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Internship Computer Graphics Engineer Jobs in Falls Church, VA

Prior experience in electrical harness design through internships, co-op programs, or academic ... Technology Stack * CAD tools: Autodesk Inventor, AutoCAD Electrical, CATIA, Mentor Graphics.

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Internship Computer Graphics Engineer information

See Falls Church, VA salary details

$5

$13

$20

How much do internship computer graphics engineer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for internship computer graphics engineer in Falls Church, VA is $13.89, according to ZipRecruiter salary data. Most workers in this role earn between $12.31 and $15.38 per hour, depending on experience, location, and employer.

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are popular job titles related to Internship Computer Graphics Engineer jobs in Falls Church, VA?

For Internship Computer Graphics Engineer jobs in Falls Church, VA, the most frequently searched job titles are:

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What cities near Falls Church, VA are hiring for Internship Computer Graphics Engineer jobs?

Cities near Falls Church, VA with the most Internship Computer Graphics Engineer job openings:

Infographic showing various Internship Computer Graphics Engineer job openings in Falls Church, VA as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, 2% Contract, and 1% Nights. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $28,885 per year, or $13.9 per hour.

$65K - $85K/yr

Full-time

Posted 9 days ago


Job description

Company Overview

Veraxx Engineering Corporation, a By Light Company is an engineering services company supplying modeling, simulation, and training solutions.  Services include hardware, software, and system engineering, requirements assessments, system development, integration, testing, documentation, and customer support services. Veraxx has a high level of expertise in flight simulation hardware and software development, as well as computer architecture, tactical environments, interoperability (HLA/DIS), avionics systems, graphics and real-time embedded systems. 

Position Overview

By Light is seeking a Mechanical Engineer to support the design, development, and integration of flight simulation and training systems across multiple programs. Assignments will vary based on program needs and may involve new system development, upgrades to existing trainers, and integration of mechanical and electronic hardware.

This position is ideal for a recent graduate or early-career engineer who enjoys hands-on design, learning from experienced engineers, and working with multidisciplinary teams. The role provides opportunities to develop skills in mechanical design, equipment mounting, interface definition, prototyping, documentation, and system integration.

Responsibilities
  • Support the mechanical design of flight simulation and training systems, including  structures, equipment mounts, control interfaces, and cable-routing features.
  • Assist with defining mechanical interfaces, alignment requirements, and integration constraints across a variety of simulator and training-system platforms.
  • Prepare design materials and support Systems Engineering Technical Reviews (SETRs), including SRR, PDR, and CDR, under the guidance of senior engineers.
  • Design and integrate cockpit hardware, flight controls, visual systems, and mixed reality (MR) equipment, including mounts, sensors, and cable routing.
  • Collaborate with systems, software, electrical, and manufacturing teams during design, integration, testing, and subsystem acceptance.
  • Develop and revise 3D CAD models, assemblies, drawings, and fabrication documentation using Autodesk Inventor and AutoCAD.
  • Support rapid prototyping and development using in-house 3D printing and other fabrication methods.
  • Participate in mechanical verification and validation activities, including fit, form, function, and basic failure mode assessments.
Required Experience/Qualifications
  • 0-3 years of relevant mechanical engineering experience; internships, co-op assignments, senior design projects, and other hands-on project experience are valued.
  • BS in Mechanical Engineering or a closely related engineering discipline.
  • Foundational understanding of mechanical design principles, including materials, tolerancing, structural design, and manufacturing methods.
  • Working knowledge of 3D CAD software; Autodesk Inventor experience is preferred, and SolidWorks or similar CAD experience is acceptable.
  • Ability to create and interpret mechanical drawings, assemblies, and technical documentation.
  • Hands-on interest in prototyping, fabrication, assembly, troubleshooting, or 3D printing.
  • Strong problem-solving, communication, organization, and teamwork skills.
  • Ability to manage assigned tasks, respond to feedback, and support multiple projects in a collaborative engineering environment.
Preferred Experience/Qualifications
  • Internship, co-op, academic, or project experience involving mechanical design, complex electromechanical systems, or system integration.
  • Exposure to flight simulation, aerospace, defense, robotics, or other high-reliability systems.
  • Experience integrating computer, electronic, sensor, or control hardware into mechanical assemblies.
  • Familiarity with configuration management, revision-controlled CAD data, or product lifecycle management tools.
  • Awareness of ergonomic, safety, MIL-STD, or size, weight, and power (SWaP) design considerations.
Special Requirements/Security Clearance
  • Must have the ability to obtain and maintain a Secret Security Clearance
Salary Range

Salary Minimum: $65,000

Salary Maximum: $85,000

The annual base salary provided is a guideline for this position and is not a guarantee of compensation or salary. When extending an offer, By Light also considers other variables such as (but not limited to) work experience, education, training, skill set, internal peer equity, clearance level, and market conditions. In addition, By Light provides an extensive selection of benefits and offerings to our employees.

Employment Type: OTHER