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Internship 3D Animation Studio Jobs in Georgia (NOW HIRING)

... studio bringing fans and creators together to build original worlds across animation, comics, games ... Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ...

... studio bringing fans and creators together to build original worlds across animation, comics, games ... Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ...

... studio bringing fans and creators together to build original worlds across animation, comics, games ... Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Autodesk 3DS Max Tutor

Augusta, GA · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Autodesk 3DS Max Tutor

Duluth, GA · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Autodesk 3DS Max Tutor

Atlanta, GA · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Autodesk 3DS Max Tutor

Athens, GA · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Autodesk 3DS Max Tutor

Roswell, GA · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... from 3D modeling beginners through advanced users developing professional visualization and ...

Demonstrated proficiency with Autodesk 3D Studio Max, including modeling, texturing, lighting, and basic animation. * Experience with Chaos V-Ray, particularly real-time GPU rendering. * Demonstrated ...

Demonstrated proficiency with Autodesk 3D Studio Max, including modeling, texturing, lighting, and basic animation. * Experience with Chaos V-Ray, particularly real-time GPU rendering. * Demonstrated ...

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125K - $139K/yr

Solid understanding of 3D math, physics, animation integration, and player systems. * Proven ... This position is full-time onsite/remote at our studio in Alpharetta, GA.

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Showing results 1-20

Internship 3D Animation Studio information

What is the difference between Internship 3D Animation Studio vs 3D Animator?

AspectInternship 3D Animation Studio3D Animator
CredentialsTypically students or entry-level with basic skillsProfessional certification or degree in animation or related field
Work EnvironmentInternship setting, learning-focused, supervisedFull-time professional studio environment, project-driven
Employer & Industry UsageUsed by studios for training and talent scoutingEmployed as full-time staff or freelancers in animation projects
Search & Comparison IntentLooking for entry-level opportunities or internshipsSeeking professional roles or career advancement

In summary, an Internship 3D Animation Studio is an entry-level position focused on learning and gaining experience, often held by students or beginners. A 3D Animator is a professional role requiring more experience and skills, working on actual projects within a studio environment.

What are the most commonly searched types of 3D Animation Studio jobs in Georgia?

The most popular types of 3D Animation Studio jobs in Georgia are:

What cities in Georgia are hiring for Internship 3D Animation Studio jobs?

Cities in Georgia with the most Internship 3D Animation Studio job openings:

Technical Artist (VFX / Shaders)

Cinnamon

Atlanta, GA • On-site

$85 - $120/hr

Other

Posted 16 days ago


Key responsibilities

  • Design, implement, and optimize real-time visual effects and shaders for animation and game projects.

  • Collaborate with artists, engineers, and designers to translate artistic concepts into technical solutions and integrate effects into game engines.

  • Build and refine shader graphs, troubleshoot rendering issues, and contribute to pipeline tools supporting 3D graphics and VR experiences.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You will collaborate closely with artists, engineers, and designers to translate artistic concepts into technical solutions, integrate effects into game engines, and maintain consistency with project art direction. Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques, troubleshooting rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences. You will also document workflows and best practices, helping the wider team use visual effects tools efficiently.Our game pairs a stylized look with a companion 2D cartoon, and we need a Technical Artist to keep that look consistent and performant across the game. This role covers cel-shading, VFX, and custom shader work.DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX that fit the game's toneDevelop custom shaders in Unreal Engine 5Keep our visuals consistent with our external animation studio's 2D styleMust Have QualificationsStrong shader development experience (HLSL / Unreal material graphs)A portfolio showing stylized, non-photorealistic rendering workAbility to work across art, animation, and external partnersMore QualificationsStrong 3D graphics skills, including shader creation, materials, and real-time rendering techniques.Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive content.Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar).Understanding of lighting principles for real-time environments and cinematic scenes.Exposure to Virtual Reality (VR) development and performance considerations is highly beneficial.Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate complex technical ideas clearly.Portfolio or reel showcasing real-time VFX and shader work; degree in a related field (Art, Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr