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Internship Windows Kernel Developer Jobs in California

In this role, you will work alongside senior administrators and engineering partners to help ... including internships, co-ops, labs, or equivalent hands-on experience) supporting Windows ...

... DevOps teams to support and improve infrastructure reliability and operational efficiency • ... Required : • 1+ years of IT experience (including internships, co-ops, labs, or equivalent hands ...

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Internship Windows Kernel Developer information

What is the difference between Internship Windows Kernel Developer vs Internship Device Driver Developer?

AspectInternship Windows Kernel DeveloperInternship Device Driver Developer
Required CredentialsBasic knowledge of Windows OS, programming skills in C/C++Similar skills, often with additional hardware knowledge
Work EnvironmentDeveloping and testing kernel modules within Windows OSCreating and debugging device drivers for hardware devices
Industry UsagePrimarily in software and OS development companiesHardware manufacturers, embedded systems, and PC component firms
Comparison Search IntentUnderstanding kernel-level development internshipsFocusing on driver development internships

Internship Windows Kernel Developer and Internship Device Driver Developer roles share similar skills and work environments, both involving low-level programming in C/C++. However, the Windows Kernel role emphasizes OS kernel internals, while device driver internships focus on hardware interaction. Both are valuable for careers in system software development.

What does an Internship Windows Kernel Developer do?

An Internship Windows Kernel Developer assists in designing, developing, and debugging components that operate within the Windows operating system's kernel. Interns typically work under the supervision of experienced kernel developers to help maintain or enhance system-level software, such as device drivers, security modules, or performance monitoring tools. The role often involves working with low-level programming languages like C or C++, understanding Windows internals, and using debugging tools to troubleshoot issues. This position provides hands-on experience with complex software systems and is ideal for those interested in operating systems or security.

What are some typical projects or tasks assigned to an Internship Windows Kernel Developer?

As an Internship Windows Kernel Developer, you can expect to work on projects that involve debugging, enhancing, or testing kernel-mode drivers and components. Interns often assist with writing code to improve system performance, investigating bug reports, and collaborating on the development of new features. You'll likely work closely with senior developers and participate in code reviews, gaining exposure to low-level operating system concepts. This hands-on experience provides a valuable foundation for a career in systems programming or operating system development.

What are the key skills and qualifications needed to thrive as an Internship Windows Kernel Developer, and why are they important?

To thrive as an Internship Windows Kernel Developer, you need a solid understanding of computer science fundamentals, C/C++ programming, and basic operating system concepts, often supported by coursework or relevant projects. Familiarity with Windows kernel architecture, debugging tools like WinDbg, and version control systems such as Git is typically required. Strong analytical thinking, attention to detail, and the ability to work collaboratively help you excel in this position. These skills and qualities are crucial for developing reliable kernel-level code, troubleshooting complex issues, and contributing effectively to technical teams.
What are the most commonly searched types of Windows Kernel Developer jobs in California? The most popular types of Windows Kernel Developer jobs in California are:
What are popular job titles related to Internship Windows Kernel Developer jobs in California? For Internship Windows Kernel Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Internship Windows Kernel Developer jobs in California look for? The top searched job categories for Internship Windows Kernel Developer jobs in California are:
What cities in California are hiring for Internship Windows Kernel Developer jobs? Cities in California with the most Internship Windows Kernel Developer job openings:
Infographic showing various Internship Windows Kernel Developer job openings in California as of June 2026, with employment types broken down into 2% As Needed, 97% Full Time, and 1% Temporary. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution.
Senior Systems Software Engineer, Windows and Linux Enablement - DGX Station

Senior Systems Software Engineer, Windows and Linux Enablement - DGX Station

Nvidia

Santa Clara, CA • On-site

Full-time

Posted 14 days ago


Job description

DGX Station is NVIDIA's next-generation personal AI supercomputer-a deskside workstation built on the NVIDIA Grace Blackwell GB300 Superchip with massive coherent CPU+GPU memory, designed to bring data-center-class AI capabilities directly to the desks of researchers, developers, and AI engineers. As NVIDIA brings DGX Station to a broad set of customers, we need an engineer who can own full-stack OS enablement-from firmware and drivers through OS integration to ensuring AI applications run seamlessly on day one, with a primary focus on Windows and strong coverage of Linux.

This is a hands-on, technically deep role where you will be the go-to engineer for making DGX Station a first-class Windows platform while also driving its Linux bring-up and validation. You will work across NVIDIA's GPU driver, CUDA, firmware, BMC, and AI software teams, collaborate closely with Microsoft and ODM/OEM partners, and ensure that developers and enterprise customers have a polished, production-ready experience on DGX Station across both operating systems.

What you'll be doing:

  • Windows Platform Ownership (primary): Own end-to-end Windows enablement for DGX Station-driving the platform from initial bring-up on Windows through WHQL certification to customer-ready shipping quality. You are the single point of accountability for "DGX Station works on Windows."

  • Linux Bring-up & Enablement: Drive Linux bring-up and continuous enablement for DGX Station on DGX OS / Ubuntu, including kernel module integration, device tree and ACPI configuration, systemd services, initramfs, and dkms packaging. Partner with the DGX OS and kernel teams to land platform support upstream and in NVIDIA's distribution.

  • Firmware & Driver Enablement: Enable and validate BIOS/UEFI, BMC, and system-level firmware for Windows and Linux on the Grace (Arm) + Blackwell GB300 architecture. Work with firmware teams to ensure ACPI tables, SMBIOS, Secure Boot, measured boot, power management, and hardware abstraction layers are correct on both OSes.

  • GPU Driver Integration: Coordinate GPU driver, display driver, and compute driver bring-up and validation on Windows (WDDM, MCDM) and Linux (open-gpu-kernel-modules, DRM/KMS). Work with the NVIDIA driver team and Microsoft to resolve compatibility issues, achieve WHQL certification, and ensure driver stability across Windows Update and Linux kernel revisions.

  • CUDA & AI Stack Readiness: Ensure the CUDA toolkit, cuDNN, TensorRT, NCCL, and NVIDIA's AI SDK stack are fully functional on DGX Station on both Windows and Linux. Validate AI/DL workload performance-training, fine-tuning, and inference-and work with the CUDA team to resolve gaps on the Arm + GB300 platform.

  • Application Validation: Validate that NVIDIA AI applications-NIM microservices, NemoClaw, AI Workbench, and developer tools-run correctly on DGX Station across Windows and Linux. Define and implement test plans covering single-user and multi-user scenarios, container runtimes, application installation flows, and developer workflows.

  • System Validation & Quality: Drive the overall test strategy for DGX Station on Windows and Linux: functional testing, stress testing, power/thermal validation, sleep/resume and S-state cycles, Windows Update and Linux kernel-upgrade compatibility, and long-duration reliability. Own bug triage and resolution across firmware, BMC, driver, and OS layers.

  • Partner Engagement: Be the primary technical interface with Microsoft (Windows on Arm, WHQL, driver signing) and ODM/OEM partners shipping DGX Station. Coordinate schedules, resolve cross-company technical blockers, and represent NVIDIA's platform requirements on both OSes.

  • Performance Optimization: Profile and optimize system performance-boot time, GPU compute throughput, NVLink-C2C and memory bandwidth utilization, power efficiency, and thermal behavior. Identify bottlenecks across the stack on Windows and Linux and drive fixes with the appropriate teams.

  • Documentation & Enablement: Create and maintain platform documentation for DGX Station on Windows and Linux: bring-up guides, known issues, driver compatibility matrices, recovery and re-imaging procedures, and developer setup instructions. Enable field and support teams for customer deployments.

What we need to see:

  • BS or MS in Computer Science, Electrical Engineering, or related field (or equivalent experience) and 12+ yrs of confirmed experience in systems software engineering with deep expertise in Windows platform enablement, driver development, or OS integration, and proven hands-on experience bringing up Linux on new hardware platforms.

  • Strong hands-on experience with Windows internals: kernel-mode drivers, ACPI, power management, Secure Boot, UEFI, WDM/WDF driver frameworks, and the WHQL certification process.

  • Solid understanding of Linux platform enablement: kernel modules, device tree / ACPI on Arm, systemd, initramfs, dkms, and packaging for Ubuntu / DGX OS.

  • Experience with GPU driver stack, display drivers, or compute drivers on Windows and/or Linux. Familiarity with DirectX, WDDM, DRM/KMS, and GPU compute APIs is a strong plus.

  • Experience enabling hardware platforms-bring-up, driver integration, validation, and certification for shipping products on Windows and Linux.

  • Strong debugging and root-cause analysis skills across firmware, driver, and OS boundaries. Comfortable with WinDbg, kernel debugging (kd, kgdb/crash), crash dump analysis, ftrace/ETW, and performance profiling tools.

  • Ability to work across organizational boundaries-coordinating with GPU driver, CUDA, firmware, BMC, and AI software teams as well as external partners (Microsoft, ODM/OEMs).

  • Proficiency in C/C++ and Python. Experience with Arm architecture is a plus.

Ways to stand out from the crowd:

  • Experience with Windows on Arm platforms-driver enablement, performance optimization, or application compatibility on Arm-based Windows devices.

  • Hands-on experience with CUDA, TensorRT, or AI/ML frameworks on Windows and Linux-especially on Arm + NVIDIA GPU systems.

  • Prior experience working with OEM/ODM partners or silicon vendors on Windows and Linux platform certification for workstation- or server-class hardware.

  • Track record shipping workstation or server hardware products-from bring-up through general availability-with both Windows and Linux support.

  • Experience with BMC, Redfish, out-of-band management, or platform manageability software on high-end workstations or servers.Experience with GPU-accelerated applications: AI training and inference, content creation tools, or scientific computing on Windows and Linux.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative and autonomous, we want to hear from you!

We also welcome out-of-the-box problem solvers who can provide new ideas with a strong execution bias. Expect to be constantly challenged, improving, and evolving for the better. For two decades, we have pioneered visual computing, the art and science of computer graphics. Since the creation of the GPU, the engine of modern visual computing, the field has grown. It now involves video games, movie production, product composition, medical diagnosis, and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 17, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993