1

Intern Software Development Engineer In Test Jobs in Berkeley, CA

eero, an Amazon company, is looking for a Software Development Engineer in Test (SDET) II to join our team and help ensure the quality of our mesh WiFi networking products. You will work across the ...

SDET II

San Mateo, CA ยท On-site

$140K - $210K/yr

We are looking for a Software Development Engineer in Test who can help ensure we're able to continue to grow our capabilities without negative impact to our passionate user base. What You'll Do

Sr. Software Development Engineer In Test

San Francisco, CA ยท Hybrid

$130K - $169K/yr

... Software Development Engineer in Test Locations: San Francisco, CA - Hybrid (Hiring locally only) Get To Know Us We are growing team with a start-up mentality and we are looking for motivated people ...

SDET [Remote-US]

San Francisco, CA ยท Remote

$156K - $209K/yr

The role We're looking for an accomplished and well-rounded SDET (Software Development Engineer in Test) to join our great team, which is making a huge impact by delivering new-age insurance ...

next page

Showing results 1-20

Intern Software Development Engineer In Test information

See Berkeley, CA salary details

$16

$31

$47

How much do intern software development engineer in test jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for intern software development engineer in test in Berkeley, CA is $31.12, according to ZipRecruiter salary data. Most workers in this role earn between $25.29 and $35.34 per hour, depending on experience, location, and employer.

What types of projects and responsibilities can an Intern Software Development Engineer In Test expect during their internship?

As an Intern Software Development Engineer In Test (SDET), you can expect to work on tasks such as writing and maintaining automated test scripts, executing manual and automated tests, and reporting bugs to the development team. Interns often get exposure to various testing frameworks, participate in code reviews, and collaborate closely with both software developers and QA engineers. You'll likely be involved in sprint meetings and may contribute to the design of test cases for new product features. This collaborative environment offers hands-on experience and a deeper understanding of the software development lifecycle.

What are Intern Software Development Engineers In Test?

Intern Software Development Engineers In Test (SDETs) are entry-level professionals who assist in designing, developing, and executing automated tests to ensure the quality of software products. They work closely with development and QA teams to write test cases, identify bugs, and verify that applications meet specified requirements. These interns often gain hands-on experience with testing frameworks, programming languages, and tools used in software quality assurance. The role helps them build foundational skills in both software development and testing methodologies.

What is the difference between Intern Software Development Engineer In Test vs Intern Software Engineer?

AspectIntern Software Development Engineer In TestIntern Software Engineer
Primary FocusTesting, automation, quality assuranceSoftware development, coding, feature implementation
Skills RequiredProgramming, testing frameworks, scriptingProgramming, algorithms, software design
Work EnvironmentTesting teams, QA departments, development teamsDevelopment teams, product teams
Common TasksWriting test scripts, bug tracking, automationWriting code, debugging, developing features

Intern Software Development Engineer In Test roles focus on testing and quality assurance, while Intern Software Engineers concentrate on developing software features. Both roles require programming skills but differ in their primary responsibilities and work environment.

What are the key skills and qualifications needed to thrive as an Intern Software Development Engineer In Test, and why are they important?

To thrive as an Intern Software Development Engineer In Test, you need a solid understanding of programming fundamentals, basic software testing concepts, and a relevant degree or coursework in computer science or a related field. Familiarity with test automation tools (such as Selenium or JUnit), version control systems like Git, and bug tracking platforms is typically required. Attention to detail, strong problem-solving abilities, and effective communication skills help distinguish top candidates. These skills ensure the ability to efficiently identify, document, and communicate software defects while contributing to high-quality product releases.
What are the most commonly searched types of Software Development Engineer In Test jobs in Berkeley, CA? The most popular types of Software Development Engineer In Test jobs in Berkeley, CA are:
What cities near Berkeley, CA are hiring for Intern Software Development Engineer In Test jobs? Cities near Berkeley, CA with the most Intern Software Development Engineer In Test job openings:
Sr. Software Development Engineer in Test, Compilers

Sr. Software Development Engineer in Test, Compilers

PlayStation Global

San Mateo, CA โ€ข On-site

$139K - $183K/yr

Other

Re-posted 21 days ago


Job description

How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?

Sony Interactive Entertainment (PlayStation) is seeking a Senior Software Development Engineer in Test (SDET) to provide hands-on engineering excellence and technical leadership across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of PlayStation CPU compilers (and related technology). While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment.

We are looking for someone who wants to directly impact PlayStation technology by building tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!

Responsibilities:Technical Strategy & Architecture
  • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components.

  • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.

  • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.

  • Identify technical risks early and drive mitigation strategies to protect release confidence.

Hands-On Engineering
  • Develop, maintain, and improve automated test cases, sample applications, testing tools and frameworks for LLVM-based C/C++ compilers, SDK libraries and low level software (C++)

  • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications.

  • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.

  • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency.

Team Technical Leadership
  • Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation.

  • Drive technical alignment across development, product, documentation, and cross-regional engineering teams.

  • Influence prioritization and technical standards to ensure consistency and engineering excellence.

  • Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation.

  • Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty.

Skills and Characteristics
  • Strong technical leadership with the ability to influence cross-functional stakeholders.

  • Excellent interpersonal skills, including presenting technical direction to both engineers and executives.

  • Proven experience leading architectural decisions and complex debugging efforts.

  • Self-directed, committed to producing strong results, and passionate about high-quality automation.Source control (e.g. Git) for all systems, including Jenkins Groovy scripts (pipeline as code).

Qualifications
  • Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalentย 
  • Strong programming proficiency in Python & C++.

  • Experience building, running, and debugging software in both Windows & Linux environments.

  • Proven experience owning automation strategy or leading technical initiatives.

  • Deep understanding of automation trade-offs and architectural design decisions.

Nice-to-Have
  • Experience with LLVM technology and a desire to learn all about compilers and their associated toolchains.

  • Exposure to Rust, its tooling and the Crate ecosystem

  • Prior experience with PlayStation SDK development is helpful.

  • Familiarity with Unreal Engine or other game engine technology.

  • Containerization technology such as Docker and Kubernetes.

  • Distributed build systems such as SN-DBS or IncrediBuild.