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Internship Motion Capture Actor Jobs in Texas (NOW HIRING)

... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices

Senior Coach

Austin, TX · On-site

$110K - $130K/yr

... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices

... Squared members, acting as the primary liaison between program members and the 10 Squared ... force plates, motion capture camera systems and other data collection devices Knowledge and ...

... Squared members, acting as the primary liaison between program members and the 10 Squared ... force plates, motion capture camera systems and other data collection devices Knowledge and ...

... acting as a key liaison for a seamless experience. • Committing to ongoing education and training ... plates, motion capture camera systems and other data collection devices • Knowledge and ...

Direct on-set talent (engineers, executives, actors) and serve as a primary visual lead on set ... motion graphics partners for major campaigns. * Brand & Stills Photography (Secondary): Capture ...

New

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Direct on-set talent (engineers, executives, actors) and serve as a primary visual lead on set ... motion graphics partners for major campaigns. * Brand & Stills Photography (Secondary): Capture ...

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Internship Motion Capture Actor information

What is an internship motion capture actor?

An Internship Motion Capture Actor is a trainee or entry-level performer who works with motion capture technology to help record human movements for use in video games, movies, or other digital media projects. They wear special suits with sensors that track their motions, which are then translated into digital characters. This internship provides hands-on experience in the entertainment or gaming industry, allowing interns to learn about the technical and creative aspects of motion capture production.

What can I expect from the day-to-day workflow as an internship motion capture actor?

As an Internship Motion Capture Actor, your daily responsibilities typically involve participating in motion capture sessions under the guidance of experienced directors and technicians. You will often work closely with animators, game developers, and other actors to accurately portray characters’ movements and expressions. Expect to spend time rehearsing, performing in specialized suits with motion sensors, and sometimes providing feedback on how the captured data translates to digital models. The role offers a hands-on learning environment and frequent opportunities to collaborate with various creative and technical teams.

What are the key skills and qualifications needed to thrive as an internship motion capture actor?

To thrive as an Internship Motion Capture Actor, you need strong physical acting ability, body awareness, and often a background in drama or dance. Familiarity with motion capture suits, facial capture rigs, and relevant software such as Vicon or Autodesk MotionBuilder is typically required. Excellent communication, adaptability, and the ability to take direction are standout soft skills in this role. These skills ensure accurate and expressive performance capture, smooth collaboration with the production team, and the effective translation of human movement into digital characters.

What is the difference between Internship Motion Capture Actor vs Motion Capture Actor?

AspectInternship Motion Capture ActorMotion Capture Actor
CredentialsBasic acting skills, possibly some training or courseworkProfessional acting experience, specialized training in motion capture
Work EnvironmentTraining sessions, supervised projects, entry-level settingsProfessional studios, high-profile projects, collaborative teams
Industry UsageEntry-level roles, training positions, internshipsFull-time or freelance roles in gaming, film, or VR projects

The main difference is that an Internship Motion Capture Actor is an entry-level position focused on gaining experience, while a Motion Capture Actor is a professional role requiring more experience and specialization. Interns typically work under supervision and are in training, whereas professional actors perform in established projects with greater responsibility.

What are the most commonly searched types of Motion Capture Actor jobs in Texas?

The most popular types of Motion Capture Actor jobs in Texas are:

What job categories do people searching Internship Motion Capture Actor jobs in Texas look for?

The top searched job categories for Internship Motion Capture Actor jobs in Texas are:

What cities in Texas are hiring for Internship Motion Capture Actor jobs?

Cities in Texas with the most Internship Motion Capture Actor job openings:

Infographic showing various Internship Motion Capture Actor job openings in Texas as of August 2026, with employment types broken down into 6% Internship, 68% Full Time, 23% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution.

Autonomy Software Engineering Internship, World Modeling

Houston, TX • On-site

Full-time

Posted 25 days ago


Job description

Job Title: Autonomy Software Engineering Intern, World Modeling
Department: Robotics Software Engineering
Employment Type: Internship, Fall 2026
FLSA: Exempt
Location: Houston, TX - Onsite
Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona's founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.
We're looking for an Autonomy Software Engineering Intern to help build the world modeling layer of our autonomy stack. You will work hands-on with NVIDIA Cosmos3, curating real-world industrial video data from our customer facilities and fine-tuning models to give our humanoid robots a grounded understanding of the environments they operate in.
This is a paid summer internship based in Houston, TX. You will report to the Behavior Coordination Lead and work directly with the autonomy team alongside our machine learning, perception, and simulation engineers.
Your Role
  • Design and implement autonomy and behavior coordination algorithms for an industrial humanoid platform
  • Work with manipulation, locomotion, and perception engineers to integrate robot skills into autonomous robot behaviors
  • Implement data curation pipelines that enable our robots to understand a variety of real-world industrial tasks.
  • Develop synthetic data generation pipelines for post-training of humanoid world models
  • Design and implement pipelines for autonomous behavior evaluation, benchmarking, and regression testing
  • Turn raw industrial video footage (shipyards, steel fabrication, welding cells) into structured, high-quality training data.
  • Design and evaluate reasoning benchmarks that measure how well a fine-tuned world model grounds language queries in real shipyard and fabrication-plant scenes.
We're Looking For
  • Currently pursuing a BS, MS, or PhD in Robotics, Computer Science, Machine Learning, Electrical Engineering, or a related field; recent graduates are also welcome.
  • Hands-on experience training, fine-tuning, or evaluating modern deep learning models in PyTorch.
  • Strong Python skills; comfortable writing data processing scripts, training loops, and evaluation harnesses.
  • Working familiarity with at least one vision-language model, large language model, or video understanding model.
  • Practical experience building data pipelines: ingestion, filtering, labeling workflows, deduplication, train/val/test splits.
  • Comfortable working in Linux environments with Git, containers (Docker), and cloud GPU infrastructure.
  • Self-directed and able to make steady progress on an open-ended research problem with weekly check-ins rather than daily direction.
Preferred or Bonus Qualifications
  • Direct experience with NVIDIA Cosmos or comparable world foundation models.
  • Exposure to NVIDIA Isaac Sim, Omniverse, or OpenUSD for synthetic data generation and scene variability.
  • Familiarity with humanoid or mobile-manipulator robotics, ROS/ROS 2, and the broader autonomy stack.
  • Experience with motion capture data, egocentric video capture, or first-person dataset construction.
  • Exposure to behavior trees, task and motion planning, or LLM-driven planning architectures.
  • Familiarity with NVIDIA Isaac Lab, NIM microservices, or the Hugging Face training ecosystem.
  • Prior internship, research, or open-source work on physical AI, embodied reasoning, or robot learning.
Why join Persona AI?
  • You'll work on technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.
  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
  • We offer competitive intern compensation, a flexible work environment, and meaningful technical mentorship.

Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. The more inclusive we are, the better our work will be.