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Internship Unity Game Engine Jobs in Ridgewood, NJ

... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ... Plan and execute multi-channel campaigns across email, content, LinkedIn, paid media, SEO, and ...

Research Scholar

New York, NY · On-site

$26.37/hr

... games, and internet & web research. Responsibilities Candidates will be responsible for conducting ... In particular, candidates will design and conduct experiments with Unity engine, acquire datasets ...

Senior Interactive Producer

New York, NY · Hybrid

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Senior Interactive Producer

Manhattan, NY · On-site

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ... You will serve as the foundational pillar of our marketing engine, shaping how the market perceives ...

Video Marketing Intern

New York, NY · On-site +1

$16.50 - $22/hr

... the game. If you're looking for a role where you'll tackle challenging problems, work with ... Work with Founders to create dedicated educational videos on AEO, SEO, content, and digital PR ...

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Internship Unity Game Engine information

See Ridgewood, NJ salary details

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$16

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How much do internship unity game engine jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for internship unity game engine in Ridgewood, NJ is $16.84, according to ZipRecruiter salary data. Most workers in this role earn between $14.62 and $18.75 per hour, depending on experience, location, and employer.

What is an internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an internship Unity Game Engine developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What cities near Ridgewood, NJ are hiring for Internship Unity Game Engine jobs?

Cities near Ridgewood, NJ with the most Internship Unity Game Engine job openings:

Software Engineer - Game Integrations

General Intuition

Manhattan, NY • On-site

$150 - $190/hr

Other

Posted 15 days ago


Job description

About the Company

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.

The Role

The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping. This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.

What We're Looking For
  • 5+ years of C# experience in performance-critical contexts
  • Good understanding of the Windows OS
  • Demonstrable evidence that you play or tinker with games, not just build software
  • In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office
  • Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features
  • Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools
  • Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
  • Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics
  • Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.
  • Bonus: C/C++ experience in performance-critical contexts
  • Bonus: Graphics API experience, especially DX11, DX12 and Vulkan
  • Bonus: Reverse engineering and hooking/injection experience
Our Stack

Electron, React, Redux, Styled Components & other modern web-based technologies
C# and C++ for native Windows recording & more
Swift for iOS, Kotlin for Android
Java, Redis, RabbitMQ, Kubernetes for backend
Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD

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