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Internship Unity 3D Developer Jobs in Florida (NOW HIRING)

Engineering Intern

Apopka, FL · On-site

$14.75 - $19/hr

The purpose of the internship is to provide the student with supervised practice at the work site ... Perform mechanical engineering duties (3D Layout, Light Fabrication and Assembly, testing and ...

Engineering Intern

Apopka, FL · On-site

$14.75 - $19/hr

The purpose of the internship is to provide the student with supervised practice at the work site ... Perform mechanical engineering duties (3D Layout, Light Fabrication and Assembly, testing and ...

... Internship Projects to include: * 3D modeling of electrical harness routings and creation of 2D ... Generating engineering changes (ECNs) to release into production new or improved electrical ...

Civil Engineering Intern

Gainesville, FL · On-site

$15.75 - $20.50/hr

Interns will learn one or more software programs specific to their disciplines: AutoCAD, Revit ... Civil 3D, Excel, Microstation, VISSIM, Open Roads, Synchro and/or GIS Qualifications * In the ...

... Internship Projects to include: * 3D modeling of electrical harness routings and creation of 2D ... Generating engineering changes (ECNs) to release into production new or improved electrical ...

New

... engineering, and mobility service sectors. With a worldwide reputation for excellence and ... Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral ...

... engineering, and mobility service sectors. With a worldwide reputation for excellence and ... Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral ...

Intern - Design Engineering

Tampa, FL · On-site

$15.75 - $20.50/hr

... Requirements Interns should be in the process of completing the second year of a full time (or ... They should be familiar with 3D design tools (such as Solid Works), as well as fluent in Microsoft ...

Develop preliminary plans, calculations, and technical drawings using AutoCAD and Civil 3D software ... Internship or co-op experience desired. * Sponsorship not available now or in the future. Why You ...

Experience using SolidWorks 3D through coursework, internships, co-ops, or professional experience ... Engineer-in-Training (EIT) certification or willingness to pursue professional licensure. Who we ...

Experience using SolidWorks 3D through coursework, internships, co-ops, or professional experience ... Engineer-in-Training (EIT) certification or willingness to pursue professional licensure. Who we ...

Showing results 21-40

Internship Unity 3D Developer information

What is the difference between Internship Unity 3D Developer vs Junior Unity Developer?

AspectInternship Unity 3D DeveloperJunior Unity Developer
Experience LevelEntry-level, internship positionEarly-career, full-time or part-time role
ResponsibilitiesAssist in game development, learn Unity workflowsDevelop features, fix bugs, collaborate on projects
CredentialsEnrolled in or recent graduate of relevant programRelevant education or experience in Unity development
Work EnvironmentInternship programs, mentorship-focusedProfessional studio or company environment

In summary, an Internship Unity 3D Developer is a temporary, learning-focused position for students or recent graduates, while a Junior Unity Developer is a more experienced role with ongoing responsibilities in game development projects.

What are the most commonly searched types of Unity 3D Developer jobs in Florida?

The most popular types of Unity 3D Developer jobs in Florida are:

What cities in Florida are hiring for Internship Unity 3D Developer jobs?

Cities in Florida with the most Internship Unity 3D Developer job openings:

Infographic showing various Internship Unity 3D Developer job openings in Florida as of August 2026, with employment types broken down into 10% Internship, 70% Full Time, 16% Part Time, 2% Temporary, 1% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Re-posted 7 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc