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Internship Rust Backend Developer Jobs in Los Angeles, CA

Software Engineer

Los Angeles, CA · On-site

$130K - $170K/yr

Our team excels in areas across back-end, front-end, machine learning, and platform engineering. We ... Experience with Rust, Go, or other systems programming languages. Salary The targeted base salary ...

Software Engineer

Los Angeles, CA · On-site

$130K - $170K/yr

Our team excels in areas across back-end, front-end, machine learning, and platform engineering. We ... Experience with Rust, Go, or other systems programming languages. Salary The targeted base salary ...

Experience programming in C, C++, Rust, or another systems programming language through coursework, internships, projects, or professional experience * Familiarity with embedded systems ...

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Internship Rust Backend Developer information

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$62

$90

How much do internship rust backend developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for internship rust backend developer in Los Angeles, CA is $62.21, according to ZipRecruiter salary data. Most workers in this role earn between $51.01 and $73.56 per hour, depending on experience, location, and employer.

What does an internship Rust backend developer do?

An Internship Rust Backend Developer assists in designing, developing, and maintaining server-side applications using the Rust programming language. Their responsibilities often include writing efficient code, debugging backend systems, integrating with databases, and collaborating with senior developers to build scalable and secure services. Interns typically work on real-life projects to gain hands-on experience with Rust, learn industry best practices, and improve their programming skills in a professional environment.

What are the key skills and qualifications needed to thrive as an internship Rust backend developer?

To thrive as an Internship Rust Backend Developer, you need a solid understanding of programming fundamentals, familiarity with Rust’s syntax, and basic knowledge of backend development concepts. Experience using version control systems like Git, exposure to RESTful APIs, and familiarity with build tools and databases are typically required. Strong problem-solving ability, eagerness to learn, and effective communication skills help interns collaborate and adapt quickly. These skills are essential for contributing to real-world projects, ensuring code quality, and integrating smoothly within development teams.

What are some common challenges faced by internship Rust backend developers, and how can they be addressed?

As a Rust Backend Developer intern, you may encounter challenges such as understanding Rust's unique ownership model, memory safety concepts, and adapting to its strict compiler checks. Additionally, integrating with existing backend systems or microservices, which may be written in other languages, can require extra effort. Collaborating effectively with senior developers and participating in code reviews will help you learn best practices and overcome these hurdles. Regularly seeking feedback, utilizing Rust’s extensive documentation, and participating in team stand-ups are excellent ways to accelerate your learning and contribute meaningfully to the team.

What is the difference between Internship Rust Backend Developer vs Junior Rust Backend Developer?

AspectInternship Rust Backend DeveloperJunior Rust Backend Developer
Required CredentialsLimited or no professional experience, often pursuing relevant educationSome experience or coursework completed, basic understanding of Rust
Work EnvironmentInternship programs, entry-level projects, mentorship-focusedFull or part-time employment, independent project work
Employer & Industry UsageTech startups, software companies, internships in industryTech companies, software development teams, entry-level roles

The main difference between an Internship Rust Backend Developer and a Junior Rust Backend Developer is experience level. Internships are designed for students or beginners gaining initial exposure, often with mentorship, while Junior roles require some prior knowledge and involve more independent work. Both positions are common in tech industries focused on Rust backend development, but internships serve as a stepping stone to full-time roles.

What are the most commonly searched types of Rust Backend Developer jobs in Los Angeles, CA?

The most popular types of Rust Backend Developer jobs in Los Angeles, CA are:

What are popular job titles related to Internship Rust Backend Developer jobs in Los Angeles, CA?

For Internship Rust Backend Developer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Internship Rust Backend Developer jobs in Los Angeles, CA look for?

The top searched job categories for Internship Rust Backend Developer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Internship Rust Backend Developer jobs?

Cities near Los Angeles, CA with the most Internship Rust Backend Developer job openings:

Mission Software Engineer, EW

Anduril Industries

Costa Mesa, CA

Full-time

Re-posted 9 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,674 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Electronic Warfare (EW) division builds next-generation electronic warfare platforms - hardware-enabled, software-defined systems that are fielded, in production, and scaling from hundreds to thousands of units. The EW team operates at a tempo the defense industry isn't used to: delivering novel system configurations into active operations in days, not months, and iterating based on direct operator feedback from the field.
We are building a new Mission Software Engineering (MSE) team to own the full software lifecycle for EW products - from development and integration through deployment, sustainment, and customer success. If you want to write software that ships to real missions on aggressive timelines, this is the team.

ABOUT THE ROLE

We're looking for Mission Software Engineers who are strong generalists and fast learners. You don't need to be an expert in electronic warfare - you need to be the kind of engineer who can pick up any part of the stack, figure out how it works, and make it better. The problems here span embedded systems, backend services, data pipelines, deployment infrastructure, integration with Lattice OS, and operator-facing tools. You'll get deep exposure to RF and EW concepts on the job, working alongside domain experts.
What matters most is your engineering fundamentals, your ability to ship reliable software under pressure, and your willingness to own problems end-to-end - from understanding the mission need to getting working code into the hands of operators.

WHAT YOU'LL DO
  • Develop and maintain mission-critical software across the EW product stack
  • Build and improve deployment tooling, CI/CD pipelines, and configuration management systems
  • Integrate EW systems with the broader Anduril Lattice ecosystem
  • Debug and resolve issues in production and field-deployed systems
  • Develop operator-facing tools and interfaces that make complex systems usable in high-stakes environments
  • Work with embedded software and DSP engineers to bridge the gap between algorithm development and field-deployable software
  • Participate in field deployments, integration events, and customer engagements
  • Contribute to a culture of engineering quality through code review, testing, and documentation
REQUIRED QUALIFICATIONS
  • 1-4 years of professional software engineering experience (or equivalent: strong internships, open source contributions, research)
  • Proficiency in at least one of: Haskell, Rust, C++, Go, or TypeScript
  • Comfort working in Linux environments
  • Strong CS fundamentals: data structures, algorithms, systems concepts
  • Desire to learn new domains quickly - you'll pick up RF, EW, and defense-specific concepts on the job
  • Ability to work in a fast-paced, unstructured environment where priorities shift based on mission needs
  • Eligible to obtain and maintain an active U.S. Top Secret SCI security clearance
  • Willingness to travel up to 30%
PREFERRED QUALIFICATIONS
  • Experience with Haskell or Rust
  • Familiarity with Nix/NixOS
  • Experience with embedded systems, real-time systems, or hardware/software integration
  • Exposure to signal processing, RF systems, or software-defined radio
  • Experience with containerized deployments or infrastructure-as-code
  • Experience with distributed systems or networking
  • Contributions to open source projects in typed functional programming languages

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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