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Internship Performance Engine Tuning Jobs in Seattle, WA

... SEO and performance. • Partner with backend engineers to integrate frontend logic with RESTful ... tuning. • Write clean, maintainable, and reusable code. • Enforce best practices for ...

... engine.This includes performance, reliability, safety of execution, and ship a great end-user ... tuning). * Implement security and compliance guardrails for local execution (least privilege ...

(USA) Principal, Software Engineer

Bellevue, WA · On-site

$152K - $204K/yr

... engine.This includes performance, reliability, safety of execution, and ship a great end-user ... tuning). * Implement security and compliance guardrails for local execution (least privilege ...

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Internship Performance Engine Tuning information

See Seattle, WA salary details

$10

$19

$27

How much do internship performance engine tuning jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for internship performance engine tuning in Seattle, WA is $19.69, according to ZipRecruiter salary data. Most workers in this role earn between $16.39 and $21.88 per hour, depending on experience, location, and employer.

What is an internship performance engine tuning?

Internship Performance Engine Tuning positions are internship roles focused on optimizing and improving engine performance, typically within automotive or motorsports industries. These internships give students or recent graduates hands-on experience with engine calibration, diagnostics, data analysis, and testing. Interns work with experienced engineers to fine-tune engine parameters for increased power, efficiency, and reliability. It's a great way to gain technical skills and industry knowledge, especially for those interested in automotive engineering or high-performance vehicles.

What kind of projects or tasks can I expect to work on during an internship in performance engine tuning?

As an intern in Performance Engine Tuning, you’ll typically assist with data collection and analysis from engine tests, help calibrate engine control parameters, and support the team in optimizing engine performance for power, efficiency, or emissions targets. You may also contribute to diagnostic troubleshooting and participate in simulation or dynamometer testing. Collaboration with senior engineers and cross-functional teams is common, offering valuable exposure to both technical and team-based problem-solving.

What are the key skills and qualifications needed to thrive as an internship performance engine tuning specialist, and why are they important?

To excel in an Internship Performance Engine Tuning role, a solid understanding of automotive engineering principles, engine mechanics, and coursework in mechanical or automotive engineering are essential. Familiarity with engine management software, diagnostic tools, and data logging systems—plus basic programming or calibration tool proficiency—is highly valued. Strong analytical thinking, attention to detail, and effective communication skills help interns collaborate with teams and troubleshoot complex issues. These abilities are critical for optimizing engine performance while ensuring reliability, safety, and regulatory compliance in real-world automotive applications.

What is the difference between Internship Performance Engine Tuning vs Performance Engine Tuner?

AspectInternship Performance Engine TuningPerformance Engine Tuner
CredentialsTypically pursuing or recent graduate, basic knowledgeRelevant certifications or experience in engine tuning
Work EnvironmentTraining setting, supervised projectsProfessional workshop or automotive shop
Industry UsageEntry-level, learning phaseFull-time, specialized role in automotive industry
Search IntentLearning, entry-level opportunitiesProfessional tuning and performance optimization

Internship Performance Engine Tuning is an entry-level position focused on learning and gaining experience under supervision, while Performance Engine Tuner is a professional role requiring experience and certifications to optimize engine performance in a commercial setting.

Infographic showing various Internship Performance Engine Tuning job openings in Seattle, WA as of July 2026, with employment types broken down into 42% Internship, and 58% Full Time. Highlights an 90% In-person, 5% Hybrid, and 5% Remote job distribution, with an average salary of $40,963 per year, or $19.7 per hour.

Game Engine Engineer, Platform

Worldscape Technology Inc.

Redmond, WA • On-site

$100 - $130/hr

Other

Medical, Dental, Vision, Life, Retirement

Re-posted 16 days ago


Job description

Worldscape is a cutting‑edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on‑prem, and edge environments. By combining geospatial intelligence, physics‑based 3D simulation, and reward‑driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision‑making. With a zero‑trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure.

Worldscape is seeking an experienced Game Engine Engineer to join our fast‑moving, innovative Platform team. The Game Engine Engineer will participate in the design, implementation, and optimization of the real‑time physics systems that underpin the simulation in our applications. You will work on scalable physics solutions, integrate tightly with the data fabric, animation, and rendering pipelines, and drive innovation in physics‑led simulation techniques to deliver responsive interactions across vehicles, environments, and all other simulation assets.

This is an onsite role that will be located in Redmond, WA.

Key Attributes:
  • Innovation Mindset: Passion for pushing the boundaries of real‑time physics in interactive simulation.
  • Coding‑Skills: Expertise in coding languages, including C++ and game scripting.
  • Problem‑Solving: Creative and analytical approach to complex simulation challenges.
  • Communication: Clear articulation of technical concepts to non‑technical stakeholders.
Responsibilities:
  • Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems.
  • Focus on core physics features: Collision detection (broad phase/narrow phase), entity controllers, vehicle dynamics with an emphasis on orbital mechanics, particles/fluid mechanics with an emphasis on atmospheric dynamics.
  • Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems).
  • Help with performance optimization: Profile, optimize, and budget frame time and memory across platforms; lead multi‑threading/Job System/SIMD efforts; evaluate GPU compute opportunities.
  • Stability & robustness: Establish test suites, golden scenarios, and verification and validation practices; reduce edge case instability (stacking, tunneling, jitter, constraint drift).
  • Tooling & workflow: Build/debug tools, visualizers, probes, and authoring pipelines that accelerate designer iteration and QA efficiency.
  • Quality & live support: Work on crashes and regressions for the game engine; support content changes post‑launch without destabilizing the simulation.
Professional Qualifications:
  • Education: BS/MS in Computer Science, Software Engineering, Physics, Mathematics (or equivalent practical experience).
  • Experience: 0 to 4+ years in real‑time/game physics engineering; shipped at title, AA/AAA preferred.
  • Programming: Experience C++ (modern standards), data‑oriented design, memory management, profiling/debugging (VTune, PIX, Nsight, RenderDoc, etc.).
  • Rigid‑body dynamics, collision detection (GJK, SAT, continuous collision detection/time of impact), integration schemes (semi‑implicit Euler, RK, constraint solvers).
  • Numerical stability, error control, and performance tradeoffs under real‑time constraints.
  • Engine Integration: Experience integrating physics with animation (animation blending, IK), gameplay systems, and rendering pipelines.
  • Performance: Multi‑threading/job systems, SIMD/vectorization, cache‑friendly data structures, frame/memory budgeting across platforms.
  • Collaboration: Proven ability to lead cross‑disciplinary efforts and communicate complex technical topics clearly.
Preferred Qualifications:
  • 2+ years’ experience in Modern Game Engines & Middleware: Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience strongly preferred.
  • 1+ years’ experience in Advanced Simulation: Fracture systems, granular materials, vehicle tire models, buoyancy/aero effects; GPU compute (CUDA, compute shaders).
  • Experience with existing physics models and systems integration.
  • Networking: Deterministic simulation strategies, rollback/prediction, server authority models, cross‑platform latency mitigation.
  • Console/Platform: Shipping experience on Xbox, PlayStation, Switch, and PC; familiarity with platform TRCs/TCRs and performance certification.
  • Tooling & Scripting: Python/C#/Lua for tools and editor extensions; in‑engine visualization/debugging overlays.
  • Optimization Expertise: Broad phase structures (sweep‑and‑prune, BVH), island building, sleeping strategies, CCD tunneling avoidance; job scheduling and affinity tuning.
  • Content Pipelines: Collaboration with design/tech art to create authoring guidelines for physics assets; LOD strategies for physics complexity.

$100,000 - $130,000 a year

Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance‑based bonuses and equity awards.

What we offer:
  • Competitive salary and meaningful equity
  • Attractive benefits package
  • Flexible time off policy
  • Medical, Dental and Vision insurance
  • HSA health insurance options
  • 401k plan
  • Basic and Voluntary Life Insurance
  • Fast‑paced environment with flexibility and ownership

Worldscape is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

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