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Internship Lighting Console Programmer Jobs in Carson, CA

... tools, lighting tools or equivalent software * Experience with PC application programming Bonus Skills: * Experience with console programming * Experience with databases and query optimizations

Core Tech Programmer

Santa Monica, CA ยท On-site

$141K - $176K/yr

... tools, lighting tools or equivalent software * Experience with PC application programming Bonus Skills: * Experience with console programming * Experience with databases and query optimizations

By submitting your interest, you'll be among the first to know when internship opportunities open ... Supporting the development of console and embedded software systems * Troubleshooting issues and ...

DESIGN ENGINEERING - Chadds Ford, PA Get hands-on experience with our Engineering team developing ... AUDIO / VIDEO / LIGHTING - Hollywood Park (Inglewood, CA); Grandscape (The Colony, TX) In AVL and ...

Electrical Engineer

El Segundo, CA ยท On-site

$118K - $140K/yr

Independently perform lighting and power load calculations, feeder sizing, short circuit studies ... Begin mentoring electrical designers and interns on software use, modeling best practices ...

Electrical Engineer

Los Angeles, CA ยท On-site

$118K - $140K/yr

Independently perform lighting and power load calculations, feeder sizing, short circuit studies ... Begin mentoring electrical designers and interns on software use, modeling best practices ...

Electrical Engineer

Orange, CA ยท On-site

$118K - $140K/yr

Independently perform lighting and power load calculations, feeder sizing, short circuit studies ... Begin mentoring electrical designers and interns on software use, modeling best practices ...

Senior Electrical Engineer

Los Angeles, CA ยท On-site

$115K - $150K/yr

  • Medical

  • Retirement

May direct / coordinate interns / other engineering and technical staff * Survey existing building ... lighting and lighting controls, grounding and life safety systems * Knowledge of codes and ...

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Internship Lighting Console Programmer information

See Carson, CA salary details

$42.4K

$84.4K

$117.1K

How much do internship lighting console programmer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for internship lighting console programmer in Carson, CA is $84,361.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,100.00 and $96,700.00 per year, depending on experience, location, and employer.

What types of projects and responsibilities can an internship lighting console programmer expect to handle during their internship?

As an Internship Lighting Console Programmer, you can expect to assist with programming lighting cues for live events, theatre productions, or studio broadcasts under the supervision of experienced lighting designers. Your responsibilities may include setting up and operating lighting consoles, updating cue lists, troubleshooting technical issues, and collaborating closely with production teams and stage managers. This hands-on experience helps you develop a strong understanding of lighting systems and workflow, while also giving you exposure to industry-standard equipment and software. Working in this role is a great way to build your technical skills and network with professionals in the entertainment industry.

What are the key skills and qualifications needed to thrive as an internship lighting console programmer, and why are they important?

To thrive as an Internship Lighting Console Programmer, you need a foundational knowledge of lighting design principles, basic programming skills, and familiarity with lighting consoles, often gained through coursework or hands-on experience. Proficiency with industry-standard lighting control systems such as MA Lighting (GrandMA), ETC consoles, or similar platforms is highly valuable, and certifications in lighting control can be advantageous. Strong attention to detail, problem-solving abilities, and effective communication skills help interns collaborate with designers and technicians in fast-paced production environments. These skills and qualities are essential to ensure accurate execution of lighting cues, smooth technical operations, and successful live events or performances.

What is an internship lighting console programmer?

An Internship Lighting Console Programmer is an entry-level position for individuals interested in stage lighting and production. This role involves assisting with programming and operating lighting consoles during live events, theatre productions, concerts, or television broadcasts. Interns learn how to use specialized software and hardware to control lighting fixtures, create lighting effects, and ensure the visual elements of a show run smoothly. They often work under the supervision of experienced lighting designers and programmers, gaining hands-on experience in the field.

What is the difference between Internship Lighting Console Programmer vs Lighting Console Programmer?

AspectInternship Lighting Console ProgrammerLighting Console Programmer
CredentialsBasic knowledge, often enrolled in relevant programsAdvanced skills, certifications preferred
Work EnvironmentEntry-level, training-focused, temporaryProfessional, project-based, full-time or freelance
Employer & Industry UsageTheater companies, production houses, event firmsTheater, concerts, touring productions, corporate events

The main difference is that an Internship Lighting Console Programmer is an entry-level, training position aimed at gaining experience, while a Lighting Console Programmer is a more experienced professional responsible for programming lighting consoles for live events and productions. Interns typically work under supervision, whereas full-time programmers handle complex programming tasks independently.

What cities near Carson, CA are hiring for Internship Lighting Console Programmer jobs? Cities near Carson, CA with the most Internship Lighting Console Programmer job openings:

Core Tech Programmer

Naughty Dog

Santa Monica, CA โ€ข On-site

Full-time

Re-posted 21 days ago


Job description

This is a hybrid/ onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. We have a small core tech team, so you will interact with multiple departments, game systems and pipeline technologies. As a core tech programmer at Naughty Dog, you will experience total project ownership: talk directly to the artists and designers, devise and build the technology they use. You will experience varied and challenging responsibilities requiring a high level of adaptability and a taste for discovering cutting-edge technologies.

What you will do:

  • Tackling complex problems: Design, develop, and support technology in our production pipeline from DCC tools, throughout our asset management and conditioning pipeline, down to the supporting runtime game systemsย 
  • Work with and enable artists and designers to create incredible assets throughout all stages of production, with an eye on constantly improving creation workflows, user experience, and performance of our tools and technologiesย 
  • Navigate and constantly improve an extensive code baseย 
  • Responsibilities may evolve based on needsย 

What skills you will use:

  • Minimum of 3 years working in the video game industryย 
  • Minimum of 1 shipped AAA gameย 
  • B.S. in Computer Science and/or Mathematics or equivalent work experienceย 
  • Excellent 3D math skills (especially linear algebra and vector math)
  • Extensive experience in creating one or more of the following PC applications in C++ or C#: level editor, art prototype catalogue/database, animation/cinematic editor, material/shader editor, dcc plug-ins, build tools, data messaging tools, lighting tools or equivalent softwareย 
  • Experience with PC application programming

Bonus Skills:

  • Experience with console programmingย 
  • Experience with databases and query optimizationsย 
  • Experience with a scripting languageย 
  • Experience using DCC applicationsย 

As part of the Naughty Dog application process, candidates should expect to be given a technical interview.ย 

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