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Internship Computer Graphics Engineer Jobs in New York, NY

This role collaborates with cross-functional teams on image simulation, core AI, computer graphics ... Contribute to recruitment, mentoring, onboarding, and growing ML engineers/scientists, interns, and ...

Apply cutting-edge research in machine learning and computer graphics to solve real-world problems ... Proven experience as a DL Engineer or Applied Research Engineer in a fast-paced environment.

Apply cutting-edge research in machine learning and computer graphics to solve real-world problems ... Proven experience as a DL Engineer or Applied Research Engineer in a fast-paced environment.

Apply cutting-edge research in machine learning and computer graphics to solve real-world problems ... Proven experience as a DL Engineer or Applied Research Engineer in a fast-paced environment.

Please note that this is an unpaid internship. As the Film & Video Intern for Hasana, Inc. you will ... Utilizes computer graphics and special effects for video post-production in accordance with the ...

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Internship Computer Graphics Engineer information

See New York, NY salary details

$5

$14

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How much do internship computer graphics engineer jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for internship computer graphics engineer in New York, NY is $14.24, according to ZipRecruiter salary data. Most workers in this role earn between $12.64 and $15.77 per hour, depending on experience, location, and employer.

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are the most commonly searched types of Computer Graphics Engineer jobs in New York, NY? The most popular types of Computer Graphics Engineer jobs in New York, NY are:
What are popular job titles related to Internship Computer Graphics Engineer jobs in New York, NY? For Internship Computer Graphics Engineer jobs in New York, NY, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Engineer jobs in New York, NY look for? The top searched job categories for Internship Computer Graphics Engineer jobs in New York, NY are:
What cities near New York, NY are hiring for Internship Computer Graphics Engineer jobs? Cities near New York, NY with the most Internship Computer Graphics Engineer job openings:
Infographic showing various Internship Computer Graphics Engineer job openings in New York, NY as of July 2026, with employment types broken down into 75% Full Time, and 25% Temporary. Highlights an 100% In-person job distribution, with an average salary of $29,619 per year, or $14.2 per hour.

Computer Vision Engineer

Meta

New York, NY

$154K/yr

Full-time

Posted 10 days ago


Meta rating

7.8

Company rating: 7.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

137th of 246 rated software companies


Job description

Meta Reality Labs is looking for a computer vision engineer with background in machine learning, classical image analysis, 3D geometric modeling, feature extraction, and physics of imaging systems to lead projects on feature-based eye tracking and human eye simulation to power AR/VR eye tracking solutions in our products including the Quest line. This role collaborates with cross-functional teams on image simulation, core AI, computer graphics, machine vision research, and HW design. The immediate team for this role is composed of Computer Vision, Machine Learning and SW Engineers.
Computer Vision Engineer Responsibilities:
  • Lead development, refinement, and launch of CV/ML solutions for explicit and NERF-based simulation of eye and upper face images used in training of AR/VR eye tracking models and system evaluation
  • Explore, innovate, and leverage novel approaches, from internal and external sources, to improve the accuracy, performance, and generalizability of geometric and explicit optical models used in eye tracking pipelines
  • Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and keypoint detection and extraction from eye and face images
  • Drive cross-functional collaborations with partner teams including but not limited to physics simulation, ML modeling, hardware development, and product design
  • Contribute to recruitment, mentoring, onboarding, and growing ML engineers/scientists, interns, and contractors

Minimum Qualifications:
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • Background in computer vision, classical image processing, and 2D/3D spatial data analysis
  • Experience with computer graphics, and physics-based/geometric modeling
  • Working knowledge of imaging systems and optics simulation
  • Direct background in machine learning, deep learning, neural networks and similar data-driven techniques
  • Experience mentoring and acting as project technical lead

Preferred Qualifications:
  • Experience with latest graphics techniques such as NERF and Gaussian splatting
  • Experience in eye and face simulation and image generation
  • Knowledge of eye tracking techniques and models
  • Master's or PhD in engineering, physics, or computer science
  • Background in AR/VR
  • Familiarity with procedural rendering engines, ray tracing, and path tracing

About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@meta.com.
$154,003/year to $217,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

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