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Internship Unity Game Engine Jobs in New York (NOW HIRING)

... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most ...

Director, Executive Compensation

New York, NY · On-site +1

$152K - $229K/yr

... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience ... on Unity or Unreal Engine - Experience developing for Meta Quest, HTC Vive, or comparable head ...

Senior Interactive Producer

New York, NY · Hybrid

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Senior Interactive Producer

Manhattan, NY · On-site

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Showing results 41-60

Internship Unity Game Engine information

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an internship Unity Game Engine developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is an internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What are the most commonly searched types of Unity Game Engine jobs in New York?

The most popular types of Unity Game Engine jobs in New York are:

What cities in New York are hiring for Internship Unity Game Engine jobs?

Cities in New York with the most Internship Unity Game Engine job openings:

Assistant Professor Design and Game Development - NTTA

Long Island University

Brookville, NY • On-site

$76K/yr

Full-time

Re-posted yesterday


Long Island University rating

5.3

Company rating: 5.3 out of 10

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Job description

Job Details
Job Type
Faculty
Salary Range
$76,971
Start Date
As soon as possible
FLSA Status
Exempt
Application Deadline
Aug 20, 2026
Contact
Please submit an online application
Job Description
Position Summary:
The department of Art, Design and Game Development is seeking a full-time, non tenure-track appointment position as an assistant Professor. for Digital Game Design and Development.
Key Responsibilities:
  • serve as a faculty member for the undergraduate program
  • Teach 24 credits per academic year. Courses in the program, include Game Development 1 through 3, Visual Design for Games, Senior Game Project, and Topics in Game Design.
  • Contribute to Curriculum development of innovative elective classes
  • Integrating AI-assisted development workflows, procedural systems, and computational creativity tools into coursework where appropriate
  • Mentoring interdisciplinary student teams in collaborative game production
  • Cultivating internship opportunities in the New York area
  • Collaborating with Computer Science faculty and Digital Art and Design faculty to maintain a rigorous curriculum
  • Serve on faculty committees
  • Prepare outcome assessment reports and strategic planning documents
  • Planning of events for current and prospective students;
  • Represent the program in open house events and recruitment events.

Required Qualifications:
  • MFA or doctorate (or equivalent professional experience) in game design and/or game programming-related fields such as game design, computer science, computer programming, and/or interactive design.
  • Individuals should demonstrate consistent scholarly/creative activity, receiving national/international recognition in game development.
  • Active experience with the game industry is preferred along with strong technical proficiency with contemporary game engines and development pipelines.
  • Applicants should have 3 or more years of experience practicing game development in Unity productions techniques. Specific desired areas of expertise include:
  1. Unity development workflows
  2. C# programming
  3. Unreal Engine
  4. Gameplay systems design
  5. Interactive storytelling and narrative systems
  6. Visual scripting systems
  7. Audio integration and sound design for games
  8. UI/UX for interactive applications
  9. Multiplayer/networked game development
  10. Mobile, PC, and web deployment pipelines
  11. Virtual Reality (VR), Augmented Reality (AR), or Mixed Reality (MR)
  • Preferred candidates will have additional experience with other gaming engines and in other platforms for Unity development, such as virtual reality or augmented reality. Experience developing analog games is also preferred.

Training Skills, Knowledge and Experience:
  • Strong administrative skills and a collaborative style are needed.
  • Demonstrated ability to lead technologists, artists, and designers on team projects preferred.
  • Current knowledge of industry-standard game development tools is a necessity.
  • University-level teaching experience is expected.
  • Candidates will be expected to teach as full-time faculty member in the program.
  • Candidates should be innovators and leaders in the field of game development, with an interest in program development and student recruitment.

About LIU Post:
LIU Post campus is a scenic, historic, and scholarly campus that offers a small-school environment with the access and resources of a major metropolitan university. The University's 350+ acre campus is located on the estate of Marjorie Merriweather Post, 27 miles east of New York City on Long Island's Gold Coast. The campus houses the Lewyt College of Veterinary Medicine, the first professional School of Accountancy, an AACSB-accredited Business School, and an award-winning theater program. LIU is home to the world-renowned Tilles Center for the Performing Arts and the Shark Stadium, where supporters gather to cheer on the Sharks' Division I athletic program.
LIU is an equal opportunity employer. LIU is committed to extending equal opportunity in employment to all qualified candidates who can contribute to the diversity and excellence of our academic community. LIU encourages applications from all qualified individuals without regard to race, color, religion, genetic information, sexual orientation, gender and/or gender identity or expression, marital or parental status, national origin, ethnicity, citizenship status, veteran or military status, age, disability or any other basis protected by applicable local, state or federal laws. Hiring is contingent on eligibility to work in the United States.

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