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Humanoid Jobs in Virginia (NOW HIRING)

Chief Technology Officer

Ashburn, VA · On-site

$160 - $180/hr

Devyantram is building a unified platform of bionic robots, from nanoscale to humanoid, powered by a bionic brain system that fuses biotechnology, nanotechnology, and AI to tackle global challenges ...

Humanoid information

See Virginia salary details

$8

$24

$37

How much do humanoid jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for humanoid in Virginia is $24.18, according to ZipRecruiter salary data. Most workers in this role earn between $17.40 and $32.88 per hour, depending on experience, location, and employer.

What is a humanoid?

Humanoids are robots or artificial beings designed to resemble and mimic human form and behavior. They typically have a torso, head, two arms, and two legs, and are developed to interact with their environment and people in a human-like way. Humanoids are used in research, healthcare, customer service, and entertainment to perform tasks that require human-like movement or interaction. Advances in artificial intelligence and robotics have made humanoids increasingly capable of understanding speech, recognizing faces, and performing complex tasks safely alongside humans.

What is the difference between Humanoid vs Robot Technician?

AspectHumanoidRobot Technician
Required CredentialsTypically requires a degree in robotics, engineering, or related fieldsRequires technical training or certification in robotics or electronics
Work EnvironmentDesign, programming, and testing humanoid robots in labs or manufacturing facilitiesMaintains, repairs, and installs various robots in industrial or commercial settings
Industry UsageUsed in research, entertainment, and advanced manufacturingCommonly employed in factories, automation plants, and service industries

Humanoids are specialized robots designed to mimic human appearance and behavior, often requiring advanced programming and design skills. Robot technicians focus on maintaining and repairing various types of robots, including humanoids, in industrial environments. While both roles involve robotics, humanoids are more involved in development and research, whereas robot technicians handle operational maintenance.

What are the key skills and qualifications needed to thrive as a humanoid?

I'm sorry, but 'Humanoid' is not a recognized real-world professional occupation, so I cannot provide an answer for this job title.

What are some typical challenges faced by humanoid robot engineers when working on human-robot interaction features?

Humanoid Robot Engineers often encounter challenges related to developing intuitive and safe human-robot interaction features. These include ensuring that the robot can interpret human gestures, speech, and emotions accurately while maintaining user safety in dynamic environments. Additionally, integrating sensory feedback, real-time processing, and adaptive learning into compact hardware can be complex. Collaborating closely with software developers, mechanical engineers, and UX designers is essential to address these challenges and deliver effective solutions.
What cities in Virginia are hiring for Humanoid jobs? Cities in Virginia with the most Humanoid job openings:
Infographic showing various Humanoid job openings in Virginia as of August 2026, with employment types broken down into 1% Internship, 96% Full Time, 1% Part Time, and 2% Contract. Highlights an 90% Physical, 1% Hybrid, and 9% Remote job distribution, with an average salary of $50,298 per year, or $24.2 per hour.

Chief Technology Officer

Devyantram

Ashburn, VA • On-site

$160 - $180/hr

Other

Posted 14 days ago


Job description

Devyantram is building a unified platform of bionic robots, from nanoscale to humanoid, powered by a bionic brain system that fuses biotechnology, nanotechnology, and AI to tackle global challenges in climate, medicine, and defense.

Role Summary

Devyantram is building a multi-scale polymorphic bionic robotic system platform that integrates organoid intelligence, photonic computing, AI, and robotics into capable physical embodiments.

As CTO, you own Devyantram's company-wide technology vision and roadmap across the full stack, and you are personally the hands‑on technical leader for robotics hardware and embodiment. You set technical direction across organoid intelligence, photonic computing, AI, and bioelectronics in partnership with the domain leads who run those research programs, while owning mechanical, actuation, and physical‑systems architecture directly for the nanoscale to humanoid robots.

What You Will Own
  • Technology vision and roadmap across the full stack, shaped jointly with the CEO; technical authority and the call on how it gets built sit with you, with hardware and embodiment owned hands‑on.
  • End‑to‑end physical‑system architecture connecting brain, controls, power, sensing, actuation, and structure into unified platforms.
  • Actuation and transmission design: motors, drivetrains, soft actuators, artificial muscles, and smart‑material mechanisms.
  • Mechanical architecture, CAD workflows, prototyping, fabrication, and hardware‑integration pipelines, with a bias toward speed from concept to working hardware.
  • Integration of embedded electronics, power, thermal, and structural constraints under real operating envelopes, including defense‑grade reliability.
  • DFM and DFA strategy, supply chain, actuator and component sourcing, contract‑manufacturer relationships, and BOM‑cost discipline from first prototype through scale‑up.
  • Foundational mechanical and mechatronics IP: invention disclosures and patentable system designs, in coordination with patent counsel.
  • Building and leading the mechatronics and hardware function over time: hiring, mentoring, and setting engineering standards.
  • Technical authority in investor, partner, and diligence conversations on hardware and embodiment.
Required Qualifications
  • MS or PhD in Mechanical Engineering, Mechatronics, Robotics, or a related field.
  • 8+ years in robotics hardware, mechatronics, or advanced mechanical systems.
  • Demonstrated technical leadership: founding engineer, technical lead, or comparable ownership of a hardware program and the engineers on it.
  • Whole‑system integration experience: you have shipped integrated robotic systems, not just designed isolated components.
  • Strong background in precision mechanisms, robotic actuation, and transmission design.
  • Hands‑on builder: strong prototyping, fabrication, and experimental‑validation skills. You are comfortable in the lab.
  • Fluency in CAD and mechanical design tools (SolidWorks, Fusion 360, CATIA, or similar). Table stakes, not the bar.
  • Ability to operate at both strategic and deeply technical levels in a startup environment.
  • Comfort operating in a defense‑adjacent context.
Strongly Preferred
  • Humanoid, legged, or advanced mobile‑manipulation experience.
  • Soft robotics, compliant systems, or bio‑inspired mechanisms.Experience with high‑performance, dynamic robotic platforms (Boston Dynamics‑class systems and the engineering culture behind them).
  • Working knowledge of ROS2, Isaac Sim, and the embodiment constraints that controls and simulation impose.
  • Startup, skunkworks, or frontier‑technology experience.
  • Defense, aerospace, or hardened‑systems background.
You Will Be Measured By
  • Speed from concept to functioning hardware.
  • Quality, robustness, and extensibility of our robotic embodiments.
  • Technical coherence between embodiment, controls, intelligence, and manufacturability.
  • Ability to translate ambitious platform vision into credible, dated engineering milestones.
  • Strength of hardware IP, patents filed, and defensibility of core designs.
  • Effectiveness in building the hardware‑engineering capability and team.

The pay offered for this position may vary based on several individual factors, including job‑related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

The pay range for this role is:

160,000 - 180,000 USD per year (Ashburn, VA)

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