Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Simulation Developer
Quantico, VA · On-site
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Simulation Developer
Quantico, VA · On-site
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
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Internship Unity Game Programmer information
What is the difference between Internship Unity Game Programmer vs Junior Unity Game Developer?
| Aspect | Internship Unity Game Programmer | Junior Unity Game Developer |
|---|---|---|
| Required Credentials | Basic programming skills, relevant coursework or certifications | Similar, often with some professional experience |
| Work Environment | Internship setting, learning-focused, entry-level projects | Full-time or part-time employment, more responsibility |
| Employer & Industry Usage | Game studios, educational programs, indie developers | Game studios, tech companies, entertainment industry |
| Search & Comparison Intent | Understanding entry-level roles, internships | Looking for junior roles, career progression |
In summary, an Internship Unity Game Programmer is an entry-level position focused on learning and assisting with game development projects, often during an internship period. A Junior Unity Game Developer typically has more experience and responsibilities, working as a full-time team member in game development. Both roles require knowledge of Unity and programming, but differ mainly in experience level and scope of work.
What are the key skills and qualifications needed to thrive as an Internship Unity Game Programmer, and why are they important?
What does an Internship Unity Game Programmer do?
What types of projects and responsibilities can an Internship Unity Game Programmer expect during their internship?
ManTech rating
8.8
Based on 13 frontline employees who took The Breakroom Quiz
32nd of 191 rated software companies
Job description
MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA.
Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.
Responsibilities include but are not limited to:
- Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
- Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
- Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
- Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
- Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking
Minimum Qualifications:
- Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field
- Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years’ experience without a degree.
- Proficiency in programming languages such as C++, C#, Python, or Java
- Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
- Familiarity with version control systems and collaborative software development workflows
Preferred Qualifications:
- Understanding of modeling and simulation principles in military or operational contexts
- Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
- Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
- Experience applying Agile or Scrum development methodologies in simulation projects
- Strong communication, analytical, and cross-functional collaboration skills
Clearance Requirements:
- Must possess a current/active TS/SCI security clearance.
Physical Requirements:
- Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
- Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
- Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations
About ManTech
Sourced by ZipRecruiter
Industry
It services
Company size
5,001 - 10,000 Employees
Headquarters location
Herndon, VA, US
Year founded
1968