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Intern Vr Game Developer Jobs in Nevada (NOW HIRING)

AR Developer/Engineer

Las Vegas, NV ยท On-site

$129K/yr

... VR industry developments to continually improve the toolset and experience Experience and Education * Bachelor's degree in computer science, Game Development, Engineering, or related field (or ...

New

Administrative Assistant 2

Las Vegas, NV ยท On-site

$29 - $32/hr

... engineering administration preferred About the Team Service mix is centered on hospitality/gaming ... tools, from VR and AI to carbon-reduction technology PE, SE, and other license exam prep and ...

Intern Vr Game Developer information

What are the key skills and qualifications needed to thrive as an Intern VR Game Developer, and why are they important?

To thrive as an Intern VR Game Developer, you need a solid understanding of programming (commonly C# or C++), basic 3D math, and familiarity with game engines like Unity or Unreal Engine, often supported by coursework or relevant projects. Hands-on experience with VR development kits, version control systems (e.g., Git), and possibly VR hardware (like Oculus or HTC Vive) is highly beneficial. Creativity, problem-solving ability, and strong communication skills help interns collaborate effectively and contribute fresh ideas to the team. These skills ensure that interns can quickly learn, adapt, and make meaningful contributions in the fast-evolving field of immersive game development.

What types of projects and responsibilities can an Intern VR Game Developer expect during their internship?

As an Intern VR Game Developer, you can expect to work on a variety of tasks ranging from prototyping gameplay mechanics and designing VR environments to assisting with bug fixes and optimizing performance for VR platforms. Interns often collaborate closely with designers, artists, and senior developers, gaining hands-on experience with industry-standard tools like Unity or Unreal Engine. This role typically involves regular feedback sessions, allowing you to learn best practices and improve your skills while contributing to real game development projects. The supportive team environment helps you build a solid foundation for a career in VR game development.

What does an Intern VR Game Developer do?

An Intern VR Game Developer assists in designing, developing, and testing virtual reality (VR) games under the supervision of senior developers. Their responsibilities may include coding, creating 3D models, debugging, and working with game engines like Unity or Unreal Engine. Interns also help with brainstorming game concepts, optimizing performance, and ensuring the VR experience is user-friendly. This role provides hands-on experience and learning opportunities in the rapidly growing VR gaming industry.

What is the difference between Intern Vr Game Developer vs Junior Vr Game Developer?

AspectIntern Vr Game DeveloperJunior Vr Game Developer
Required CredentialsEnrolled in or recently graduated from a relevant programBachelor's degree in game design, computer science, or related field
Work EnvironmentInternship setting, often part-time or temporaryFull-time position, more independent responsibilities
Employer & Industry UsageUsed in educational or entry-level industry rolesCommon in game studios and VR development companies
Search & Comparison IntentLooking for entry-level or learning rolesSeeking early-career professional roles

The main difference between an Intern Vr Game Developer and a Junior Vr Game Developer lies in experience and employment status. Interns are typically students or recent graduates gaining initial industry exposure, often in temporary or part-time roles. Junior developers are more experienced, working full-time with greater responsibilities, and are considered early-career professionals in VR game development.

What are the most commonly searched types of Vr Game Developer jobs in Nevada? The most popular types of Vr Game Developer jobs in Nevada are:
What are popular job titles related to Intern Vr Game Developer jobs in Nevada? For Intern Vr Game Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Intern Vr Game Developer jobs in Nevada look for? The top searched job categories for Intern Vr Game Developer jobs in Nevada are:
What cities in Nevada are hiring for Intern Vr Game Developer jobs? Cities in Nevada with the most Intern Vr Game Developer job openings:
Infographic showing various Intern Vr Game Developer job openings in Nevada as of August 2026, with employment types broken down into 73% Full Time, 18% Part Time, 2% Temporary, and 7% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution.

AR Developer/Engineer

BOXABL

Las Vegas, NV โ€ข On-site

$129K/yr

Full-time

Posted 3 days ago

New


Job description

Join us at BOXABL, the most exciting tech start-up on the planet, located in fabulous LAS VEGAS, Nevada. You'll receive a great salary and benefits package and work in an amazing hi-tech studio environment.ย At BOXABL, we value hard-working and dedicated individuals who thrive in fast-paced, ever-changing environments.ย If you're only interested in work-life balance, please don't apply. However, if you want to live a life with real purpose, work alongside a wildly talented group of professionals toย make a real difference, join us as we work to solve the national housing crisis.

Job Summary

We are seeking a skilled AR Developer/Engineer to join our team and build immersive, customer-facing augmented reality experiences using Unity and Meta Quest 3 headsets. This role centers on taking engineering-grade 3D CAD models of our modules/floor plans and transforming them into polished, photorealistic AR walkthroughs โ€” applying finishes, colors, materials, and surface treatments so customers can experience true-to-life visualizations of spaces and products before they're built. You'll bridge the gap between raw CAD geometry and a compelling, real-time customer experience.

Job Duties and Responsibilities
  • Import, clean, and optimize 3D CAD models (SolidWorks, STEP, IGES, etc.) for real-time rendering in Unity
  • Apply materials, textures, finishes, colors, and lighting to convert raw CAD geometry into photorealistic, customer-ready visual assets
  • Build and maintain immersive AR walkthroughs of floor plans and modules for Meta Quest 3, ensuring accurate scale, spatial mapping, and room/module placement
  • Optimize 3D assets and scenes for real-time performance on standalone VR/AR hardware (polygon reduction, texture compression, LOD management, draw call optimization)
  • Develop and maintain reusable Unity pipelines/tools to streamline CAD-to-AR asset conversion for new models and floor plan configurations
  • Implement interactive features (walkthrough navigation, finish/color swapping, module configuration options, measurement tools) to support customer-facing sales and design experiences
  • Collaborate with design engineers to ensure AR representations accurately reflect real CAD dimensions and specifications
  • Test and debug AR applications across Meta Quest 3 hardware, addressing tracking, performance, and usability issues
  • Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually improve the toolset and experience
Experience and Education
  • Bachelorโ€™s degree in computer science, Game Development, Engineering, or related field (or equivalent practical experience)
  • 3+ years of professional experience developing in Unity
  • Hands-on experience developing for Meta Quest using the Meta XR SDK / OpenXR
  • Experience importing and working with 3D CAD data (SolidWorks, STEP, IGES, or similar) and converting it into game-engine-ready assets
  • Strong skills in 3D texturing, material/shader creation (PBR workflows), and lighting to achieve photorealistic results in real-time engines
  • Proficiency with C# scripting in Unity
  • Experience optimizing 3D models and scenes for real-time performance on standalone/mobile VR hardware
  • Familiarity with 3D modeling/DCC tools (Blender, 3ds Max, Maya, or similar) for asset cleanup, retopology, and UV unwrapping
  • Understanding of spatial computing concepts: scale accuracy, room-scale tracking, passthrough/mixed reality, and spatial anchors
  • Strong portfolio or demo reel showcasing AR/VR work, ideally involving architectural, product, or CAD-based visualization
Preferred Qualifications
  • Demonstrated eye for visual polish and realism โ€” treats customer-facing output as a product, not just a technical exercise
  • Experience specifically with architectural, modular building, or floor plan visualization in AR/VR
  • Experience with Unity's URP/HDRP render pipelines for high-fidelity visuals on standalone headsets
  • Experience building configurator-style tools (letting customers swap finishes, colors, layouts in real time)
  • Familiarity with multiplayer/shared AR experiences (for guided customer walkthroughs or sales demos)
  • Experience with performance profiling tools (Unity Profiler, RenderDoc, Meta's OVR Metrics Tool)
Work Environment/Physical Demands

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Work is performed in an open office environment that allows for collaboration inside and outside of your department.
  • You must be able to operate standard office equipment (desktop, laptop, printer, scanner, etc.).
  • Must be able to walk short distances and within the factory occasionally to perform job duties when necessary.
  • You may be stationary at a laptop or desktop computer for most of your day creating and compiling, preparing, and analyzing data that may include extensive reading and/or research.
  • May have to express or exchange ideas verbally to clients or the public and to convey detailed spoken instructions to other employees accurately, loudly, or quickly.
  • Work is performed in a manufacturing environment where the noise level is usually moderate to high.
  • Work may require some weekend and evening work. No travel is expected. No remote work available currently.

Equal Opportunity StatementforEmployment: Boxabl provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. Boxabl expressly prohibits any form of workplace harassment based on race, color, religion, gender, sexual orientation, gender identity or expression, national origin, age, genetic information, disability, or veteran status.