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Interaction Design Jobs in Texas (NOW HIRING)

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

We design, build and service cutting-edge equipment that helps our customers manufacture display ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

AR/VR Interaction Designer

Austin, TX · On-site

$132K - $181K/yr

We design, build and service cutting-edge equipment that helps our customers manufacture display ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

We design, build and service cutting-edge equipment that helps our customers manufacture display ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

Figma (advanced), Prototyping (advanced), Interaction Design (advanced), Systems Design (intermediate), Visual Design (advanced) Contract Type: W2 Duration: 12 Months Location: Plano, TX (#LI-Hybrid ...

Sr. Design Manager, Product

Austin, TX · On-site

$130 - $144/hr

Your role involves guiding designers in the development of software interfaces, ensuring best-in-class interaction design, visual design, and user experience (UX). You will play a leading role in ...

UX Design Manager

Plano, TX · On-site

$137K - $150K/yr

Strong understanding of UX disciplines: information architecture, interaction design, user flows, wireframes, and prototyping. * Experience partnering closely with Product and Engineering in Agile or ...

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Interaction Design information

See Texas salary details

$17

$55

$79

How much do interaction design jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for interaction design in Texas is $55.43, according to ZipRecruiter salary data. Most workers in this role earn between $44.33 and $68.08 per hour, depending on experience, location, and employer.

What is interaction design?

Interaction design (IxD) is the practice of designing interactive digital products, environments, systems, and services. It focuses on creating engaging interfaces with well-thought-out behaviors and actions that enable users to effectively achieve their goals. Interaction designers consider elements like user flows, feedback, and usability to ensure a seamless and intuitive user experience. By understanding how people interact with technology, they bridge the gap between users and digital products.

How does an interaction designer typically collaborate with cross-functional teams during a project?

Interaction Designers work closely with product managers, developers, and visual designers throughout the design process. They participate in brainstorming sessions, communicate design decisions, and iterate on wireframes and prototypes based on feedback from stakeholders and user testing. This collaborative environment ensures that user needs, technical feasibility, and business objectives are all balanced to deliver an effective user experience. Strong communication and teamwork skills are essential, as Interaction Designers often serve as a bridge between technical and non-technical team members.

What are the key skills and qualifications needed to thrive as an interaction designer, and why are they important?

To thrive as an Interaction Designer, you need a solid understanding of user-centered design principles, prototyping, and usability testing, often backed by a degree in design, HCI, or a related field. Familiarity with design software such as Sketch, Figma, Adobe XD, and prototyping tools, as well as knowledge of accessibility standards, is typically required. Strong communication, collaboration, and problem-solving skills help Interaction Designers translate user needs into intuitive digital experiences. These competencies ensure that products are both functional and enjoyable, leading to higher user satisfaction and business success.

What is the difference between Interaction Design vs User Experience Design?

AspectInteraction DesignUser Experience Design
FocusDesigning interactive elements and how users engage with productsOverall experience, including usability, accessibility, and satisfaction
SkillsWireframing, prototyping, understanding user flowsResearch, user testing, visual design, and strategy
Work EnvironmentCollaborates closely with UI designers and developersWorks across research, design, and product teams

Interaction Design primarily focuses on creating engaging and intuitive interactive elements within a product, while User Experience Design encompasses the broader overall experience, including usability and emotional satisfaction. Both roles overlap but serve different aspects of the design process, often working together to deliver a seamless user journey.

Are interaction designers in demand?

Interaction designers are in high demand as companies focus on creating user-friendly digital experiences. Skills in user research, prototyping, and tools like Sketch or Figma are valuable, and employment opportunities are expected to grow with increased emphasis on UX/UI design across industries.
Infographic showing various Interaction Design job openings in Texas as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, 4% Contract, and 1% Nights. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $115,304 per year, or $55.4 per hour.

AR/VR Interaction Designer

Applied Materials

Austin, TX • On-site, Remote

$132K - $181K/yr

Full-time

Re-posted 5 days ago


Applied Materials rating

8.7

Company rating: 8.7 out of 10

Based on 58 frontline employees who took The Breakroom Quiz

14th of 545 rated manufacturers


Job description

Who We Are Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips - the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world - like AI and IoT.

If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world. What We Offer Salary: $132,000.00 - $181,500.00 Location: Austin,TX You'll benefit from a supportive work culture that encourages you to learn, develop, and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible-while learning every day in a supportive leading global company

Visit our Careers website to learn more. At Applied Materials, we care about the health and wellbeing of our employees. We're committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go.

Learn more about our benefits. As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies-like machine learning and AI-to craft novel software solutions that solve our customers' high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality.

You'll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you'll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors. Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help users navigate, learn, and perform tasks in augmented and virtual reality.

This role emphasizes interaction design, spatial layout, user workflow logic, and prototyping. The ideal candidate understands how to design for spatial computing, structure 3D environments for clarity and usability, and collaborate with developers and SMEs to bring interactions to life. This is a great role for someone who thinks like a systems designer + interaction engineer, who can shape how users move, act, and understand complex information in 3D space.

Work Location: Austin, full-time on-site Key Responsibilities Spatial UX & Interaction Design Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and realworld usability. Create spatial layouts that organize 3D environments logically and support task completion-without needing to build complex models from scratch. Define interaction patterns (gaze, gesture, controller, handtracking) and specify how users engage with objects, information, and guidance cues.

Prototyping & Experience Architecture Develop low to midfidelity prototypes in Unity/Unreal or XR prototyping tools to validate interactions quickly. Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility. Iterate rapidly based on feedback from users, SMEs, and engineering partners.

Collaboration with SMEs & Developers Work alongside engineers, instructional designers, and AR/VR developers to translate procedures, workflows, and technical tasks into intuitive immersive experiences. Provide interaction guidelines, annotated mockups, and behavior specifications for developers. Communicate design intent clearly and advocate for usercentric spatial solutions.

Asset Integration & Environment Structuring Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes. Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are required-without being responsible for full asset creation. Optimize environment layout (scale, affordances, lighting, navigation flow) for usability and performance.

Documentation & Design Guidelines Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation. Contribute to a cohesive design language for AR/VR experiences that can be reused across training, engineering, and operational use cases. User Acceptance Testing Determine and apply the most effective user research methodologies to uncover pain points and inform design decisions Conduct usability testing and gather feedback from end-users to ensure designs solve real-world problems effectively.

Required Qualifications 3+ years of experience in AR/VR, interaction design, product design, or spatial UX. Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments. Experience with Unity or Unreal for prototyping interactions.

Ability to storyboard interactions, communicate system logic, and design clear user pathways. Comfort working with CAD or 3D assets for layout and interaction purposes. Preferred Qualifications Experience designing AR/VR training, industrial workflows, or complex procedural experiences in Unity Understanding of realtime performance constraints and AR/VR device capabilities.

Background working with instructional designers, technical SMEs, or engineering workflows. Familiarity with UX research in immersive environments. Additional Information Time Type: Full time Employee Type: Assignee / Regular Travel: Yes, 10% of the Time Relocation Eligible: Yes The salary offered to a selected candidate will be based on multiple factors including location, hire grade, job-related knowledge, skills, experience, and with consideration of internal equity of our current team members.

In addition to a comprehensive benefits package, candidates may be eligible for other forms of compensation such as participation in a bonus and a stock award program, as applicable. For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role, which is the sum of base salary and target bonus amount at 100% goal achievement. Applied Materials is an Equal Opportunity Employer.

Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law. In addition, Applied endeavors to make our careers site accessible to all users. If you would like to contact us regarding accessibility of our website or need assistance completing the application process, please contact us via e-mail at Accommodations_Program@amat.com, or by calling our HR Direct Help Line at 877-612-7547, option 1, and following the prompts to speak to an HR Advisor

This contact is for accommodation requests only and cannot be used to inquire about the status of applications.


What Applied Materials employees say

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Benefits

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About Applied Materials

Sourced by ZipRecruiter

Applied Materials is the global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We're the brain (and the brawn) behind every new technology development--whether it's building semiconductor chips for smartphones and computers, or the underpinnings for robotics, AI and even smart TV display screens. With 27,000 employees in 19 countries, we offer an exciting place to grow and learn alongside some of the best people you'll ever meet. We take deep pride in our Culture of Inclusion, and we celebrate the diverse backgrounds, perspectives and experiences that help us build stronger, more resilient teams. Join us as we innovate to Make Possible a Better Future!

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1967