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Internship Graphics Programming Jobs in Newark, NJ

... graphic, and communication skills to join our New York office. We work on a wide range of diverse ... Coordinate architectural design with engineering disciplines (structural, mechanical, civil) and ...

Architect 2

Manhattan, NY · Hybrid

$95K - $125K/yr

Description EwingCole is a nationally recognized architecture, engineering, interior design and ... Mentor Architecture Interns. * Perform other duties and responsibilities as required or requested.

Architect 2

Manhattan, NY · On-site

$95K - $125K/yr

Job Type Full-time Description EwingCole is a nationally recognized architecture, engineering ... Mentor Architecture Interns. * Perform other duties and responsibilities as required or requested.

Landscape Architect

Parsippany, NJ · On-site

$68K - $88K/yr

... engineering and graphic software (AutoCAD, Civil 3D, Sketch Up, Photoshop, Illustrator, and ... Prior related internship experience is a plus; * Demonstrated passion for design excellence and the ...

Landscape Architect

Parsippany, NJ · On-site

$68K - $88K/yr

... engineering and graphic software (AutoCAD, Civil 3D, Sketch Up, Photoshop, Illustrator, and ... Prior related internship experience is a plus; * Demonstrated passion for design excellence and the ...

UX Designer II

New York, NY · On-site

$137K - $206K/yr

Work with product managers and software engineers to explain design decisions and support ... S. or foreign equivalent) in Human-Computer Interaction (HCI), Interaction Design, Graphic Design ...

Showing results 41-60

Internship Graphics Programming information

See Newark, NJ salary details

$5

$13

$20

How much do internship graphics programming jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for internship graphics programming in Newark, NJ is $13.61, according to ZipRecruiter salary data. Most workers in this role earn between $12.07 and $15.10 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship graphics programmer, and why are they important?

To thrive as an Internship Graphics Programmer, you need a solid understanding of computer graphics principles, linear algebra, and programming languages like C++ or Python, often supported by coursework or personal projects in graphics. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and experience with shader languages and development environments are typically required. Strong problem-solving skills, attention to detail, and the ability to collaborate effectively in a team setting help interns stand out. These skills are important for translating creative ideas into efficient, visually compelling software and for learning quickly in a fast-evolving technical field.

What types of projects or assignments can I expect during a graphics programming internship?

As a Graphics Programming intern, you can expect to work on tasks such as developing shaders, optimizing rendering pipelines, or creating visual effects for real-time applications. Common assignments may also include debugging graphics-related code, prototyping new rendering techniques, and collaborating with artists and senior engineers to integrate visuals into the project. You'll likely have the chance to contribute to both individual and team projects, gaining practical experience with industry-standard tools and graphics APIs. This hands-on exposure is valuable for building your portfolio and understanding professional workflows.

What does an internship in graphics programming involve?

An internship in graphics programming typically involves working with experienced developers to design, implement, and optimize visual elements and rendering techniques for software applications, video games, or simulations. Interns may work with graphics APIs like OpenGL, DirectX, or Vulkan, and gain hands-on experience with shader programming, 3D modeling, and performance optimization. The role provides valuable exposure to both the technical and creative aspects of computer graphics, and often requires familiarity with languages like C++ or Python.
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What job categories do people searching Internship Graphics Programming jobs in Newark, NJ look for? The top searched job categories for Internship Graphics Programming jobs in Newark, NJ are:
What cities near Newark, NJ are hiring for Internship Graphics Programming jobs? Cities near Newark, NJ with the most Internship Graphics Programming job openings:
Infographic showing various Internship Graphics Programming job openings in Newark, NJ as of August 2026, with employment types broken down into 1% Internship, 74% Full Time, 20% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $28,311 per year, or $13.6 per hour.

Architect III - Healthcare Practice

EwingCole

Manhattan, NY • On-site

$110K - $140K/yr

Full-time

Re-posted 2 days ago


Job description

Job Type
Full-time
Description
EwingCole is a nationally recognized architecture, engineering, interior design and planning firm with offices across the country. Our multi-disciplinary practice is built on the core values of professional excellence, design quality and collaboration. The Healthcare Practice in our New York office is looking for an Architect II with at least 12 years experience to join our team.
As part of the Architecture Discipline, the Architect III works independently in directing and supervising a staff for project specific solutions for design, program and technical requirements for projects. The Architect III develops medium to large scale projects with many complexities and may oversee a large staff of architects, technicians and interns. The Architect III is responsible for interpreting, organizing, executing and coordinating assignments. The Architect III supervises the coordination with other disciplines, in the production of drawings and construction documents which fulfill the design concept, meet the client's expectations and the firm's goals of design excellence, financial viability and quality service. The Architect III develops projects that advance the firm's position in the marketplace and may explore new subjects, scope, concepts, and methods.
Essential Functions
  • Ensure the design intent is maintained while supervising and in preparing the construction documents.
  • Supervise small, medium and large size teams of professional and technical support personnel in project situations.
  • Manage and deliver the production of the construction documents for small, medium and large sized projects.
  • Provide technical support to project team members.
  • Marketing
  • Assist market segment leaders and the marketing department in the preparation of design documents and presentations material.
  • Schematic Design and Design Development
  • Work with the Project Manager and the Project Designer in creating buildings which serve the client's needs and responds to their desired image, space, and aesthetic.
  • Develop code compliant designs.
  • Participate with design presentations to the client.
  • Participate with the projects' design review presentation.
  • Direct and supervise project coordination meetings for medium and large sized projects.
  • Direct the development of the building design by testing it in relation to program, budget, codes and other issues that emerge in the Design Development phase.
  • Construction Documents
  • Supervise the project team in articulating design principles that help govern the detailing phase of the project.
  • Oversee the coordination effort with the engineering disciplines (inclusive of civil and landscape) and Interiors in order to ensure a consistent development of the project towards the design concepts established in earlier phases.
  • Develop project specifications and other technical requirements of projects.
  • Construction Administration
  • Manage submittal responses, shop drawing reviews and construction site visits.
  • Prepare site visit reports.
  • Supervise the technical team in preparing construction phase design directives.
  • Mentor Architects, Technicians and Interns.
  • Perform other duties and responsibilities and required or requested.

Requirements
Required Education and Experience:
  • Bachelor of Architecture
  • Registered Architect in at least one state with suitable credentials for registration in other states
  • Prior Healthcare experience
  • Prior experience as architect for components of projects with a demonstrated technical and organizational proficiency
  • Demonstrated superior graphic design and building design and conceptualization skills
  • Proficiency with AutoCAD, Revit, etc.
  • Proficiency with Microsoft Office Suite and Adobe Suite

Preferred Education and Experience:
  • Masters of Architecture
  • Successful completion in the delivery of projects as an Architect II
  • Demonstrated proficiency with Rhino, Grasshopper, and Sketch-up

Salary Description
$110,000 to $140,000