... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Mid-Level = 3-7 years ...
... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Mid-Level = 3-7 years ...
... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Junior = 0-3 years of ...
... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Junior = 0-3 years of ...
Multidisciplinary Engineer - Senior
San Francisco, CA · On-site
$123.10K - $169.10K/yr
... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Senior = 7-15+ years of ...
Multidisciplinary Engineer - Senior
San Francisco, CA · On-site
$123.10K - $169.10K/yr
... their craft, still hands-on. * Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc ... For those straight out of school internships at great companies is a bonus. Senior = 7-15+ years of ...
Internship Bechtel Craft information
Full-time
Posted 25 days ago
Job description
What we're looking for:
- Inherently multidisciplinary - product companies naturally create this. Engineers have to collaborate tightly across mechanical, electrical, software, systems - so they end up thinking across the full stack whether they intended to or not
- the multidisciplinary can also come from studying one discipline in college and then working across another
- Worked at exceptional product companies - think Tesla, SpaceX, Joby, Anduril, Rivian, Neuralink. These environments force engineers to work across disciplines and think holistically about a product. That's very different from a Bechtel or a construction firm where work is siloed and process-driven
- Worked on real, shippable products - a car, a robot, a rocket, a humanoid, an aircraft. especially first of a kind products. Something hard that gets built, tested, iterated on, and shipped to the world
- Hands-on builder - not a manager, consultant, or someone who just oversaw the work. We want people who actually built the thing
- Strong pedigree is a bonus, not necessary- elite engineering schools (MIT, Stanford, Caltech, CMU), but work experience is more important. i.e. a track record at companies doing genuinely hard things
- Personality: hungry, deep in their craft, still hands-on.
- Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc.), pure project managers, consultants
We're hiring across the board in terms of experience - even engineers straight out of school. For those straight out of school internships at great companies is a bonus.
Mid-Level = 3-7 years of relevant work experience.