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Ios Developer Instructor Jobs (NOW HIRING)

System Engineer 4

Hazelwood, MO ยท On-site

$80/hr

BGS - Government Training Engineering (GTE) is looking for a Contract Systems Engineer with ... Instructor Operating Station (IOS), as well as some basic cockpit procedures. An interim and/or ...

Senior Software Simulation Engineer

Chantilly, VA ยท On-site

$126K - $166K/yr

Software Simulation Engineer | Onsite in Chantilly, VA | Pay: 150k - 155k/yr Join our team as a ... Instructor Operator Stations (IOS). You will primarily engage in software development using C/C ...

Senior Software Simulation Engineer

Chantilly, VA ยท On-site

$126K - $166K/yr

Software Simulation Engineer Join our team as a Software Simulation Engineer and immerse yourself ... Instructor Operator Stations (IOS). You will primarily engage in software development using C/C ...

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Ios Developer Instructor information

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$59

$86

How much do ios developer instructor jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for ios developer instructor in the United States is $59.61, according to ZipRecruiter salary data. Most workers in this role earn between $49.76 and $68.51 per hour, depending on experience, location, and employer.

What does an iOS developer instructor do?

An iOS Developer Instructor teaches students how to build applications for Apple's iOS platform using programming languages like Swift and Objective-C. They design curriculum, deliver lectures or workshops, and guide students through hands-on projects to help them gain practical development skills. Instructors also provide feedback, mentor students, and stay up to date with the latest iOS development practices and tools. Their goal is to prepare learners for entry-level or advanced roles as iOS developers.

What are the key skills and qualifications needed to thrive as an iOS developer instructor, and why are they important?

To thrive as an iOS Developer Instructor, you need expert knowledge of Swift, iOS frameworks, software development principles, and often a degree in computer science or a related field. Familiarity with Xcode, version control systems like Git, and relevant teaching certifications or experience with e-learning platforms is highly beneficial. Strong communication, patience, and the ability to simplify complex topics help instructors engage and support diverse learners. These skills are crucial to effectively teach current industry practices, foster student growth, and prepare learners for real-world iOS development.

What are some common challenges faced by iOS developer instructors when teaching new technologies or frameworks to students?

One common challenge iOS Developer Instructors face is keeping course content up-to-date with the rapid evolution of iOS technologies and frameworks, such as SwiftUI or new iOS releases. Students often have varied backgrounds and learning speeds, so instructors need to balance the pace and depth of instruction while ensuring everyone grasps core concepts. Additionally, explaining real-world project workflows and best practices in a classroom setting can require creative approaches to mimic collaborative environments students will encounter in the industry.

What are popular job titles related to Ios Developer Instructor jobs?

For Ios Developer Instructor jobs, the most frequently searched job titles are:

Infographic showing various Ios Developer Instructor job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 52% Full Time, 42% Part Time, 2% Temporary, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $123,994 per year, or $59.6 per hour.

Game Programming Professor - Full-Time, Part-Time, or Adjunct

Tempe, AZ โ€ข On-site

University of Advancing Technology
Colleges, Universities, and Professional Schoolsย โ€ขย 51 - 200 employees

Other

Medical, Dental, Vision, Life, Retirement

Re-posted 24 days ago


Key responsibilities

  • Develop and maintain game systems and mechanics for various game genres and platforms.

  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.

  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.


Job description

If you love game programming and have a passion for education, UAT is the place for you!


Who We Are:

University of Advancing Technology (UAT) is an elite private college in Tempe, AZ focused on educating students in advancing technology who innovate in the areas of emerging technology disciplines including Computer Science, Cyber Security, Robotics, Digital Fabrication, Game and more.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our team to continuously exceed our own standards and our students’ expectations. If you are a smart, fast, fun, friendly team player, you're on your way to being a great fit for UAT.


Who You Are: 

Have you ever wanted to teach others about game programming? We are searching for an addition to our astounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they’ll need to stay ahead of the game design industry.  


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications  
  • Master's degree in Game Programming or related field with 18 credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow’s innovators. This model embodies UAT’s methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection. 
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families’ academic goals and endeavors.
  • Meal Benefit at University Café. HANGRY? Never heard of here. Come get your lunch at the café, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.  


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.