... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
... design; engineering; IT and digital technologies; management; and energy and sustainability. A ... Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of ...
Software Engineer
Basking Ridge, NJ · On-site
... Engineer for a contract opportunity. The role requires expertise in C++ and experience with game ... Unity or Unreal. • Experience with a range of 3D game engine systems, such as physics, animation ...
Software Engineer
Basking Ridge, NJ · On-site
... Engineer for a contract opportunity. The role requires expertise in C++ and experience with game ... Unity or Unreal. • Experience with a range of 3D game engine systems, such as physics, animation ...
You'll collaborate with construction veterans and world-class engineers to solve physical-world ... Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse Preferred Qualifications:
You'll collaborate with construction veterans and world-class engineers to solve physical-world ... Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse Preferred Qualifications:
BIM Specialist
$125K - $135K/yr
Bachelor's degree in architecture, engineering or a related discipline required * 8+ years of ... Unreal Engine * Working knowledge of Autodesk Revit API, Dynamo, and/or Grasshopper is a plus
BIM Specialist
$125K - $135K/yr
Bachelor's degree in architecture, engineering or a related discipline required * 8+ years of ... Unreal Engine * Working knowledge of Autodesk Revit API, Dynamo, and/or Grasshopper is a plus
Assistant Professor Design and Game Development - NTTA
Brookville, NY · On-site
$76K/yr
Cultivating internship opportunities in the New York area * Collaborating with Computer Science ... Unity development workflows * C# programming * Unreal Engine * Gameplay systems design
Assistant Professor Design and Game Development - NTTA
Brookville, NY · On-site
$76K/yr
Cultivating internship opportunities in the New York area * Collaborating with Computer Science ... Unity development workflows * C# programming * Unreal Engine * Gameplay systems design
Design Director, Battle Pass
Clark, NJ · On-site
$205.43 - $301.30/hr
Epic's award‑winning Unreal Engine technology not only provides game developers the ability to build high‑fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool ...
Design Director, Battle Pass
Clark, NJ · On-site
$205.43 - $301.30/hr
Epic's award‑winning Unreal Engine technology not only provides game developers the ability to build high‑fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool ...
Part-Time Motion Artist, Creative Content
Corona, NY · On-site +1
$31.25 - $45/hr
Collaborate with art directors, writers, and engineers to bring creative concepts to life * Utilize ... Experience with real-time engines (e.g., Unreal Engine, Unity) * Knowledge of audio-reactive ...
Part-Time Motion Artist, Creative Content
Corona, NY · On-site +1
$31.25 - $45/hr
Collaborate with art directors, writers, and engineers to bring creative concepts to life * Utilize ... Experience with real-time engines (e.g., Unreal Engine, Unity) * Knowledge of audio-reactive ...
Part-Time Motion Artist, Creative Content
Queens, NY · On-site
$31.25 - $45/hr
Collaborate with art directors, writers, and engineers to bring creative concepts to life * Utilize ... Experience with real-time engines (e.g., Unreal Engine, Unity) * Knowledge of audio-reactive ...
Part-Time Motion Artist, Creative Content
Queens, NY · On-site
$31.25 - $45/hr
Collaborate with art directors, writers, and engineers to bring creative concepts to life * Utilize ... Experience with real-time engines (e.g., Unreal Engine, Unity) * Knowledge of audio-reactive ...
Simulation & Engineering Tools Experience in one or more of the following: * Game-engine physics: Unreal Engine, PhysX, Unity * Computational fluid dynamics: ANSYS Fluent, COMSOL Multiphysics
Simulation & Engineering Tools Experience in one or more of the following: * Game-engine physics: Unreal Engine, PhysX, Unity * Computational fluid dynamics: ANSYS Fluent, COMSOL Multiphysics
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
Quick apply
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
SR Art Director - CGI
Manhattan, NY · On-site
$175K/yr
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
SR Art Director - CGI
Manhattan, NY · On-site
$175K/yr
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
Quick apply
SR Art Director - CGI
Manhattan, NY · On-site
Redshift * Unreal Engine * Physically Based Rendering (PBR) * HDRI Lighting Production ... Prompt engineering (preferred) * Workflow automation * Familiarity with HOME AI tools and ...
Partnerships Director - Talent
Clark, NJ · On-site
$211.04 - $309.53/hr
Our Unreal Engine technology not only supports game developers building high‑fidelity, interactive experiences for PC, console, mobile, and VR, it is also embraced by content creators across media ...
Partnerships Director - Talent
Clark, NJ · On-site
$211.04 - $309.53/hr
Our Unreal Engine technology not only supports game developers building high‑fidelity, interactive experiences for PC, console, mobile, and VR, it is also embraced by content creators across media ...
Working closely with Production Operations, Broadcast Engineering, Creative Services, and third ... Live, Unreal Engine, or similar technologies. * Experience supporting live sports productions ...
Working closely with Production Operations, Broadcast Engineering, Creative Services, and third ... Live, Unreal Engine, or similar technologies. * Experience supporting live sports productions ...
Working closely with Production Operations, Broadcast Engineering, Creative Services, and third ... Live, Unreal Engine, or similar technologies. * Experience supporting live sports productions ...
Working closely with Production Operations, Broadcast Engineering, Creative Services, and third ... Live, Unreal Engine, or similar technologies. * Experience supporting live sports productions ...
Virtual Production Trainee
Brooklyn, NY · On-site
Volume Control fellows focus on LED volume operation, Unreal Engine playback, cueing, system checks ... Must have relevant experience in engineering, lighting, and live events. ***Location Note:This ...
Virtual Production Trainee
Brooklyn, NY · On-site
Volume Control fellows focus on LED volume operation, Unreal Engine playback, cueing, system checks ... Must have relevant experience in engineering, lighting, and live events. ***Location Note:This ...
Virtual Produciton Trainee
Brooklyn, NY · On-site +1
Volume Control fellows focus on LED volume operation, Unreal Engine playback, cueing, system checks ... Must have relevant experience in engineering, lighting, and live events. ***Location Note: This ...
Virtual Produciton Trainee
Brooklyn, NY · On-site +1
Volume Control fellows focus on LED volume operation, Unreal Engine playback, cueing, system checks ... Must have relevant experience in engineering, lighting, and live events. ***Location Note: This ...
Internship Unreal Engine Developer information
What types of projects and responsibilities can I expect as an internship Unreal Engine developer?
What is the difference between Internship Unreal Engine Developer vs Junior Unreal Engine Developer?
| Aspect | Internship Unreal Engine Developer | Junior Unreal Engine Developer |
|---|---|---|
| Required Credentials | Typically pursuing or recently completed relevant education or certification | Entry-level professional with some experience or training |
| Work Environment | Internship programs, learning-focused, supervised | Full-time or part-time employment, project-based |
| Employer & Industry Usage | Used by companies for training and talent development | Used by game studios, VR/AR companies, and simulation firms |
| Common Search & Comparison Intent | Understanding entry points and learning opportunities | Assessing career progression and skill requirements |
In summary, an Internship Unreal Engine Developer is a temporary, learning-focused position for students or recent graduates, while a Junior Unreal Engine Developer is an entry-level professional role with some industry experience, responsible for contributing to projects under supervision.
What does an internship Unreal Engine developer do?
What are the key skills and qualifications needed to thrive as an internship Unreal Engine developer, and why are they important?
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- Temporary Software Developer

Visiting Assistant Professor, Game Design & Technical Art
New York, NY • On-site
Full-time
Retirement, PTO
Re-posted 21 days ago
Job description
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.
The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.
For more information, visit nyit.edu.
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry. The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.
ResponsibilitiesThe successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.
The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.
QualificationsThe minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.
A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.
Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.
The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.
Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.
Other InformationNew York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.
New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.
In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.
Minimum SalaryUSD $70,000.00/Yr.Maximum SalaryUSD $70,000.00/Yr.Employment Type: OTHERAbout New York Institute of Technology
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Old Westbury, NY, US
Year founded
1955