Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Simulation Developer
Quantico, VA · On-site
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Simulation Developer
Quantico, VA · On-site
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...
Databricks Engineer, Mid
Mclean, VA · On-site
$62K - $141K/yr
... Photon engine. * Contribute to medallion architecture implementations, including bronze, silver ... Knowledge of data governance concepts, including Unity Catalog and access controls * Databricks ...
Databricks Engineer, Mid
Mclean, VA · On-site
$62K - $141K/yr
... Photon engine. * Contribute to medallion architecture implementations, including bronze, silver ... Knowledge of data governance concepts, including Unity Catalog and access controls * Databricks ...
Internship Unity Game Engine information
See Reston, VA salary details
$5.75 - $7.59
2% of jobs
$7.59 - $9.43
0% of jobs
$9.43 - $11.28
3% of jobs
$11.28 - $13.12
7% of jobs
$13.12 - $14.96
10% of jobs
$15.11 is the 25th percentile. Wages below this are outliers.
$14.96 - $16.80
33% of jobs
$16.80 - $18.64
19% of jobs
$18.72 is the 75th percentile. Wages above this are outliers.
$18.64 - $20.48
13% of jobs
$20.48 - $22.33
9% of jobs
$22.33 - $24.17
3% of jobs
$24.17 - $26.01
1% of jobs
$5
$17
$26
How much do internship unity game engine jobs pay per hour?
What types of projects and tasks can I expect to work on during a Unity Game Engine internship?
What are the key skills and qualifications needed to thrive as an Internship Unity Game Engine Developer, and why are they important?
What is an Internship Unity Game Engine?
What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?
| Aspect | Internship Unity Game Engine | Internship Unreal Engine |
|---|---|---|
| Required Skills | Basic knowledge of Unity, C# scripting, 3D modeling | Basic knowledge of Unreal, C++/Blueprints, 3D modeling |
| Work Environment | Game development studios, indie projects, mobile apps | AAA game studios, VR/AR projects, high-end simulations |
| Industry Usage | Mobile games, indie games, AR/VR applications | High-end AAA games, cinematic experiences, simulations |
Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.
ManTech rating
8.8
Based on 13 frontline employees who took The Breakroom Quiz
32nd of 191 rated software companies
Job description
MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA.
Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.
Responsibilities include but are not limited to:
- Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
- Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
- Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
- Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
- Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking
Minimum Qualifications:
- Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field
- Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years’ experience without a degree.
- Proficiency in programming languages such as C++, C#, Python, or Java
- Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
- Familiarity with version control systems and collaborative software development workflows
Preferred Qualifications:
- Understanding of modeling and simulation principles in military or operational contexts
- Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
- Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
- Experience applying Agile or Scrum development methodologies in simulation projects
- Strong communication, analytical, and cross-functional collaboration skills
Clearance Requirements:
- Must possess a current/active TS/SCI security clearance.
Physical Requirements:
- Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
- Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
- Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations
About ManTech
Sourced by ZipRecruiter
Industry
It services
Company size
5,001 - 10,000 Employees
Headquarters location
Herndon, VA, US
Year founded
1968