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Humanoid Robotics Jobs in Seattle, WA (NOW HIRING)

Robotics Engineer

Redmond, WA · On-site

$155K - $205K/yr

Our core platform, GRID, provides a comprehensive library of robot skills through a fast, cloud-native runtime designed to make any robot intelligent-including aerial, wheeled, humanoid, quadruped ...

... humanoid robots • Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements) • Experience adhering to and ...

Support real-world data collection and model evaluation sessions on robot arms and humanoid platforms. * 3D-print, assemble, wire, and bench-test prototypes alongside our lab technician. * Document ...

Senior Robotics Research Scientist

Seattle, WA · On-site

$112K - $142K/yr

The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full ... Mobile manipulation and humanoid loco-manipulation * Multisensory perception (e.g., vision, tactile ...

... humanoid robot systems as needed Minimum Qualifications • 8+ years experience in Mechanical Design Engineering • BS degree or equivalent experience in Mechanical Engineering or a related field ...

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Showing results 1-20

Humanoid Robotics information

See Seattle, WA salary details

$95.6K

$109.3K

$132.6K

How much do humanoid robotics jobs pay per year?

As of Aug 24, 2026, the average yearly pay for humanoid robotics in Seattle, WA is $109,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,400.00 and $116,100.00 per year, depending on experience, location, and employer.

What is the difference between Humanoid Robotics vs Robot Software Engineer?

AspectHumanoid RoboticsRobot Software Engineer
Required CredentialsBachelor's or Master's in Robotics, Mechanical, or Electrical EngineeringBachelor's or Master's in Computer Science, Software Engineering, or related fields
Work EnvironmentResearch labs, robotics companies, universitiesTech companies, robotics firms, software development teams
Industry UsageDesigning and building humanoid robotsDeveloping software for various robotic systems
Common Search IntentUnderstanding roles in humanoid robot developmentLearning about software development for robots

Humanoid Robotics involves designing and building humanoid robots, requiring knowledge in mechanical and electrical engineering. Robot Software Engineers focus on developing the software that controls robotic systems, emphasizing programming skills. While both roles work within the robotics industry, Humanoid Robotics is more hardware-oriented, whereas Robot Software Engineering centers on software development. Both roles often collaborate but serve different aspects of robotics projects.

What jobs will humanoid robots do?

Humanoid robots are increasingly used in roles such as customer service, healthcare assistance, hospitality, and retail support. They perform tasks like greeting customers, providing information, and assisting with basic service functions, often requiring programming skills and familiarity with robotics systems.
Infographic showing various Humanoid Robotics job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $109,250 per year, or $52.5 per hour.

Full-time

Re-posted yesterday


Job description

We are searching for a Humanoid Robotic Engineer specialized in bipedal locomotion and manipulation. This role involves designing and implementing sophisticated control algorithms, with a focus on Reinforcement Learning, to enhance the performance of robotic systems both in simulation and real-world applications.

Responsibilities:

  • Develop and implement advanced control algorithms for bipedal locomotion and manipulation.
  • Train Reinforcement Learning (RL) policies in simulation and deploy them on physical hardware.
  • Conduct sim-to-real transfer and analyze gait/kinematics telemetry.

Required Skills:

  • Strong background in Model Predictive Control (MPC) and Whole-Body Control.
  • Extensive experience with robotic simulation environments (e.g., NVIDIA Isaac Sim, MuJoCo).
  • Familiarity with modern RL frameworks.