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Internship Embedded System Software Engineer Jobs in Champaign, IL

The Boating Intelligence (BI) Design Lab is seeking a talented Software Engineering Intern. This ... Student co-ops or interns typically work on specific projects or tasks that contribute to the ...

The Boating Intelligence (BI) Design Lab is seeking a talented Software Engineering Intern. This ... Student co-ops or interns typically work on specific projects or tasks that contribute to the ...

Software Developer

Champaign, IL · On-site

$100K - $140K/yr

Software Developer (Champaign, IL) Job Overview: We are seeking a talented and motivated Software ... Evaluate and improve existing systems, applications, and processes by identifying opportunities for ...

Software Developer

Champaign, IL · On-site

$100K - $140K/yr

Software Developer (Champaign, IL) Job Overview: We are seeking a talented and motivated Software ... Evaluate and improve existing systems, applications, and processes by identifying opportunities for ...

Software Developer

Urbana, IL · On-site

$61K - $78K/yr

The Software Developer works under the supervision of the Technology Services Director. Essential ... Writes and maintains documentation of custom software systems and databases. * Maintains public ...

Data Engineer

Champaign, IL · On-site

$125/hr

Monitor system performance and ensure high levels of data quality, integrity, and availability ... Implement modern software engineering best practices including automated testing, version control ...

Showing results 21-40

Internship Embedded System Software Engineer information

See Champaign, IL salary details

$70.1K

$153.6K

$174.3K

How much do internship embedded system software engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for internship embedded system software engineer in Champaign, IL is $153,608.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,700.00 and $173,300.00 per year, depending on experience, location, and employer.

What is the difference between Internship Embedded System Software Engineer vs Embedded System Software Engineer?

AspectInternship Embedded System Software EngineerEmbedded System Software Engineer
QualificationsEnrolled in or recent graduate of relevant degree (e.g., Electrical Engineering, Computer Science)Bachelor's or higher in related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time professional role, independent project work
ResponsibilitiesAssisting in development, learning, supporting senior engineersDesigning, developing, testing embedded software independently
Industry UsageInternship programs, training, entry-level hiringFull-time employment in electronics, automotive, IoT sectors

The main difference between an Internship Embedded System Software Engineer and an Embedded System Software Engineer lies in experience, responsibilities, and employment status. Internships are designed for students or recent graduates gaining initial industry exposure, while full-time engineers handle independent projects and advanced tasks.

What cities near Champaign, IL are hiring for Internship Embedded System Software Engineer jobs?

Cities near Champaign, IL with the most Internship Embedded System Software Engineer job openings:

Infographic showing various Internship Embedded System Software Engineer job openings in Champaign, IL as of August 2026, with employment types broken down into 20% Internship, 20% Full Time, and 60% Part Time. Highlights an 100% In-person job distribution, with an average salary of $153,608 per year, or $73.8 per hour.

Principal Systems Software Engineer - NVIDIA

Champaign, IL • On-site

$135K - $181K/yr

Other

Posted 15 days ago


Key responsibilities

  • Develop Java, Scala, and CUDA/C++ libraries to accelerate DataFrames and I/O operations on common file formats such as Parquet, ORC, and JSON.

  • Work with open source communities to enhance libraries like NVIDIA cuDF, CCCL, and UCX through technical discussion and code contributions.

  • Collaborate with distributed systems teams to craft solutions to distributed processing problems at large scale.


Job description

NVIDIA is a global leader in accelerated computing. It designs graphics processing units (GPUs) and chip units for mobile computing, automotive, gaming, and professional markets.


NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.


Please see the Research Park Tenant Directory for more information. NVIDIA – Research Park


About the role


NVIDIA is seeking a Sr. Systems Software Engineer for the Apache Spark Acceleration group. Over the past five years GPU accelerated data processing has moved from proof of concept to production deployments. Many enterprises are now recognizing the needs of accelerated computing to handle their large data processing needs. Multi-node GPU deployments will reduce cloud computing costs and lower latency batch ETL workloads.


At NVIDIA, we have been invested in accelerating Apache Spark, providing an open source plugin for Apache Spark. Apache Spark is the most popular data processing engine in data centers. We strive to accelerate Spark applications on GPUs without any code changes. We are passionate about working on hard problems that have an impact. You will need to have strong programming skills, a deep understanding of software development related to C++. You will work with a team that is using open source libraries like RAPIDS to accelerate reading, writing and batch data operations in Spark.


Requirements

  • BS, MS, or PhD in Computer Science, Computer Engineering, or closely related field (or equivalent experience)

  • 15+ years of work experience in software development

  • Outstanding technical skills in designing and implementing high-quality distributed systems

  • Excellent programming skills in C++, Java, and/or Scala

  • Ability to work with teams across organizational boundaries and geographies

  • Familiarity with the open source data platform ecosystem (Apache Spark, Velox, Presto, Apache Arrow, Apache DataFusion, etc.). Meaningful contributions to the OSS community a plus.

  • Highly motivated with strong interpersonal skills

  • Database query optimization is a strong plus


Responsibilities

  • Develop Java, Scala and CUDA/C++ libraries to accelerate DataFrames and I/O operations on common file formats such as Parquet, ORC and JSON

  • Enable interoperability with table formats such as Apache Iceberg and Delta Lake, and metastores such as Unity Catalog

  • Work with open source communities to enhance libraries like NVIDIA cuDF, CCCL and UCX through technical discussion and code contributions

  • Collaborate with distributed systems teams to craft solutions to distributed processing problems challenges at large scale

  • Provide recommendations and feedback to teams regarding decisions surrounding topics such as infrastructure, continuous integration and testing strategy

  • Build, test and optimize CUDA/C++ libraries across different platforms


Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD – 431,250 USD.


You will also be eligible for equity and benefits.


Applications for this job will be accepted at least until July 19, 2026.

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