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Immersive Spatial Computing Jobs in Santa Ana, CA

... spatial computing platform turns buildings into data, making every space more valuable and accessible. Millions of buildings in more than 170 countries have been transformed into immersive Matterport ...

... spatial computing platform turns buildings into data, making every space more valuable and accessible. Millions of buildings in more than 170 countries have been transformed into immersive Matterport ...

Immersive Spatial Computing information

See Santa Ana, CA salary details

$35.4K

$114K

$164.4K

How much do immersive spatial computing jobs pay per year?

As of Aug 26, 2026, the average yearly pay for immersive spatial computing in Santa Ana, CA is $114,005.00, according to ZipRecruiter salary data. Most workers in this role earn between $97,300.00 and $130,100.00 per year, depending on experience, location, and employer.

What is immersive spatial computing?

Immersive spatial computing refers to technologies and systems that blend the physical and digital worlds, allowing users to interact with virtual elements as if they were present in their real environment. This field includes augmented reality (AR), virtual reality (VR), and mixed reality (MR), utilizing sensors, cameras, and advanced software to track user movements and surroundings. Professionals in immersive spatial computing design and develop applications that enable experiences like virtual simulations, interactive training, and enhanced visualization for various industries. The goal is to create seamless, intuitive, and engaging digital experiences that feel naturally integrated with the user's physical space.

What are the key skills and qualifications needed to thrive as an immersive spatial computing specialist?

To excel in Immersive Spatial Computing, you need a strong background in computer science or related fields, with expertise in 3D modeling, AR/VR development, and spatial data analysis. Familiarity with tools like Unity, Unreal Engine, ARKit/ARCore, and programming languages such as C# or C++ is typically required. Creative problem-solving, adaptability, and effective communication are crucial soft skills for collaborating across multidisciplinary teams and delivering engaging user experiences. These competencies ensure the creation of innovative, interactive environments that push the boundaries of digital and physical integration.

What are some common challenges faced by professionals working in immersive spatial computing roles?

Professionals in immersive spatial computing often encounter challenges such as integrating new hardware and software platforms, ensuring cross-device compatibility, and optimizing real-time 3D content for various user experiences. Collaboration with multidisciplinary teams—including designers, developers, and hardware engineers—is essential, as is staying current with rapid technological advancements in AR/VR. Additionally, balancing user experience with performance constraints and maintaining accessibility standards can be demanding but ultimately rewarding aspects of the role.

What is the difference between Immersive Spatial Computing vs Augmented Reality Developer?

AspectImmersive Spatial ComputingAugmented Reality Developer
CredentialsTypically requires degrees in computer science, 3D modeling, or related fields; certifications in AR/VR toolsSimilar credentials; often certified in AR SDKs and programming languages
Work EnvironmentDesigning and developing 3D immersive environments for VR/AR platforms, often in labs or studiosCreating AR applications for mobile devices or AR glasses, often in software development settings
Industry UsageUsed across gaming, training, simulation, and enterprise solutionsPrimarily in mobile apps, marketing, and consumer AR experiences

Immersive Spatial Computing focuses on creating comprehensive 3D environments for VR and AR, while Augmented Reality Developers specialize in overlaying digital content onto real-world views. Both roles require similar skills and certifications but differ in their primary focus and application environments.

What are popular job titles related to Immersive Spatial Computing jobs in Santa Ana, CA?

For Immersive Spatial Computing jobs in Santa Ana, CA, the most frequently searched job titles are:

What job categories do people searching Immersive Spatial Computing jobs in Santa Ana, CA look for?

The top searched job categories for Immersive Spatial Computing jobs in Santa Ana, CA are:

What cities near Santa Ana, CA are hiring for Immersive Spatial Computing jobs?

Cities near Santa Ana, CA with the most Immersive Spatial Computing job openings:

Unreal Cinematic Visualization Artist

Magnopus

Los Angeles, CA • On-site, Remote

$90K - $140K/yr

Full-time

Re-posted 17 days ago


Job description

We are seeking a highly skilled and technically minded Visualization Artist to bridge the gap between cinematography, VFX pipelines, and real-time technology. In this role, you will be responsible for setting up complex cinematic camera rigs, configuring lens profiles, and using Unreal Engine as a core visualization tool for filmmakers.
Your primary directives will be the technical orchestration of virtual cameras, shot blocking, real-time lighting integration, and ensuring seamless asset data flow across our VFX and live-action pipelines.
Ideal candidate is able to take shots from initial layout and blocking all the way through final pixel.
Responsibilities
  • Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages (anamorphic, spherical, etc.).
  • Set up and maintain virtual cranes, dollies, and handheld rigs, ensuring naturalistic camera movement and precise technical layout.
  • Collaborate directly with the Director of Photography (DP) and VFX Supervisors to translate physical camera settings (ISO, shutter angle, aperture, focal length) into digital environments.
  • Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis), and postvisualization (Postvis) sequences.
  • Create layout and camera block outs based on existing camera footage and integrate camera shot tracking data to recreate virtual sets based on existing film footage.
  • Facilitate live "virtual scouting" sessions, allowing creative heads to explore virtual environments and block camera paths dynamically.Ensure smooth pipeline integration of camera tracking data, FBX/USD camera data layouts, and timecode syncing.
  • Develop and maintain robust workflows for exporting digital camera data into traditional downstream VFX packages (e.g., Maya, Nuke, Houdini).
  • Optimize real-time scenes to ensure low-latency performance during virtual camera tracking and live-action playback.

Required Qualifications
  • Expert Proficiency in Unreal Engine: Deep knowledge of Sequencer, Cine Camera Actors, Camera Rig Rail/Crane components, and the virtual camera (VCam) system, with demonstrated on-set virtual production (VProd) experience.
  • Cinematic Literacy: Strong understanding of real-world photography, cinematography principles, framing, shot composition, and camera movement, including practical implementation of advanced camera projection techniques.
  • Pipeline Experience: Proven track record working within an established film production or high-end VFX pipeline. Experience with USD (Universal Scene Description), camera tracking protocols, and leveraging generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production workflows is highly desirable.
  • Excellent communication skills with the ability to translate technical real-time jargon into practical filmmaking terminology for DPs and Directors.
  • A keen eye for cinematic pacing, scale, and photographic realism.

Nice to Haves
  • Scripting: Familiarity with Python or Blueprinting for automating camera data importing/exporting tools.
  • Proven experience with Virtual Production in Unreal Engine, with a focus on on-set workflow support.
  • Proficiency in leveraging Generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production pipelines.
  • Practical production experience implementing advanced camera projection techniques.

$90,000 - $140,000 a year
Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.
We create experiences that bring together storytelling, creativity and technology in new ways - from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.
We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.
Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:
Metallica: Music Experience in UEFN
Mission: ISS
Alo Moves XR
World of Fallout
Daft Punk Experience, Fortnite
The Wizard of Oz at Sphere
We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.
You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.
We may use artificial intelligence (AI) tools to support parts of the hiring process - for example, to transcribe interviews and generate summaries. These tools are not used to review applications or analyse resumes, and they do not replace human judgement. All hiring decisions are made by people. If you would like more information about how your data is processed, please contact us.