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Internship Computer Science Game Development Jobs in Madison, WI

Experience mentoring interns or early-career developers. * Experience building rapid prototypes and ... Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a ...

Video Game Design Tutor

Madison, WI · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... development, data science, game design, and automation applications. * Curriculum Awareness ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

C++ Tutor

Madison, WI · Remote

$18 - $40/hr

Ability to explain dynamic memory allocation, virtual functions, operator overloading, and smart pointers while preparing students for systems programming, game development, and computer science ...

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Internship Computer Science Game Development information

See Madison, WI salary details

$8

$17

$24

How much do internship computer science game development jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for internship computer science game development in Madison, WI is $17.17, according to ZipRecruiter salary data. Most workers in this role earn between $14.52 and $19.38 per hour, depending on experience, location, and employer.

What is an internship computer science game development?

Internship Computer Science Game Development positions are temporary roles for students or recent graduates that provide hands-on experience in designing, programming, and testing video games. Interns typically work with professional game developers to learn about game engines, coding languages, and the full game development lifecycle. These internships help participants build practical skills, gain industry exposure, and often serve as a stepping stone to full-time jobs in game development.

What kinds of projects or tasks can I expect to work on during a computer science game development internship?

As a Computer Science Game Development intern, you'll typically be involved in tasks such as coding game features, debugging, testing gameplay mechanics, and collaborating with artists and designers to implement new content. Interns often contribute to both new and ongoing projects, gaining hands-on experience with popular game engines like Unity or Unreal. You may also participate in team meetings, get exposure to agile development processes, and receive mentorship from experienced game developers. This environment offers a valuable opportunity to build your portfolio and gain insights into the fast-paced game development industry.

What are the key skills and qualifications needed to thrive as an intern in computer science game development, and why are they important?

To thrive as an intern in Computer Science Game Development, you typically need foundational programming skills (such as C++ or C#), an understanding of computer science principles, and relevant coursework or project experience. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly coursework or certifications in game development are highly beneficial. Creative problem-solving, strong teamwork, and effective communication help interns stand out in collaborative and iterative development environments. These skills and qualities are crucial for contributing meaningfully to projects, learning quickly, and adapting to the fast-paced nature of the game industry.

What is the difference between Internship Computer Science Game Development vs Game Programmer Intern?

AspectInternship Computer Science Game DevelopmentGame Programmer Intern
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldSimilar; often pursuing CS or software engineering degree
Work EnvironmentGame studios, development teams, collaborative projectsGame studios, programming teams, collaborative environment
Industry UsageCommonly used for broad entry-level roles in game developmentSpecific to programming-focused roles in game development
Search & Comparison IntentUnderstanding general internship opportunities in game developmentFocusing on programming-specific internship roles

Both roles target students or recent graduates interested in game development, with similar educational backgrounds and work environments. The main difference is that 'Game Programmer Intern' emphasizes programming tasks, while 'Internship Computer Science Game Development' covers broader development activities, including design, testing, and project management.

What cities near Madison, WI are hiring for Internship Computer Science Game Development jobs?

Cities near Madison, WI with the most Internship Computer Science Game Development job openings:

Infographic showing various Internship Computer Science Game Development job openings in Madison, WI as of September 2026, with employment types broken down into 13% Internship, 71% Full Time, 11% Part Time, 3% Temporary, and 2% Contract. Highlights an 86% In-person, 3% Hybrid, and 11% Remote job distribution, with an average salary of $35,706 per year, or $17.2 per hour.

Software Engineer/Developer

Madison, WI • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process.Job Category:Academic StaffEmployment Type:RegularJob Profile:Software Engineer/Developer IJob Summary:

We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.

Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.

The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.

Key Job Responsibilities:
  • Prepares program documentation and training requirements
  • Maintains and troubleshoots applications, systems, or websites
  • Implements data structure and systems performance strategies
  • Reviews application design specifications, codes new applications, and makes enhancements to existing applications
  • Develops or modifies technical specifications for low-complexity projects using disciplined software development practices
  • Tests and debugs programs, and prepares systems test data
Department:

School of Education / Wisconsin Center for Education Research- Field Day Lab

Compensation:

Minimum: $70,000

Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund.

Required Qualifications:
  • Minimum of 7 years of professional software development experience, including experience developing games and interactive applications.

  • Demonstrated expertise with Unity and a strong understanding of game development principles.

  • Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed.

  • Experience independently developing game prototypes from concept through implementation.

  • Ability to read, understand, and refactor code efficiently.

  • Experience translating project goals into technical implementation plans and engineering solutions.

  • Experience leading technical decision-making for complex software projects.

  • Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers.

  • Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion.

  • Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators.

  • Strong written and verbal communication skills, including writing and maintaining clear documentation.

  • Ability and comfort at moving across domains and mathematically model them into simulations.

  • Experience mentoring interns or early-career developers.

  • Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working.

  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

Preferred Qualifications:
  • Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field.

  • Experience leading development teams or serving as a technical lead.

  • Experience with mathematical modeling or simulation development.

  • Experience with educational games, serious games, or learning technologies.

  • Experience collaborating in research or academic environments.

  • Experience with audio editing and recording software.

  • Experience establishing engineering best practices, code review processes, and development workflows.

Education:

Bachelor's Degree, Computer Science preferred

How to Apply:

To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials.

Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area.

Upload a copy of:

  • Current Resume/CV -Include 5 published or completed games you have worked on

  • Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above

Notes:

  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

  • References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application packages that do not include all the requested documentation will not be considered

  • Please note that successful applicants are responsible for ensuring their eligibility to work in the United States (i.e., a citizen or national of the United States, a lawful permanent resident, a foreign national authorized to work in the United States without need of employer sponsorship) on or before the effective date of appointment. UW-Madison is not an E-Verify employer and therefore is not eligible to employ F1 STEM OPT Extension participants

Contact Information:

Sarah Gagnon

Games Studio Creative Director

Gagnon3@wisc.edu

Institutional Statement on Diversity:

Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals.
The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world.


The University of Wisconsin-Madison is an Equal OpportunityEmployer.

Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence by acknowledging skills and expertise from all backgroundsand encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, visit the Human Resources Workplace Poster website.


To request a disability or pregnancy-related accommodationfor any step in the hiring process (e.g., application, interview, pre-employment testing, etc.), please contact the Divisional Disability Representative (DDR)in the division you are applying to.Please make your request as soon as possible to help the university respond most effectively to you.


Employment may require a criminal background check. It may also require your references to answer questions regarding misconduct, including sexual violence and sexual harassment.
The University of Wisconsin System will not reveal the identities of applicants who request confidentiality in writing, except that the identity of the successful candidate will be released. See Wis. Stat. sec. 19.36(7).
The Annual Security and Fire Safety Report contains current campus safety and disciplinary policies, crime statistics for the previous 3 calendar years, and on-campus student housing fire safety policies and fire statistics for the previous 3 calendar years. UW-Madison will provide a paper copy upon request; please contact the University of Wisconsin Police Department.