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Internship 3D Modeling Artist Jobs (NOW HIRING)

Partners with other 3D artists and motion designers to develop and stylize product models and ... environments in the 3D space * Assists 3D and motion artists with still and light motion render ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ...

A passion for modeling and a dedication to creating AAA quality games. Additional Information Required Software: * Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar.

... Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas ... We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for ...

Unreal Artist/Generalist

Atlanta, GA · On-site

$122K - $146K/yr

The ideal candidate is very confident using Unreal Engine 4, familiar with 3D modeling software ... Work with Environmental Artist and Technical artist to ensure experiences meet performance ...

$60K - $82K/yr

Working in a hybrid model out of our Munich or Hamburg hubs, you will take complete ownership of ... Unreal Animation Artist at Serviceplan Group, you are the bridge between static 3D models and ...

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Internship 3d Modeling Artist information

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$19

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How much do internship 3d modeling artist jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for internship 3d modeling artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Internship 3D Modeling Artist vs 3D Modeler?

AspectInternship 3D Modeling Artist3D Modeler
Experience LevelEntry-level, internshipProfessional, often full-time
CredentialsTypically enrolled in or recent graduate of relevant programsPortfolio, relevant certifications or experience
Work EnvironmentInternship setting, supervised learningStudio or company environment, independent work
ResponsibilitiesAssisting in modeling tasks, learning workflowsCreating detailed 3D models, optimizing assets

The main difference between an Internship 3D Modeling Artist and a 3D Modeler is experience and responsibility level. Internships are designed for beginners gaining industry exposure, while 3D Modelers are experienced professionals responsible for producing high-quality models independently.

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Infographic showing various Internship 3D Modeling Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 87% Full Time, 10% Part Time, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist 2

Olathe, KS • On-site

Garmin International, Inc.
Electronics and Appliance Stores • 10K+ employees

Full-time

Posted 8 days ago


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz


Job description

Overview
We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas City area. In this role, you will be responsible for generating textures and background environments for product models within our 3D materials. This role will help create, concept, design and produce compelling 3D graphics, that will live on various mediums in the print and digital space.
Essential Functions
  • Creates photo-realistic renderings of consumer products to reflect the premium quality of products Garmin offers in a competitive digital and retail environment
  • Partners with other 3D artists and motion designers to develop and stylize product models and environments in the 3D space
  • Assists 3D and motion artists with still and light motion render outputs for web and social executions
  • Works with Art Directors and Designers to concept on mood boards and key visuals that will help drive the look of a campaign or product launch
  • Partners with project managers and other internal stakeholders to hit critical deadlines and initiatives
  • Works closely with and presents progress to other internal associates during the texturing process
  • Collaborates and adds value in creative reviews
  • Contributes to improving processes, standards and guidelines
  • Identifies which projects are high priority and applies a sense of urgency, commitment and focus on meeting deadlines
  • Works collaboratively and professionally with other Garmin associates across all business segments

Basic Qualifications
  • Bachelor's Degree in 3D Animation, Visual Communication, Film, Illustration, Motion Design or other relevant field AND a minimum of 2 years of professional 3D/motion graphic design experience
  • Software proficiency in Cinema 4D, Redshift, After Effects, Photoshop, Illustrator or other equivalent
  • Must possess a portfolio/reel demonstrating exceptional understanding and use of 3D space, detailed modeling, lighting, layout, design, color, texture
  • Demonstrates good, working awareness of a vast array of methods and resources to implement a concept or idea
  • Demonstrates strong and effective verbal, written, and interpersonal communication skills
  • Must be detail-oriented and demonstrate the ability to prioritize and multitask effectively
  • Must be team-oriented, possess a positive attitude, and work well with others
  • Demonstrates effective time management, organizational and follow-up skills with attention to detail and quality
  • Applies Garmin's Quality Policy and enthusiastically exhibits a desire to see Garmin succeed

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran's status, age or disability.
This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits

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