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Internship Animation Background Artist Jobs (NOW HIRING)

Animation * Visual Effects (VFX) * Environmental Design * Architecture * Geographic Information ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Advanced Animator

Las Vegas, NV · On-site

$90 - $120/hr

Work with a group of exceptionally talented artists and animators creating animations that ... license(s), undergo background investigations or security checks, or meet certain standards ...

Work with a group of exceptionally talented artists and animators creating animations that ... license(s), undergo background investigations or security checks, or meet certain standards ...

The ideal candidate is a 3D animator/generalist with considerable experience in 3D animation ... BACKGROUND CHECKS/CLEARANCES Employment with the University will require successful completion of ...

AI Artist

Los Angeles, CA · On-site

$100 - $160/hr

Magnopus is looking for an AI Artist to create high-quality, photorealistic imagery and motion ... A background in compositing, digital matte painting, LookDev, animation or another relevant ...

Animator

Reno, NV · On-site +1

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

AI Artist

Los Angeles, CA · On-site

$100K - $160K/yr

A background in compositing, digital matte painting, LookDev, animation or another relevant ... If you have strong artistic experience, hands-on expertise with generative AI image and video ...

AI Artist

Los Angeles, CA · On-site

$100K - $160K/yr

A background in compositing, digital matte painting, LookDev, animation or another relevant ... If you have strong artistic experience, hands-on expertise with generative AI image and video ...

Animator

Reno, NV · On-site +1

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

Ability to utilize motion capture data and hand key animation to create believable characters ... background checks at the offer stage for all new employees (which may include criminal background ...

The ideal candidate has a background in commercial production, filmmaking, VFX, animation, motion ... looking for artists who can deliver polished, production-ready AI content at a professional ...

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Internship Animation Background Artist information

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$5

$13

$19

How much do internship animation background artist jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for internship animation background artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an internship animation background artist do?

An Internship Animation Background Artist assists in creating the scenery and environments that appear behind the characters in animated films, TV shows, or video games. They work closely with art directors and other team members to design and paint backgrounds that enhance the story's mood and setting. Interns may use both traditional painting and digital illustration tools, and often help with tasks such as color matching, creating texture, and following style guides. This role is a great way to gain hands-on experience in animation production and develop a professional portfolio.

What are the key skills and qualifications needed to thrive as an internship animation background artist?

To excel as an Internship Animation Background Artist, you need strong drawing and painting skills, a good understanding of perspective and color theory, and a portfolio showcasing relevant work. Familiarity with digital painting software such as Adobe Photoshop, Illustrator, or similar industry-standard tools is typically required. Creativity, attention to detail, and the ability to take direction and collaborate with team members are important soft skills for this role. These skills ensure visually compelling backgrounds that enhance storytelling and maintain consistency with the overall animation style.

What are some common challenges faced by internship animation background artists, and how can I prepare for them?

Internship animation background artists often encounter challenges such as adapting to different artistic styles, meeting tight production deadlines, and learning to incorporate feedback from art directors and senior team members. To prepare, it’s helpful to practice drawing a variety of environments, familiarize yourself with digital painting tools, and develop strong communication skills for collaborative projects. Being open to constructive criticism and staying organized will help you succeed and grow during your internship.

What is the difference between Internship Animation Background Artist vs Animation Background Artist?

AspectInternship Animation Background ArtistAnimation Background Artist
CredentialsTypically enrolled in or recently graduated from art or animation programsProfessional portfolio and experience in background art
Work EnvironmentInternship setting, often part-time or temporaryFull-time or freelance professional roles in studios
Industry UsageEntry-level position for gaining experienceEstablished role responsible for creating backgrounds for animations

The Internship Animation Background Artist is an entry-level position designed for students or recent graduates to gain industry experience. In contrast, the Animation Background Artist is a professional role requiring a portfolio and experience to produce high-quality backgrounds for animated projects.

What cities are hiring for Internship Animation Background Artist jobs?

Cities with the most Internship Animation Background Artist job openings:

What are the most commonly searched types of Animation Background Artist jobs?

The most popular types of Animation Background Artist jobs are:

What states have the most Internship Animation Background Artist jobs?

States with the most job openings for Internship Animation Background Artist jobs include:

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 7 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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