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Internship Java Game Developer Jobs in Pensacola, FL

Internship Java Game Developer information

See Pensacola, FL salary details

$46.8K

$93.4K

$189.5K

How much do internship java game developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for internship java game developer in Pensacola, FL is $93,392.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,600.00 and $96,900.00 per year, depending on experience, location, and employer.

What does an internship Java game developer do?

An Internship Java Game Developer assists in the creation and development of video games using the Java programming language. Their responsibilities often include writing code, debugging, testing game features, and collaborating with other developers and designers. Interns gain hands-on experience with game engines, software development tools, and the overall game development process. This role helps aspiring developers build essential technical and teamwork skills needed for a career in the gaming industry.

What are the key skills and qualifications needed to thrive as an internship Java game developer?

To thrive as an Internship Java Game Developer, you need a solid foundation in Java programming, object-oriented design, and basic game development principles, often supported by academic coursework or personal projects. Familiarity with game engines like LibGDX or jMonkeyEngine, version control systems such as Git, and integrated development environments (IDEs) like IntelliJ IDEA is typically expected. Creativity, problem-solving, and strong teamwork skills help you adapt to new challenges and collaborate effectively with other developers and designers. These skills are crucial for contributing to game projects, learning quickly, and succeeding in a dynamic game development environment.

What types of projects and responsibilities can I expect as an internship Java game developer?

As an Internship Java Game Developer, you will typically assist with coding features, fixing bugs, and testing gameplay mechanics under the supervision of experienced developers. You might work on small modules or tools, contribute to asset integration, and participate in team meetings where design and development decisions are discussed. Collaboration with artists, designers, and QA testers is common, providing valuable exposure to the full game development pipeline. This hands-on experience is structured to help you build technical skills and understand industry-standard workflows.

What is the difference between Internship Java Game Developer vs Java Game Developer?

AspectInternship Java Game DeveloperJava Game Developer
Required SkillsBasic Java, game development fundamentals, teamworkAdvanced Java, game engines, problem-solving skills
Experience LevelEntry-level, limited professional experienceMid to senior-level, professional experience required
Work EnvironmentInternship programs, educational settings, entry-level projectsFull-time employment, professional game development teams
CertificationsOptional, relevant coursework or certificationsRelevant certifications or portfolio of completed projects

In summary, an Internship Java Game Developer is an entry-level position focused on learning and gaining experience in game development using Java, while a Java Game Developer is a more experienced professional responsible for designing and implementing complex game features in a full-time role.

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For Internship Java Game Developer jobs in Pensacola, FL, the most frequently searched job titles are:

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The top searched job categories for Internship Java Game Developer jobs in Pensacola, FL are:

What cities near Pensacola, FL are hiring for Internship Java Game Developer jobs?

Cities near Pensacola, FL with the most Internship Java Game Developer job openings:

Infographic showing various Internship Java Game Developer job openings in Pensacola, FL as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $93,392 per year, or $44.9 per hour.

Teleoperation Software Engineering Internship

Pensacola, FL • On-site

Internship

Re-posted 24 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)