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Intern Motion Graphics Designer Jobs in Coquitlam, BC

Motion & Graphic Designer (Remote Canada)

Vancouver, BC ยท Remote

CA$70K - CA$95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We're looking for designers who embrace the impact of their work. Working closely with cross ... Produce motion graphics and basic short-form video cutdowns optimized for social media advertising ...

Senior Motion Designer - The Heist

Vancouver, BC ยท On-site +1

CA$85K - CA$95K/yr

  • PTO

We bring together directors, designers, animators, editors, and technologists to create work that ... Design and animate compelling 2D and 3D motion graphics across a wide range of styles and platforms.

As a creative designer, you'll create and deliver the vision for visual design excellence ... While motion design isn't the core focus of the role, experience bringing design to life through ...

We are looking for a curious, creative, and organized Marketing & Creative Design Intern to support ... Familiarity with video editing or motion graphics is considered an asset. * Ability to work ...

Creative Designer

Vancouver, BC ยท On-site

CA$60K - CA$75K/yr

  • Medical

  • Dental

  • Vision

Produce video and motion graphics for social content, ads, and product marketing * Build product ... Experience designing for digital and print across multiple formats and channels * Ability to manage ...

Creative Designer

Vancouver, BC ยท On-site +1

CA$60K - CA$75K/yr

  • Medical

  • Dental

  • Vision

Produce video and motion graphics for social content, ads, and product marketing * Build product ... Experience designing for digital and print across multiple formats and channels * Ability to manage ...

Work with and implement industry leading techniques for motion graphics and vfx in mobile games and improve internal tools and structure. * Collaborate with engineers, game designers, UX designers ...

Junior Designer - Thinkingbox

Vancouver, BC ยท On-site +1

CA$45K - CA$50K/yr

  • Vision

  • PTO

Create style frames and visual assets for motion graphics and interactive experiences * Contribute ... Collaborate with designers, developers, motion artists, and producers to ensure cohesive execution ...

Summer New Grad Internship - Interactive Design Intern - Paid Scarab Digital | UI Design Intern ... These graphics are not decorative. They need to read instantly on screen, feel native to the world ...

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Showing results 1-20

Intern Motion Graphics Designer information

See Coquitlam, BC salary details

$22K

$65.5K

$121K

How much do intern motion graphics designer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for intern motion graphics designer in Coquitlam, BC is $65,457.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,498.00 and $78,996.00 per year, depending on experience, location, and employer.

What does an intern motion graphics designer do?

An Intern Motion Graphics Designer assists in creating animated visuals for videos, advertisements, and digital content. They work with design software like Adobe After Effects and Illustrator to develop motion graphics under the guidance of senior designers. Their tasks may include animating text, designing visual effects, and editing video content. This role helps interns gain hands-on experience in storytelling through motion while improving their technical and creative skills.

What types of projects will I typically work on as an intern motion graphics designer?

As an Intern Motion Graphics Designer, you'll usually assist the design team in creating animated graphics for a variety of digital platforms, including social media, advertisements, presentations, and video content. You may be tasked with developing storyboards, creating visual assets, and supporting the animation of graphics under the guidance of senior designers. This hands-on experience will help you develop your technical skills, learn how to interpret creative briefs, and gain insight into the workflow of a professional design team. It's a great opportunity to build a diverse portfolio and learn how your work fits into broader marketing and creative strategies.

What are the key skills and qualifications needed to thrive as an intern motion graphics designer, and why are they important?

To thrive as an Intern Motion Graphics Designer, you need a foundational understanding of animation principles, graphic design, and digital storytelling, often supported by coursework in design or visual communication. Familiarity with industry-standard software like Adobe After Effects, Illustrator, and Premiere Pro is highly valued. Strong attention to detail, creativity, collaboration, and good time management make candidates stand out in this position. These skills are essential for producing engaging visual content, meeting project deadlines, and working effectively within a creative team.

What cities near Coquitlam, BC are hiring for Intern Motion Graphics Designer jobs?

Cities near Coquitlam, BC with the most Intern Motion Graphics Designer job openings:

Infographic showing various Intern Motion Graphics Designer job openings in Coquitlam, BC as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 80% Full Time, 16% Part Time, 1% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $65,457 per year, or $31.5 per hour.

Motion Graphics Designer -- Independent Contractor

Scarab Digital

Vancouver, BC โ€ข On-site

Contractor

Re-posted 21 days ago


Job description

Motion Graphics Designer — Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote-across Canada considered


A contract role for designers who can own work, think in story, and become repeat collaborators as projects move.


The opportunity

We are looking for a Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active film and television productions. This is project-based contract work with the intention of building ongoing working relationships with people we trust. When the alignment is there, the relationship is meant to continue across projects rather than end after a single engagement.

Most contractor collaborations are primarily remote. Vancouver-based designers are welcome to work hybrid or in studio when useful, but we do not treat physical presence as a substitute for ownership, creative judgment, or clear communication.


What the work is

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

At this level, we need someone who can work independently, make strong creative calls, and contribute more than directed execution. You should be able to interpret a brief, see where the opportunity is, and turn that into work that reads clearly on screen and elevates the scene.


What you will do

• Design and animate UI, FUI, and other on-screen graphics for film and television.

• Create believable systems for phones, messaging, search, social feeds, laptop files, dashboards, broadcast screens, and other story surfaces.

• Interpret scripted creative direction, and production constraints into clear visual solutions.

• Push concepts beyond the obvious when the story benefits from a bolder approach.

• Balance taste, function, speed, and clarity under real production timelines.

• Work independently while staying connected to the team, the brief, and the larger story goal.


You will do your best work here if you…

• move things forward without needing constant supervision.

• understand the difference between something that looks cool and something that works on screen in the story world.

• can take a creative risk without losing readability or breaking the production need.

• care about the whole outcome, not just your assigned task.

• bring a point of view and can explain your choices clearly.


What usually does not work here

• A purely marketing or agency lens with no interest in cinematic storytelling.

• Over-designed work that ignores usability, pacing, or story function.

• Dependency on a high iteration feedback loop.

• A need for slow cycles when the production reality is fast-moving.

• Low-accountability collaboration habits.


Core requirements

• 3–6 years of relevant professional experience; strong contract and studio experience is welcome.

• Expert working ability in After Effects, Illustrator, and Photoshop. Bonus Protopie experience

• Strong design fundamentals across typography, layout, composition, color, and motion.

• A portfolio that shows narrative interface work, on-screen graphics, or highly relevant adjacent work.

• Confidence working independently under deadlines.


Strongly preferred

• Film, television, trailer, title, game, or narrative design experience.

• Experience with screen graphics that feel real-world, functional, and native to a live-action environment.

• UI/FUI system thinking, not just single-shot styling.

• Working knowledge of Figma, Cinema 4D, and ProtoPie.

• Experience giving and receiving concise, useful feedback.

• Evidence of taste: not trend-chasing, but clear judgment.


How we work with contractors

• This is freelance independent-contractor work with scoped deliverables and project-based timelines.

• The work is real and current; we are not just building a speculative roster for someday.

• We value repeat collaboration and tend to keep working with people who reliably make the work better.

• We appreciate people who operate like true partners: clear, accountable, and solutions-oriented.


Our inclusive approach

We want people to do their best work from their strengths, not spend energy pretending to be a different kind of creative just to match an outdated mold. We care about contribution, craft, perspective, and accountability. We welcome designers from different backgrounds and paths, and we encourage candidates to apply even if they are stronger in some areas than others, as long as the core role fit is genuinely there.


What strong candidates usually bring

Category - Motion Designer

Typical level - Typically 3–6 years in relevant motion/design work

Core tools - After Effects, Illustrator, Photoshop, Protopie, Figma

Strong indicators - Independent execution, strong judgment, UI/FUI thinking, deadline reliability


Application process

Stage

What we’re looking for


Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.


Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.


CliftonStrengths Assessment and Interview

Help Identify your personal strengths and see how your skills and strength fits into the team



A note from us

If you are looking for a freelance relationship where the work is real, the standards are high, and your contribution can turn into repeat collaboration, send us work that shows how you think. We are looking for people who make the team sharper.