote Jobs in Sapulpa, OK

Java Developer Internship Remote information

See Sapulpa, OK salary details

$12

$46

$63

How much do java developer internship remote jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for java developer internship remote in Sapulpa, OK is $46.27, according to ZipRecruiter salary data. Most workers in this role earn between $40.00 and $51.78 per hour, depending on experience, location, and employer.

What is a Java Developer Internship Remote job?

A Java Developer Internship Remote job is a temporary, training-focused position where interns gain hands-on experience in Java development while working remotely. Interns typically assist in coding, debugging, testing, and maintaining Java-based applications under the guidance of experienced developers. The role helps students or recent graduates build practical skills, gain industry experience, and enhance their resume for future career opportunities.

What does a typical day look like for a remote Java Developer intern?

As a remote Java Developer intern, your typical day involves collaborating with your team via virtual meetings, writing and debugging Java code, and working on assigned software development tasks or projects. You may participate in daily stand-ups to discuss progress, learn about Agile methodologies, and receive feedback from mentors or senior developers. Much of your time will be spent coding, troubleshooting, and reviewing pull requests using collaboration tools like GitHub or Bitbucket. This structure provides plenty of opportunities for skill-building, networking, and contributing to meaningful projects while gaining insight into real-world software development practices.

What are the key skills and qualifications needed to thrive in the Java Developer Internship Remote position, and why are they important?

To thrive as a Java Developer Internship Remote, you need a foundational understanding of Java programming, object-oriented principles, and basic software development concepts, typically supported by ongoing or completed studies in computer science or a related field. Familiarity with integrated development environments (IDEs) like IntelliJ IDEA or Eclipse, version control systems such as Git, and optionally, introductory certifications in Java are highly beneficial. Strong communication, self-motivation, and time-management skills set candidates apart in a remote setting. These skills and qualities ensure you can effectively contribute to projects, collaborate virtually, and learn quickly in a distributed team environment.

Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Tulsa, OK • Remote

$20 - $120/hr

Part-time

Posted 25 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.