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Internship Audio Software Developer Jobs in El Segundo, CA

Internship, research, student project, or other hands‑on software engineering experience. * Experience with Python and/or C++. * Experience developing software that interfaces with hardware ...

Software Engineer, Data

Los Angeles, CA · On-site

$123K - $148K/yr

... data--text, audio, and video--to train and run AI models. • Power Intelligent Features ... Software Engineer with heavy data processing responsibilities. • Strong proficiency in Python ...

Audio Operator, TTS

Burbank, CA · On-site

$35 - $44/hr

Competency in spreadsheet software and e-sign platforms (Office, GSuite, Adobe etc.). * Fluent ... artists, developers, and industry veterans worldwide. For more information, please visit www ...

Showing results 21-40

Internship Audio Software Developer information

See El Segundo, CA salary details

$12

$24

$41

How much do internship audio software developer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for internship audio software developer in El Segundo, CA is $24.39, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $25.87 per hour, depending on experience, location, and employer.

What does an internship audio software developer do?

An Internship Audio Software Developer assists in designing, coding, and testing software related to audio processing, editing, or generation. Their responsibilities may include working with audio plugins, digital signal processing (DSP), and integrating audio features into applications. Interns often collaborate with senior developers, learn industry-standard tools, and help troubleshoot bugs in audio software. This role provides hands-on experience in both software development and audio engineering, preparing interns for future careers in the field.

What types of projects do internship audio software developers typically work on, and how do these projects contribute to their learning experience?

Internship Audio Software Developers often assist in developing, testing, and debugging audio plugins, digital signal processing tools, or music software applications. They may work on tasks like optimizing audio algorithms, improving user interfaces, or integrating third-party libraries. These projects allow interns to gain practical experience with industry-standard tools, collaborate closely with experienced engineers, and receive constructive feedback on their code. This hands-on exposure helps interns build a strong technical foundation and prepares them for more advanced roles in audio software development.

What are the key skills and qualifications needed to thrive as an internship audio software developer, and why are they important?

To thrive as an Internship Audio Software Developer, you generally need a solid foundation in programming (often C++ or Java), digital signal processing (DSP) concepts, and a relevant academic background in computer science or audio engineering. Familiarity with audio development frameworks like JUCE, DAW integration, and version control systems such as Git is typically expected. Strong problem-solving skills, creativity, and the ability to collaborate effectively are standout soft skills in this role. These competencies are crucial for building reliable audio applications, innovating audio solutions, and contributing meaningfully to technical teams.

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What job categories do people searching Internship Audio Software Developer jobs in El Segundo, CA look for?

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What cities near El Segundo, CA are hiring for Internship Audio Software Developer jobs?

Cities near El Segundo, CA with the most Internship Audio Software Developer job openings:

Infographic showing various Internship Audio Software Developer job openings in El Segundo, CA as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 15% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $50,723 per year, or $24.4 per hour.

Seasonal Part-Time Broadcast Audio 1

The National Football League

Inglewood, CA • Remote

Full-time, Part-time

Re-posted 15 days ago


Job description

NFL Media Technical Operations is seeking an experienced Audio 1 (A1) to lead audio production for live and recorded programming across NFL Media platforms. This position serves as the primary audio lead responsible for the planning, execution, mixing, and overall quality of audio elements supporting studio, remote, and special event productions. 

The ideal candidate possesses extensive live broadcast audio experience, strong technical expertise in modern IP-based audio environments, and a proven ability to perform in fast-paced, high-profile sports production settings. Production services will be based at NFL Media's state-of-the-art broadcast facility in Inglewood, California. 

Responsibilities

  • Serve as the lead audio mixer for live and recorded productions, ensuring the highest level of audio quality and operational excellence.
  • Design, configure, and execute complex audio workflows for studio shows, remote broadcasts, special events, and digital productions.
  • Operate and mix live productions utilizing broadcast audio consoles, playback systems, communication systems, and IP-based audio infrastructure.
  • Collaborate closely with producers, directors, technical directors, engineering teams, and production personnel to deliver consistent and impactful audio experiences.
  • Develop and maintain show-specific audio configurations, routing strategies, and operational workflows.
  • Lead audio planning for remote productions, transmission paths, venue integration, and signal management.
  • Troubleshoot and resolve technical audio issues in real time while maintaining on-air continuity.
  • Oversee proper setup, operation, and optimization of communications systems, including Riedel intercom platforms.
  • Ensure compliance with broadcast audio standards and best practices across stereo, surround sound, and emerging audio formats.
  • Provide guidance, mentorship, and operational direction to A2 and A3 personnel and freelance audio staff as needed.
  • Maintain proficiency in emerging broadcast technologies, IP networking standards, and audio production workflows.
  • Perform other duties as assigned. 

Required Qualifications

  • 7+ years of professional broadcast audio experience, including significant experience mixing live sports and studio productions.
  • Proven experience serving as an Audio 1 (A1) or senior-level broadcast audio mixer in a professional television, streaming, or live event environment.
  • Advanced experience operating SSL audio consoles; experience with SSL System T and S500 platforms strongly preferred.
  • Demonstrated expertise in stereo, 5.1 surround, and multi-channel broadcast audio mixing.
  • Extensive knowledge of IP-based audio infrastructures, including AES67, Dante, SMPTE 2110, and related broadcast networking technologies.
  • Experience supporting complex remote productions, transmission workflows, and large-scale live event broadcasts.
  • Strong understanding of broadcast signal flow, routing, communications systems, and troubleshooting methodologies.
  • Proficiency with playback systems, audio servers, and broadcast production technologies.
  • Experience working with Riedel communications systems and networked intercom environments preferred. 

Qualifications

  • Experience supporting national sports broadcasts and large-scale live events.
  • Dante Certification or equivalent IP audio networking credentials.
  • Experience with EVS audio workflows and replay systems.
  • Familiarity with cloud-based or remote production environments.
  • CTS, Dante, or other relevant industry certifications. 

Other Key Attributes / Characteristics

  • Exceptional leadership, communication, and collaboration skills.
  • Ability to remain calm and make sound decisions in high-pressure live production environments.
  • Demonstrated attention to detail and commitment to operational excellence.
  • Strong troubleshooting and problem-solving capabilities.
  • Ability to prioritize multiple competing demands while maintaining production quality.
  • Strong technical proficiency with broadcast systems, production software, and collaboration tools. 

Terms / Expected Hours of Work

  • Availability to work flexible schedules, including evenings, weekends, holidays, and special events.
  • Ability to support remote productions and occasional travel as business needs require.
  • Seasonal employment up to 7 months. 

Salary / Pay Range

This job posting contains a pay range, which represents the range of salaries or hourly rates that the NFL believes, in good faith, at the time of this posting that it might be willing to pay for the posted job in the location(s) specified. The NFL expects to hire for this position near the middle of the range. Only in truly rare and exceptional circumstances, where an external candidate has experience, credentials or expertise that far exceed those required or expected for the position, would the NFL consider paying a salary or rate near the higher end of the range.