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Internship Remote 3D Visualization Jobs in Orlando, FL

Internship Remote 3D Visualization information

See Orlando, FL salary details

$8

$14

$20

How much do internship remote 3d visualization jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for internship remote 3d visualization in Orlando, FL is $14.51, according to ZipRecruiter salary data. Most workers in this role earn between $11.68 and $16.39 per hour, depending on experience, location, and employer.

What is an internship remote 3D visualization?

An Internship in Remote 3D Visualization is a temporary, learning-based position where students or recent graduates work remotely to create and analyze three-dimensional digital models using specialized software. Interns assist with visualizing concepts for industries such as architecture, engineering, gaming, or product design. This role provides hands-on experience in 3D modeling, rendering, and sometimes animation, all while collaborating virtually with professional teams. It is a valuable opportunity to build a portfolio and gain practical skills relevant to careers in technology and design.

What types of projects and collaboration can I expect during a remote 3D visualization internship?

As a remote 3D Visualization intern, you will typically work on projects such as creating 3D models, rendering visual concepts, and assisting with architectural or product visualizations. Most internships involve close collaboration with design teams, project managers, and sometimes clients, using digital communication tools to share progress and receive feedback. You may also participate in virtual meetings or brainstorming sessions to align your work with project goals. This structure offers valuable exposure to real-world workflows and teamwork in a professional setting.

What are the key skills and qualifications needed to thrive as an internship remote 3D visualization professional?

To thrive in a Remote 3D Visualization Internship, you need a foundational understanding of 3D modeling, rendering techniques, and familiarity with design principles, often supported by coursework or a portfolio. Proficiency in industry-standard tools such as Autodesk 3ds Max, Blender, or SketchUp, along with knowledge of rendering engines like V-Ray or Unreal Engine, is typically required. Strong attention to detail, creativity, and effective communication skills help interns collaborate virtually and present visual concepts clearly. These skills and qualities are critical for delivering high-quality visual assets and efficiently contributing to remote design teams.

What is the difference between Internship Remote 3D Visualization vs 3D Artist?

AspectInternship Remote 3D Visualization3D Artist
CredentialsBasic knowledge of 3D software, often students or entry-levelProficiency in 3D modeling, rendering, and design; often requires a portfolio
Work EnvironmentRemote, internship setting, supervised by professionalsCan be remote or on-site, full-time or freelance
Industry UsageUsed for training, learning, and entry-level project supportProfessional work creating visual content for clients or projects

While both roles involve 3D skills, an Internship Remote 3D Visualization focuses on learning and supporting visualization projects under supervision, whereas a 3D Artist is a professional creating detailed visual content independently or for clients.

What are the most commonly searched types of Remote 3D Visualization jobs in Orlando, FL?

The most popular types of Remote 3D Visualization jobs in Orlando, FL are:

What are popular job titles related to Internship Remote 3D Visualization jobs in Orlando, FL?

For Internship Remote 3D Visualization jobs in Orlando, FL, the most frequently searched job titles are:

What job categories do people searching Internship Remote 3D Visualization jobs in Orlando, FL look for?

The top searched job categories for Internship Remote 3D Visualization jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Internship Remote 3D Visualization jobs?

Cities near Orlando, FL with the most Internship Remote 3D Visualization job openings:

Full-time

Re-posted 8 days ago


Key responsibilities

  • Create and modify 3D models for airport infrastructure and environmental objects.

  • Assemble airport environments using source imagery, drawings, GIS data, and reference photos.

  • Verify models for proper scale, placement, texture mapping, and rendering performance.


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description


The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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