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Immersive Media Design Jobs in Silver Spring, MD

Head of Product Design

Washington, DC · On-site

$159K - $265K/yr

You like to build something enduring at the intersection of technology, media, and democracy. * You ... Go beyond articles and feeds by exploring AI-native interfaces, personalization, immersive ...

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Immersive Media Design information

What does an immersive media designer do?

A typical day for an Immersive Media Designer involves brainstorming concepts, collaborating with developers and artists to refine interactive experiences, and using design tools to build and test prototypes. You’ll spend significant time integrating feedback, troubleshooting technical challenges, and ensuring projects run smoothly across various devices. Regular meetings with cross-functional teams—such as user experience researchers, project managers, and content creators—are common. This role offers a balance of technical production and creative brainstorming, making each day dynamic and collaborative.

What is immersive media design?

An Immersive Media Design job involves creating interactive and engaging digital experiences using technologies like virtual reality (VR), augmented reality (AR), and mixed reality (MR). Professionals in this field combine skills in design, programming, and storytelling to develop immersive applications for entertainment, education, simulations, and marketing. They work with game engines, 3D modeling, and user experience (UX) design to craft compelling digital environments. Career paths can include immersive experience designer, VR developer, and AR content creator.

What skills and qualifications are needed for immersive media design?

To thrive in Immersive Media Design, you need strong abilities in 3D modeling, spatial design, and interactive storytelling, typically backed by a relevant degree or portfolio. Familiarity with technical tools such as Unity, Unreal Engine, AR/VR hardware, and creative software like Adobe Creative Suite is commonly required. Collaboration, adaptability, and creative problem-solving are vital soft skills that set top candidates apart. Mastery of these skills ensures the ability to create engaging, impactful experiences across emerging digital platforms while efficiently working within multidisciplinary teams.

What job categories do people searching Immersive Media Design jobs in Silver Spring, MD look for?

The top searched job categories for Immersive Media Design jobs in Silver Spring, MD are:

What cities near Silver Spring, MD are hiring for Immersive Media Design jobs?

Cities near Silver Spring, MD with the most Immersive Media Design job openings:

Infographic showing various Immersive Media Design job openings in Silver Spring, MD as of August 2026, with employment types broken down into 89% Full Time, and 11% Part Time. Highlights an 89% In-person, and 11% Remote job distribution.

Principal Research Engineer, 3D Gaussian Splat Coding

Ofinno

Reston, VA • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Ofinno is a leading research and development lab headquartered in Reston, Virginia, specializing in advancing communication and media standards. The Principal Research Engineer will provide technical leadership in 3D Gaussian Splatting coding for immersive media, driving high-impact technical directions and collaborating with stakeholders to deliver improvements in compression efficiency and quality.
Responsibilities:
• Define and drive high-impact 3DGS coding directions, setting technical priorities across multiple workstreams and aligning execution across the team.
• Lead end-to-end design and evaluation of coding approaches for 3DGS representations (e.g., representation design, parameterization, quantization, entropy/context modeling, progressive transmission, complexity reduction), including tool interactions and system-level tradeoffs.
• Establish and enforce rigorous experimental methodology and benchmarking (rate–distortion, quality metrics, complexity/latency/memory), including ablations, cross-check readiness, and reproducibility standards.
• Drive external-facing technical output: author and shape proposals, defend results, and align test conditions/baselines with collaborators and standards bodies as needed.
• Invent and develop patentable solutions that improve efficiency and/or complexity, and support the full IP process - from invention disclosure through filing.
• Mentor and develop team capabilities through technical coaching, code reviews, and raising the bar on research/engineering best practices.
• Improve shared infrastructure and baselines (pipelines, scripts, datasets, configs, regression testing) to increase reliability and velocity across 3DGS coding research.
Qualifications:
Required:
• M.S. (EE/CS or related) with 10+ years of relevant research and/or product experience in compression, immersive media, 3D/graphics/vision, and/or learned representations.
• Prior delegate, editor, AHG/CE/JEE chair, or sustained active contributor experience in MPEG immersive media and/or 3D representation coding.
• Deep understanding of compression fundamentals and strong expertise in at least one of: 3D representations, neural rendering, point clouds, or view synthesis pipelines, or learned representation coding.
• Hands-on experience with MPEG V-PCC and/or G-PCC implementations and/or tool development.
• Proven ability to set technical direction, make sound architectural decisions, and drive execution through measurable outcomes.
• Strong implementation skills: C/C++ for performance-critical prototypes and pipelines; Python for experimentation is a plus.
• Strong written and verbal communication skills, including the ability to represent the company in standards meetings and industry events.
• Track record of technical impact through peer-reviewed publications, patents, and/or standards contributions.
Preferred:
• Ph.D. (EE/CS or related) with 10+ years of relevant research and/or product experience in compression, immersive media, 3D/graphics/vision, and/or learned representations.
• Hands-on experience in point cloud / volumetric / neural representation coding workflows and evaluation (datasets, metrics, streaming constraints).
• Experience driving industry-facing integration or enablement (e.g., reference pipelines, reproducible tooling, or deployment-oriented performance work).
• Familiarity with the patent filing process and collaborating with patent attorneys.
Company:
Ofinno provides technology solutions within wireless technology that includes LTE-advanced, heterogeneous networks, IoT and 5G core. Founded in 2011, the company is headquartered in Reston, USA, with a team of 51-200 employees. The company is currently Growth Stage.