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How much do internship virtual video game jobs pay per hour?

As of May 31, 2026, the average hourly pay for internship virtual video game in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What is the difference between Internship Virtual Video Game vs Game Designer?

AspectInternship Virtual Video GameGame Designer
Required CredentialsHigh school diploma or ongoing college coursework, basic understanding of game developmentBachelor's degree in game design, computer science, or related field
Work EnvironmentRemote or on-site, collaborative with development teamsOffice or remote, creative and technical environment
Industry UsageEntry-level, internship position for gaining experienceProfessional role responsible for designing game mechanics and concepts

While an Internship Virtual Video Game provides hands-on experience in game development, a Game Designer is a professional responsible for creating game concepts and mechanics. Internships are ideal for beginners seeking industry exposure, whereas Game Designers typically have more advanced education and experience.

What cities are hiring for Internship Virtual Video Game jobs? Cities with the most Internship Virtual Video Game job openings:
What are the most commonly searched types of Virtual Video Game jobs? The most popular types of Virtual Video Game jobs are:
What states have the most Internship Virtual Video Game jobs? States with the most job openings for Internship Virtual Video Game jobs include:

University Game Club Program: Content & Video Intern

Endless Studios

Manhattan, NY โ€ข On-site

Other

Posted yesterday


Job description

Salary: $1,000 per week

ENDLESS CLUBS

Content and Video Intern

Location

LOCATION: New York, NY (in-person; travel to Vermont and to founding campuses likely)

Reports to

REPORTS TO: Clubs Program Lead Intern

Stipend

COMPENSATION: $12,000 for the 12-week program, plus housing assistance and travel

THE SHORT VERSION

Endless Clubs is going to become the campus arm of a global game development movement and you are the person who will create its visual identity. Within a few years, we hope to have hundreds of clubs at colleges and universities across the world. In addition to having fun and mentoring younger gamers, the club's goal is to turn game players into game makers who improve and demonstrate their career readiness by working on some of the many hard and soft skills required to make and market great games. We are building a global movement to democratize game development. We need a creator who can make it look like one.

Endless Clubs have to feel like a movement worth joining before a single club exists. That feeling lives in moving images the films, the reels, the launch trailer. You are the one who makes it.


WHAT YOU WILL ACTUALLY DO

  • Direct, shoot, and edit the Endless Clubs hero film 90 seconds, the thing a student watches and immediately wants in.
  • Make the three motivation films Impact, Career, Fun one minute each.
  • Produce the how-to film series, targeting six short films walking through every major club activity.
  • Capture the proof-of-concept game jam at the NYC office in late July as the visual evidence the model works.
  • Document the team itself. The story of how Endless Clubs was built becomes part of the story we tell forever.
  • Cut social-format derivatives of everything you make so the Community Intern has a steady supply of distribution-ready content.
  • Work with team on the distribution strategy for all content... which platforms work best (and worst) for us?


WHO YOU ARE

  • You have a reel. Direct-to-camera, narrative, doc, brand, music video, wedding... we do not care, we just want to see how you see.
  • You can shoot, edit, and color on your own. Audio is non-negotiable, Bad audio kills good footage.
  • You are comfortable with a small crew (you, the camera, sometimes one of the other interns holding a light).
  • You have taste. You know the difference between a video and a film.
  • Bonus: motion design, animation, drone work, or you have run your own YouTube channel.


WHY THIS JOB

Most internships will give you a slot in someone else's pipeline. This one gives you the brief and the budget and asks you to direct. You will leave the summer with a 12-piece reel for a real brand that hundreds (thousands?!) of universities will see, and you will have shaped how a national movement looks on screen.


TO APPLY

  • Submit your reel.
  • Submit a one-paragraph answer to: "What is a film, ad, or short video that made you feel something this year, and what did the maker get right?"
  • Create a half page design brief for the 90-second Endless Clubs hero film. Tell us what we would see.

No cover letters. Show us how you think.