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Internship Linux Driver Developer Jobs in Pittsfield, NH

Internship Linux Driver Developer information

See Pittsfield, NH salary details

$11

$22

$38

How much do internship linux driver developer jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for internship linux driver developer in Pittsfield, NH is $22.59, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $23.94 per hour, depending on experience, location, and employer.

What is the difference between Internship Linux Driver Developer vs Linux Kernel Engineer?

AspectInternship Linux Driver DeveloperLinux Kernel Engineer
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldBachelor's or Master's in Computer Science, with experience in kernel development
Work EnvironmentInternship programs, entry-level projects, team collaborationFull-time, advanced development, system-level work
Employer & Industry UsageTech companies, hardware vendors, embedded systemsTech giants, hardware manufacturers, open-source projects
Search & Comparison IntentLearning, entry-level experience, career explorationAdvanced development, specialized skills, career progression

The main difference is that an Internship Linux Driver Developer is an entry-level position aimed at gaining practical experience, while a Linux Kernel Engineer is a specialized, full-time role focused on advanced kernel development. Internships serve as a stepping stone into the industry, whereas Kernel Engineers work on complex system-level projects.

What are the key skills and qualifications needed to thrive as an Internship Linux Driver Developer, and why are they important?

To thrive as an Internship Linux Driver Developer, you need a solid understanding of C programming, operating systems concepts, and basic computer architecture, often gained through coursework or personal projects. Familiarity with Linux kernel development tools, source control systems like Git, and debuggers such as GDB is typically expected. Strong problem-solving skills, attention to detail, and the ability to communicate technical concepts clearly will help you stand out. These skills are critical for efficiently developing, debugging, and maintaining reliable Linux drivers within collaborative engineering environments.

What are some common challenges faced by interns working as Linux driver developers, and how can they overcome them?

Interns in Linux driver development often encounter challenges such as understanding complex kernel architecture, debugging at the hardware-software interface, and keeping up with rigorous code review standards. To overcome these, it's helpful to thoroughly study kernel documentation, actively engage with mentors and team members, and practice debugging with available tools like printk and kernel debuggers. Collaborating closely with experienced developers and participating in code reviews can also accelerate learning and help interns quickly adapt to the team's workflow.

What does an Internship Linux Driver Developer do?

An Internship Linux Driver Developer assists in designing, developing, and testing device drivers that enable hardware components to communicate with the Linux operating system. Interns in this role typically work under the guidance of experienced engineers, learning how to write kernel-level code and debug driver issues. Their tasks may include modifying existing drivers, contributing to open-source projects, and documenting their work. This position offers valuable hands-on experience for students interested in system-level programming and open-source software development.
Sr. Software Engineer

$124K - $164K/yr

Other

Posted 12 days ago


Job description

Company Description

Highly accurate wireless tracking in 3D space, enabling large-scale, immersive augmented and virtual reality experiences without the use of any markers.

Job Description

Work on developing a new wireless tracking and motion sensing technology for improving immersive human-computer interaction, visualization or localization. Develop software for multiple platforms and help deliver software products and systems (hardware) contributions across multiple disciplines including 3D graphics, device drivers, algorithms development, application programming interface, software development kit, game engine integration, and platform development. Design and develop new use cases and methods of interaction using 6DOF motion tracking controllers in 3D virtual environments, developing varied virtual reality and augmented reality applications. Responsible for Unity3d application and integration development.

Qualifications

 Bachelor's degree/ foreign equivalent in Computer Graphics and Multimedia, Comp. Eng., Comp. Sci. Course work and degree that culminates in a thesis/project in area of CG&M. Thesis and/or Thesis project studies must include work on visualization / game development software and libraries in the Visual Studio development environment and 6DoF human-computer interaction. Coursework or Thesis/Thesis project must include the programming languages C, C++, JavaScript, Java, Visual Basic, both procedural and objective programming and writing multi-platform code (Win, Linux, etc.) in development environments such as Visual Studio, Borland C, and Eclipse.

Additional Information

Education Requirements: Master's degree in Computer Science, PhD a plus