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Intern Life Drawing Model Jobs in Quebec (NOW HIRING)

Read, interpret, and update mechanical drawings, electrical schematics, and technical documentation ... Permanent, full-time (40 hours/week) Work model: Hybrid (3 days on-site / 2 days remote) If you are ...

Read, interpret, and update mechanical drawings, electrical schematics, and technical documentation ... Permanent, full-time (40 hours/week) Work model: Hybrid (3 days on-site / 2 days remote) If you are ...

... of BioShock to life. What You'll Do: * Collaborate closely with the Level Design, Modeling ... drawing is beneficial. Who You Are: * A reliable, positive force multiplier, actively seeking ...

... of BioShock to life. What You'll Do: * Collaborate closely with the Level Design, Modeling ... drawing is beneficial. Who You Are: * A reliable, positive force multiplier, actively seeking ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

You will be involved in 3D Modeling, Design Controls documentation, Design Verification Testing and ... Expertise in 3D CAD software (Creo preferred) and product life management tools (Windchill ...

Life, AD&D and disability insurance * Paid parental leave and family care support * Health and ... Conducts detailed analysis of contract documents (isometric, as-built, and engineering drawings ...

Life, AD&D and disability insurance * Paid parental leave and family care support * Health and ... Conducts detailed analysis of contract documents (isometric, as-built, and engineering drawings ...

Life, AD&D and disability insurance * Paid parental leave and family care support * Health and ... Conducts detailed analysis of contract documents (isometric, as-built, and engineering drawings ...

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Intern Life Drawing Model information

How to get into life drawing modelling?

To become a life drawing model, you should have a good understanding of anatomy, maintain a professional attitude, and be comfortable posing for extended periods. Building a portfolio or attending open casting calls can help you find modeling opportunities at art schools, studios, or workshops. Some models also complete training or workshops to improve posing skills and learn about studio etiquette.

How much does being an art model pay?

Intern life drawing models typically earn between $15 and $50 per hour, depending on the location, experience, and the organization. Pay rates can vary based on whether the model is working for a school, studio, or private client, and some positions may offer flat session fees rather than hourly rates.

How much do life drawing models get paid?

Life drawing models typically earn between $15 and $50 per hour, depending on the location, venue, and experience. Pay rates can vary based on whether the modeling is for art classes, private sessions, or professional projects, and models may also receive additional compensation for longer or specialized poses.

What are the key skills and qualifications needed to thrive as an Intern Life Drawing Model, and why are they important?

To thrive as an Intern Life Drawing Model, you need reliability, the ability to hold poses for extended periods, and a basic understanding of anatomy and body posture, though formal qualifications are rarely required. Familiarity with studio etiquette and scheduling systems, as well as adherence to safety and privacy protocols, is typically expected. Professionalism, punctuality, and comfort with body confidence are essential soft skills that help models work effectively with artists and instructors. These abilities ensure a productive, respectful environment, enabling artists to practice and refine their drawing skills.

What is the difference between Intern Life Drawing Model vs Art Model?

AspectIntern Life Drawing ModelArt Model
CredentialsNo formal certifications requiredNo formal certifications required
Work EnvironmentArt studios, educational settingsArt studios, educational settings
Employer & IndustryArt schools, studios, workshopsArt schools, studios, workshops

Both Intern Life Drawing Models and Art Models typically do not require formal certifications and work in similar environments such as art studios and educational settings. The main difference is that Intern Life Drawing Models often participate as part of an internship or training program, gaining experience, whereas Art Models are usually hired for specific sessions without an internship context.

What should I expect during a typical session as an Intern Life Drawing Model?

As an Intern Life Drawing Model, you can expect to pose for artists or art students in a studio or classroom setting, often holding various poses for short or extended periods. Sessions usually involve a mix of quick gesture poses and longer, sustained poses to help participants practice different drawing techniques. You’ll work with instructors and artists to ensure poses are appropriate and comfortable, and breaks are scheduled regularly to prevent fatigue. Collaboration, punctuality, and clear communication with the session organizer are important for a smooth experience.

What are Intern Life Drawing Models?

Intern Life Drawing Models are individuals, often students or entry-level professionals, who pose for art classes or workshops to help artists practice figure drawing. These models usually maintain various poses—sometimes clothed, sometimes nude—so that artists can study anatomy, proportions, and movement. As interns, they may be learning about the profession, gaining experience, or fulfilling academic requirements. The role requires professionalism, punctuality, and the ability to hold still for extended periods. It can be a valuable experience for those interested in art, modeling, or education.

How much do life models get paid?

Life drawing models typically earn between $15 and $50 per hour, depending on the location, venue, and experience level. Pay can vary for freelance or part-time models, and some positions offer additional compensation for longer sessions or special events.
What cities in Quebec are hiring for Intern Life Drawing Model jobs? Cities in Quebec with the most Intern Life Drawing Model job openings:
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Montreal, QC

Contractor

Posted 18 hours ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.