1

Internship Unity Game Engine Jobs in California (NOW HIRING)

Game Engines: Unity, Unreal Engine, and Blender Game Engine; Art Software: Maya, 3Ds Max, and Adobe Photoshop; and Software Development Process Tools: Rider, Git, and Jira. Salary: $200,075 to $212 ...

Staff, Data Platform

San Francisco, CA · On-site

$200K - $300K/yr

... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most ...

next page

Showing results 1-20

Internship Unity Game Engine information

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an Internship Unity Game Engine Developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is an Internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What are the most commonly searched types of Unity Game Engine jobs in California? The most popular types of Unity Game Engine jobs in California are:
What cities in California are hiring for Internship Unity Game Engine jobs? Cities in California with the most Internship Unity Game Engine job openings:
Infographic showing various Internship Unity Game Engine job openings in California as of July 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution.
Staff Software Engineer (Data & ML)

Staff Software Engineer (Data & ML)

Unity

Mountain View, CA • On-site

Full-time

Posted 20 days ago


Job description

Job Summary:
Unity is a leading game engine company that powers play for over 3 billion consumers each month. They are seeking a Staff Software Engineer to build the infrastructure for machine learning and optimization within their advertising platform, focusing on data pipeline systems and collaboration with various engineering teams.
Responsibilities:
• Design, build, and operate scalable, production-grade data pipeline systems and curated feature datasets powering ads optimization and ML
• Own end-to-end offline data flows from raw event ingestion to feature-ready datasets, with strong emphasis on correctness, reproducibility, and SLA compliance
• Develop and maintain large-scale batch and streaming systems (Python / Java / SQL) with a strong focus on performance, cost-efficiency, and reliability
• Build and contribute to our Feature Store platform, including integration with the high-throughput online serving layer (Go-based services)
• Translate complex product and monetization logic into well-engineered, extensible systems serving analytics and machine learning use cases
• Drive improvements in observability, testing frameworks, and quality standards across the platform
• Lead architectural decisions and engineering best practices within the Feature Platform team
Qualifications:
Required:
• Strong software engineering fundamentals with deep experience designing and operating large-scale distributed systems in production
• Hands-on experience building production-grade ETL/ELT pipelines using Python, Java, SQL, or similar technologies
• Experience with distributed processing frameworks such as Spark or Flink in both batch and streaming modes, including performance tuning and parallel computation
• Understanding of how offline data systems integrate with online serving layers — feature stores, low-latency APIs, and real-time systems
• Experience with cloud-native environments, containerized systems, Kubernetes, and workflow orchestration tools
• Strong ownership mindset — focused on correctness, observability, and long-term maintainability
Preferred:
• Experience with ML infrastructure, feature stores, or model training pipelines
• Background in ads, attribution, or monetization systems
• Familiarity with experimentation and metrics infrastructure
• Exposure to high-scale backend or platform engineering
• Experience with Go is a plus, particularly for collaboration on high-throughput feature serving services
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.