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Internship Game Engine Programmer Jobs in Berkeley, CA

You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game design experience: You have over five ...

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

Senior Software Engineer - NPC Behavior

San Mateo, CA · On-site

$139K - $183K/yr

As a Senior Software Engineer , you will design and build highly scalable systems to help creators ... Tackle and solve challenging full-stack problems that touch the client, game engine, backend ...

Principal Software Engineer

San Mateo, CA · On-site

$295K - $345K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

Showing results 21-40

Internship Game Engine Programmer information

See Berkeley, CA salary details

$13.5K

$113.4K

$212.4K

How much do internship game engine programmer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for internship game engine programmer in Berkeley, CA is $113,427.00, according to ZipRecruiter salary data. Most workers in this role earn between $29,400.00 and $178,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship game engine programmer?

To thrive as an Internship Game Engine Programmer, you need a strong foundation in programming languages like C++ or C#, computer science fundamentals, and knowledge of game development concepts. Familiarity with popular game engines such as Unity or Unreal Engine, and experience with version control systems like Git, are typically required. Problem-solving ability, teamwork, and effective communication are crucial soft skills for collaborating on complex projects. These skills and qualities are important to efficiently contribute to game development tasks and adapt to the dynamic, fast-paced environment of the gaming industry.

What does an internship game engine programmer do?

An Internship Game Engine Programmer assists in developing and maintaining the core technology that powers video games, known as game engines. They work under the guidance of senior programmers to write code, fix bugs, and implement features that help games run smoothly. Interns may work on rendering, physics, tools, or other engine components, often collaborating with artists and designers. This role is a great opportunity to gain hands-on experience with industry-standard software and development practices.

What types of projects and responsibilities can an internship game engine programmer expect to work on during their internship?

As an Internship Game Engine Programmer, you can expect to assist in developing, optimizing, and maintaining core engine systems such as rendering, physics, or scripting tools. Interns often work on specific tasks like debugging code, creating prototypes, and supporting feature implementation under the guidance of senior engineers. Collaboration with artists, designers, and other programmers is common, providing exposure to the full game development pipeline. This hands-on experience helps interns build technical skills and gain insight into production workflows, setting a foundation for future roles in game development.

What is the difference between Internship Game Engine Programmer vs Game Engine Developer?

AspectInternship Game Engine ProgrammerGame Engine Developer
CredentialsTypically pursuing or recently completed relevant degree or courseworkUsually holds a bachelor's or master's degree in computer science or related field
Work EnvironmentInternship setting, learning-focused, often part-time or temporaryFull-time, professional environment, ongoing projects
ResponsibilitiesAssisting in engine development, debugging, learning toolsDesigning, developing, optimizing game engine features
Industry UsageCommonly used as entry-level or learning role in game studiosCore role in game development teams, more advanced tasks

The main difference between an Internship Game Engine Programmer and a Game Engine Developer is experience level and responsibility. Internships are learning positions with limited responsibilities, while developers are full-time professionals handling complex engine development tasks.

Software Engineering Manager, Engine UI

Roblox

San Mateo, CA

$118K - $158K/yr

Full-time

Re-posted 26 days ago


Job description

We are seeking a highly skilled and experienced Engineering Manager to join our Engine UI team. In this role, you will be responsible for leading the development of our state-of-the-art game engine, building out User Interface capabilities across all of Roblox.  No matter the platform, be it mobile, desktop or consoles, you will help enable our game developers to unlock, accelerate, and promote the creation of high quality, performant UI that empowers meaningful interaction.
You Will:

  • Lead the development on our C++ engine code that powers the foundational UI features in the world's most popular games, as well as the Roblox App and Roblox Studio
  • Take lead in authoring and reviewing API proposals to expose UI capability to Luau; our fast, Lua-derived scripting language that powers user-generated creation
  • Manage Senior Engineers and provide technical guidance 
  • Work closely with our game developer community to help achieve their creative vision
  • Have fun learning about what makes Roblox an amazing platform and place to work, while supplying to industry leading technologies
You have:
  • 8+ years of professional development experience and 5+ years of management experience
  • Fluent programming skills in C++ (Lua experience is a plus!)
  • Previous leadership experience or people management experience
  • Worked extensively in areas like Game Engines and UI
  • Designs solutions that can be intuitively understood by developers of varying fields, such as engineers, game designers, and UI designers
  • Systems level 3D math, pointers, templates, and raw blocks of memory are tools to write high-performance code, not your enemies
  • Experience with cross platform projects, including consoles or mobile devices is a plus
  • Detailed designs, rigorous in handling edge cases, and diligent in automated testing