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Internship Network Programming Jobs in Seattle, WA

2026 Fall Internship

Seattle, WA · On-site

$17 - $22.75/hr

This is achieved through public events, Global Classroom programming for K-12 educators and ... Events include panel discussions, town-hall meetings, discussion groups, and networking receptions.

2026 Fall Internship

Seattle, WA

$17 - $22.75/hr

This is achieved through public events, Global Classroom programming for K-12 educators and ... Events include panel discussions, town-hall meetings, discussion groups, and networking receptions.

SOFTWARE ENGINEER, STARLINK NETWORK At SpaceX we're leveraging our experience in building rockets ... OR 2+ years of professional experience in software development in lieu of a degree (internship ...

SOFTWARE ENGINEER, STARLINK NETWORK At SpaceX we're leveraging our experience in building rockets ... OR 2+ years of professional experience in software development in lieu of a degree (internship ...

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Internship Network Programming information

See Seattle, WA salary details

$10

$19

$29

How much do internship network programming jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for internship network programming in Seattle, WA is $19.84, according to ZipRecruiter salary data. Most workers in this role earn between $16.39 and $21.88 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Network Programming jobs in Seattle, WA? The most popular types of Network Programming jobs in Seattle, WA are:
Software Engineer, Starlink Network

Software Engineer, Starlink Network

SpaceX

Redmond, WA • On-site

Full-time

Posted 21 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

13th of 60 rated aerospace companies


Job description

Job Summary:
SpaceX is actively developing technologies to enable human life on Mars and is seeking a Software Engineer for the Starlink program. The role involves solving challenges to improve satellite internet services and ensuring the software lifecycle from development to support.
Responsibilities:
• Develop highly reliable, real-time software designed to run on the gateways, satellites, user terminals, and switches that make up our low latency, high capacity satellite-based global network.
• Participate in and lead architecture, design, and code reviews.
• Develop prototypes and manage experiments to prove out key design concepts.
• Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
• Deploy reliable software, test execution, and data analysis as part of a continuous integration and release system.
Qualifications:
Required:
• Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
• Development experience in C, C++, or assembly.
• Must be willing to work extended hours and weekends as needed.
Preferred:
• Strong professional experience writing C, C++ or assembly in a production environment.
• Developed, debugged and deployed software that has been used in real world applications/projects.
• Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
• Creative approach to problem solving, exceptional analytical skills and engineering fundamentals.
• Excellent communication skills both written and verbal.
• Ability to work effectively in a dynamic environment with changing needs and requirements.
• Experience with networking protocols (UDP, TCP/IP, etc) and distributed systems.
• Experience in security issues associated with distributed systems and internet services.
Company:
SpaceX develops and operates rockets, satellite networks, and AI infrastructure including launch, connectivity, and cloud services. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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