Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a ...
Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a ...
We have an immediate opening for a Software Developer who has experience in Mobile (iOS/Android ... Java) Experience developing 3D mobile app / games with Unity or similar 3D engine Knowledge of ...
We have an immediate opening for a Software Developer who has experience in Mobile (iOS/Android ... Java) Experience developing 3D mobile app / games with Unity or similar 3D engine Knowledge of ...
We have an immediate opening for a Software Developer who has experience in Mobile (iOS/Android ... Java) * Experience developing 3D mobile app / games with Unity or similar 3D engine * Knowledge of ...
We have an immediate opening for a Software Developer who has experience in Mobile (iOS/Android ... Java) * Experience developing 3D mobile app / games with Unity or similar 3D engine * Knowledge of ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Software proficiency in Python, C/C++, Java, or Rust * Experience with basic machine learning ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Software proficiency in Python, C/C++, Java, or Rust * Experience with basic machine learning ...
Research Intern on Generative and Protective AI for Content Creation
Pensacola, FL · On-site +1
$50/hr
... internship will have the potential to be applied in film, game , and music production across ... You will receive support from internal scientists and engineers in your efforts. Required ...
Research Intern on Generative and Protective AI for Content Creation
Pensacola, FL · On-site +1
$50/hr
... internship will have the potential to be applied in film, game , and music production across ... You will receive support from internal scientists and engineers in your efforts. Required ...
... internship will have the potential to be applied in film, game , and music production across ... You will receive support from internal scientists and engineers in your efforts. Required ...
... internship will have the potential to be applied in film, game , and music production across ... You will receive support from internal scientists and engineers in your efforts. Required ...
Internship Java Game Developer information
See Pensacola, FL salary details
$59.1K is the 25th percentile. Wages below this are outliers.
$46.8K - $59.8K
26% of jobs
$59.8K - $72.7K
18% of jobs
The median wage is $76.3K / yr.
$72.7K - $85.7K
21% of jobs
$93.2K is the 75th percentile. Wages above this are outliers.
$85.7K - $98.7K
17% of jobs
$98.7K - $111.7K
5% of jobs
$111.7K - $124.7K
3% of jobs
$124.7K - $137.6K
3% of jobs
$137.6K - $150.6K
3% of jobs
$150.6K - $163.6K
2% of jobs
$163.6K - $176.6K
1% of jobs
$176.6K - $189.5K
0% of jobs
$46.8K
$93.4K
$189.5K
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What does an internship Java game developer do?
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What is the difference between Internship Java Game Developer vs Java Game Developer?
| Aspect | Internship Java Game Developer | Java Game Developer |
|---|---|---|
| Required Skills | Basic Java, game development fundamentals, teamwork | Advanced Java, game engines, problem-solving skills |
| Experience Level | Entry-level, limited professional experience | Mid to senior-level, professional experience required |
| Work Environment | Internship programs, educational settings, entry-level projects | Full-time employment, professional game development teams |
| Certifications | Optional, relevant coursework or certifications | Relevant certifications or portfolio of completed projects |
In summary, an Internship Java Game Developer is an entry-level position focused on learning and gaining experience in game development using Java, while a Java Game Developer is a more experienced professional responsible for designing and implementing complex game features in a full-time role.
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Internship
Re-posted 24 days ago
Job description
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
- Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
- Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
- Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
- Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
- Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.
What We're Looking For
- Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
- Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
- 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
- Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
- The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.
Bonus Points
- Experience with Unreal Engine (Blueprints/C++) or OpenXR.
- Knowledge of custom shader writing or GPU profiling.
- Familiarity with modern build systems like Nix or Bazel.
- A history of contributing to open-source projects.
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
- Fall 2026 (August-December)
- Spring 2027 (January-May)