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Internship Graphics Programming Jobs in Seattle, WA

Senior Compiler Engineer - DL

Redmond, WA

$137K - $180K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Excellent C/C++ and Python programming and software design skills, including debugging, performance ...

... Engineers in their day-to-day activities. The internship will include learning how to use the ALC ... Performs basic program and graphics modification and hardware applications designs. * Initiates and ...

... Engineers in their day-to-day activities. The internship will include learning how to use the ALC ... Performs basic program and graphics modification and hardware applications designs. * Initiates and ...

Collaborate on projects to hone your skills in programming, space planning, conceptual design ... Outstanding graphics and visualization skills to effectively communicate design ideas throughout ...

Collaborate on projects to hone your skills in programming, space planning, conceptual design ... Outstanding graphics and visualization skills to effectively communicate design ideas throughout ...

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Internship Graphics Programming information

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$6

$14

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How much do internship graphics programming jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for internship graphics programming in Seattle, WA is $14.81, according to ZipRecruiter salary data. Most workers in this role earn between $13.12 and $16.39 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Graphics Programmer, and why are they important?

To thrive as an Internship Graphics Programmer, you need a solid understanding of computer graphics principles, linear algebra, and programming languages like C++ or Python, often supported by coursework or personal projects in graphics. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and experience with shader languages and development environments are typically required. Strong problem-solving skills, attention to detail, and the ability to collaborate effectively in a team setting help interns stand out. These skills are important for translating creative ideas into efficient, visually compelling software and for learning quickly in a fast-evolving technical field.

What types of projects or assignments can I expect during a Graphics Programming internship?

As a Graphics Programming intern, you can expect to work on tasks such as developing shaders, optimizing rendering pipelines, or creating visual effects for real-time applications. Common assignments may also include debugging graphics-related code, prototyping new rendering techniques, and collaborating with artists and senior engineers to integrate visuals into the project. You'll likely have the chance to contribute to both individual and team projects, gaining practical experience with industry-standard tools and graphics APIs. This hands-on exposure is valuable for building your portfolio and understanding professional workflows.

What does an internship in graphics programming involve?

An internship in graphics programming typically involves working with experienced developers to design, implement, and optimize visual elements and rendering techniques for software applications, video games, or simulations. Interns may work with graphics APIs like OpenGL, DirectX, or Vulkan, and gain hands-on experience with shader programming, 3D modeling, and performance optimization. The role provides valuable exposure to both the technical and creative aspects of computer graphics, and often requires familiarity with languages like C++ or Python.
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Senior Compiler Engineer - DL

Senior Compiler Engineer - DL

Nvidia

Redmond, WA

$137K - $180K/yr

Full-time

Posted 14 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world

We are looking for a Deep Learning Compiler Engineer. NVIDIA is hiring software engineers for its Deep Learning Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling breakthroughs in many areas, e.g. large language models, generative AIs, recommendation systems, image classification, speech recognition, etc. Our DLC has been the backbone of NVIDIA inference engine, spanning across data centers, personal devices, automotive, and robotics. The compiler must deliver leading inference performance, fast build time, reduced memory footprints, and ease of use in the forms of both Ahead-of-Tine and Just-in-Time. Join the team building the DLC which will be used by the entire deep learning community.

What you'll be doing:

  • Analyzing deep learning networks and developing compiler optimization algorithms.

  • Collaborating with members of the deep learning software framework teams and the hardware architecture teams to accelerate the next generation of deep learning software.

  • Scope of these efforts includes defining public APIs, performance optimizations and analysis, crafting and implementing compiler infrastructure techniques for neural networks, and other general software engineering work.

What we need to see:

  • Bachelors, Masters or Ph.D. in Computer Science, Computer Engineering, related field or equivalent experience

  • 3+ years of relevant work or research experience in performance analysis and compiler optimizations.

  • Ability to work independently, define project goals and scope, and lead your own development efforts.

  • Excellent C/C++ and Python programming and software design skills, including debugging, performance analysis, and test design.

  • Strong interpersonal skills are required along with the ability to work in a dynamic product-oriented team.

Ways to stand out from the crowd:

  • Proficient in CPU and/or GPU architecture. CUDA or OpenCL programming experience.

  • Experiences in systems with constrained resources, such as embedded platforms, small memory size, and cross compilation.

  • Experience with the following technologies: MLIR, XLA, TVM, LLVM, deep learning models and algorithms, and deep learning frameworks, such as PyTorch.

  • GPU kernel generation with high performance and fast build time.

  • A track record of success in mentoring junior engineers and interns is a bonus.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 8, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.#deeplearning

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993