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Internship Computer Science Game Development Jobs in Toronto, ON

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Master's degree or PhD in Computer Science, Statistics, Mathematics, Engineering, Operations ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Master's degree or PhD in Computer Science, Statistics, Mathematics, Engineering, Operations ...

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working ... A degree in computer science or 5+ years of experience in professional web development. * 5+ years ...

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Internship Computer Science Game Development information

What is an internship computer science game development?

Internship Computer Science Game Development positions are temporary roles for students or recent graduates that provide hands-on experience in designing, programming, and testing video games. Interns typically work with professional game developers to learn about game engines, coding languages, and the full game development lifecycle. These internships help participants build practical skills, gain industry exposure, and often serve as a stepping stone to full-time jobs in game development.

What kinds of projects or tasks can I expect to work on during a computer science game development internship?

As a Computer Science Game Development intern, you'll typically be involved in tasks such as coding game features, debugging, testing gameplay mechanics, and collaborating with artists and designers to implement new content. Interns often contribute to both new and ongoing projects, gaining hands-on experience with popular game engines like Unity or Unreal. You may also participate in team meetings, get exposure to agile development processes, and receive mentorship from experienced game developers. This environment offers a valuable opportunity to build your portfolio and gain insights into the fast-paced game development industry.

What are the key skills and qualifications needed to thrive as an intern in computer science game development, and why are they important?

To thrive as an intern in Computer Science Game Development, you typically need foundational programming skills (such as C++ or C#), an understanding of computer science principles, and relevant coursework or project experience. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly coursework or certifications in game development are highly beneficial. Creative problem-solving, strong teamwork, and effective communication help interns stand out in collaborative and iterative development environments. These skills and qualities are crucial for contributing meaningfully to projects, learning quickly, and adapting to the fast-paced nature of the game industry.

What is the difference between Internship Computer Science Game Development vs Game Programmer Intern?

AspectInternship Computer Science Game DevelopmentGame Programmer Intern
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldSimilar; often pursuing CS or software engineering degree
Work EnvironmentGame studios, development teams, collaborative projectsGame studios, programming teams, collaborative environment
Industry UsageCommonly used for broad entry-level roles in game developmentSpecific to programming-focused roles in game development
Search & Comparison IntentUnderstanding general internship opportunities in game developmentFocusing on programming-specific internship roles

Both roles target students or recent graduates interested in game development, with similar educational backgrounds and work environments. The main difference is that 'Game Programmer Intern' emphasizes programming tasks, while 'Internship Computer Science Game Development' covers broader development activities, including design, testing, and project management.

Animation Tools Programmer (All Levels)

Oakville, ON โ€ข On-site

Rockstar Games
PC Gamesย โ€ขย 1 - 5K employees

Full-time

Re-posted 28 days ago


Key responsibilities

  • Develop and maintain animation-related tools, editors, and pipelines for animation systems.

  • Collaborate with animation and rigging teams to implement tools for character, camera, and facial animation.

  • Work within the Tools team on all animation related technology, mainly focused on animation exporters, editors, and pipelines.


Job description

At Rockstar Games, we create world-class entertainment experiences.ย 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.ย 

Rockstar is on the lookout for a passionate Animation Tools Programmer. This is an exciting opportunity to work closely with our game development teams, across all animation disciplines, and help drive our animation tools technology forward to support the creation of all of Rockstar Games projects.ย 

The Animation Tools Programmer role will involve developing and maintaining animation related tools and pipelines for our advanced animation systems for large scale games. We're looking for someone with the skills to iterate with our animation and rigging teams to implement the very best tools for character, camera and facial animation.

This is a full-time, in-office position based out of Rockstar's unique game development studio in Oakville, ON.

WHAT WE DO
  • The Rockstar Games Tools Team create and maintain software tools that are used by all game development disciplines to support the creation of all Rockstar Games projects.
  • These software tools range from digital content exporters, a data processing asset pipeline to game, CI/CD automation systems and UI editors.
RESPONSIBILITIES
  • Work within the Tools team on all animation related technology, mainly focused on animation exporters, editors and pipelines.
  • Implement tasks to specification defined by the Lead Tools programmers.
REQUIREMENTS
  • A degree in Computer Science, Mathematics or equivalent.
  • Experience with C++ and/or C#.
  • Strong math skills.
  • Strong team communication skills.
  • Ability to work within a team.
  • Ability to work within a schedule and deliver effectively to deadlines.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience with MotionBuilder and/or Maya.
  • Experience working with animators and riggers.
  • Games industry experience working on AAA titles.
HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. ย 

** For those based in Toronto, Rockstar will provide accommodations to job applicants and employees as long as such accommodations do not pose an undue hardship on Rockstar, and consistent with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act.

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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