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Internship Computer Graphics Engineer Jobs in New York, NY

Support the creation and maintenance of graphic elements for daily programming. Basic ... Relevant internships will be considered. Ability to perform under pressure and meet tight deadlines.

Graphics Operator

Stamford, CT · On-site

$42K - $53K/yr

... soccer programming. This is a fast-paced position that requires attention to detail, strong ... Relevant internships will be considered. • Ability to perform under pressure and meet tight ...

Please note that this is an unpaid internship. As the Film & Video Intern for Hasana, Inc. you will ... Utilizes computer graphics and special effects for video post-production in accordance with the ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

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Internship Computer Graphics Engineer information

See New York, NY salary details

$5

$14

$21

How much do internship computer graphics engineer jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for internship computer graphics engineer in New York, NY is $14.24, according to ZipRecruiter salary data. Most workers in this role earn between $12.64 and $15.77 per hour, depending on experience, location, and employer.

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are the most commonly searched types of Computer Graphics Engineer jobs in New York, NY?

The most popular types of Computer Graphics Engineer jobs in New York, NY are:

What are popular job titles related to Internship Computer Graphics Engineer jobs in New York, NY?

For Internship Computer Graphics Engineer jobs in New York, NY, the most frequently searched job titles are:

What job categories do people searching Internship Computer Graphics Engineer jobs in New York, NY look for?

The top searched job categories for Internship Computer Graphics Engineer jobs in New York, NY are:

Infographic showing various Internship Computer Graphics Engineer job openings in New York, NY as of August 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Temporary. Highlights an 100% In-person job distribution, with an average salary of $29,619 per year, or $14.2 per hour.

Research Intern, Generative AI & World Modeling

Basking Ridge, NJ • On-site

FUTUREWEI TECHNOLOGIES INC
Telecommunications • 201 - 500 employees

Internship

Posted 3 days ago

New


Job description

Changing the world and user experiences through learned world knowledge is at the core of our team's mission. We are seeking a Research Intern with a strong foundation in statistics and applied mathematics to work alongside a diverse group of researchers. In this role, you will conduct fundamental research that bridges rigorous mathematical theory with state-of-the-art applications in machine learning, computer vision, computer graphics, and physical AI.


What You'll Do

  • Fundamental Research: Leverage statistics, probability theory, and applied math to develop novel algorithms for machine learning (ML), computer vision (CV), and computer graphics (CG).
  • Innovation & Prototyping: Translate core mathematical and statistical insights into scalable algorithms and open-source prototypes.
  • Academic Impact: Publish groundbreaking work in top-tier machine learning, computer vision, and computer graphics conferences and journals (e.g., NeurIPS, ICML, CVPR, and SIGGRAPH).

Requirements:

  • Ph.D. candidate with a strong background in statistics, probability, continuous optimization, linear algebra, or differential equations, with a passion for applying fundamental theory to real-world problems
  • Proven hands-on experience with SOTA machine learning algorithms, especially with generative machine learning and/or fine-tuning of LLMs/LVMs, and familiarity with ML implementation environments and platforms such as PyTorch and/or TensorFlow.
  • Deep knowledge and hands-on experience in computer vision and computer graphics are a plus.
  • Strong programming skills in Python or C / C++ for Windows and/or Linux are required.
  • Experience in working with open-source software frameworks is a plus
  • Self-motivated, detail-oriented team player
  • Good verbal and written communication skills

Duration of the job: 3-6 months

Employment Type: Intern