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Intern 3D Rendering Jobs in Georgia (NOW HIRING)

Intern 3D Rendering information

What is the difference between Intern 3D Rendering vs 3D Artist?

AspectIntern 3D Rendering3D Artist
CredentialsTypically pursuing or recent graduate in design, animation, or related fieldProfessional degree or extensive training in 3D modeling and animation
Work EnvironmentInternship setting, often in architecture, gaming, or advertising firmsFull-time or freelance, working on diverse projects across industries
ResponsibilitiesAssisting with rendering tasks, learning software, supporting senior staffCreating detailed 3D models, rendering scenes, and developing visual content

While both roles involve 3D rendering skills, Intern 3D Rendering positions are entry-level, focusing on learning and supporting, whereas 3D Artists are experienced professionals responsible for producing complete visual projects.

What does an Intern 3D Rendering do?

An Intern 3D Rendering assists with creating and visualizing three-dimensional models and environments using specialized software. They typically work under the supervision of experienced 3D artists or designers, helping with tasks such as modeling, texturing, lighting, and rendering scenes for projects in industries like gaming, animation, architecture, or film. This role provides hands-on experience with industry-standard tools, allowing interns to build their technical skills and portfolios while contributing to real-world projects.

What are the key skills and qualifications needed to thrive as an Intern 3D Rendering, and why are they important?

To excel as an Intern 3D Rendering, you need a solid understanding of 3D modeling, rendering techniques, and foundational knowledge in computer graphics, often supported by coursework or a degree in a related field. Familiarity with industry-standard software such as Autodesk 3ds Max, Blender, Maya, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and the ability to collaborate effectively with design teams are valuable soft skills for this role. These abilities ensure the production of high-quality visual assets and effective teamwork in fast-paced creative environments.

What types of projects and tasks can I expect to work on as an Intern 3D Rendering, and how do these contribute to the larger team goals?

As an Intern 3D Rendering, you can expect to assist with creating and refining 3D models, developing realistic textures, and rendering assets for ongoing projects such as architectural visualizations, product prototypes, or animation sequences. You'll often collaborate with senior 3D artists, designers, and developers to ensure your work aligns with project specifications and deadlines. These tasks are essential for supporting the production pipeline and helping the team deliver high-quality visual content to clients or stakeholders. Gaining hands-on experience with industry-standard software and participating in team reviews will also help you build valuable skills for future advancement.
What are the most commonly searched types of 3D Rendering jobs in Georgia? The most popular types of 3D Rendering jobs in Georgia are:
What cities in Georgia are hiring for Intern 3D Rendering jobs? Cities in Georgia with the most Intern 3D Rendering job openings:
PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

Dolby

Atlanta, GA • On-site

$53/hr

Full-time, Internship

Posted 23 days ago


Job description

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of audio, imaging, and cloud technology to create spectacular entertainment experiences.
As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
About the Role:
As a Research Intern - Volumetric Representation at Dolby, you will have the opportunity to work on the cutting-edge and impactful topics in the field. With the guidance of Dolby's leading media technology experts, you will address industry-relevant, real-world volumetric representation problems aimed at creating advanced consumer experience in multimedia entertainment.
This opportunity will be based at our research offices in Atlanta, Georgia.
What are we looking for in candidates?
We are seeking currentPhD students with backgrounds and experiences in volumetric representation, specifically in Gaussian Splatting. To be eligible, you should have completed at least one year of your doctoral program. Along with solid technical skills, candidates should demonstrate problem-solving and analytical abilities, good communication and collaboration skills, a curiosity for how and why things work as they do, and a passion for volumetric video, or 3D/4D reconstruction and interaction technology. You have a desire to bring in new ideas and are open to learning from others.
Summary of Position:
We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge imaging, video processing, computer vision, vision language, and multimodal technologies that drive next generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas:
  • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations

  • Interactive 3D experiences such as relighting or material interaction

  • Machine-learning driven representations of geometry and material

  • Physically based and learning-based rendering approaches

Requirements:
  • PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field.

  • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences.

  • Experience as a researcher, including internships, full-time positions, or at a lab.

  • Proficiency in Python and PyTorch

  • Excellent written and verbal communication skills.

Highly Desired Experience in the following:
  • Creating demos and prototypes for research applications.

  • Developing innovative solutions for volumetric representations

  • Writing technical reports and/or publications.

  • First-author publications at peer-reviewed conferences or journals.

We will review applications on a rolling basis. For the best chance to have your resume reviewed and considered, we recommend submitting your application by June 26, 2026.
Eligibility:
Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026.
The start date for this internship is as follows (please note these dates are not flexible):
  • September 21, 2026

The Atlanta area base hourly range for this internship position is $53/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.