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Human Computer Interaction Remote Jobs in Secaucus, NJ

Experience Design Lead | Remote - US

New York, NY · Remote

$112K - $147K/yr

We build strategic insight through deep human understanding and validating future possibilities ... Ability to work at a computer for extended periods of time * Occasional extended hours may be ...

Experience Design Lead | Remote - US

New York, NY · Remote

$120K - $157K/yr

We build strategic insight through deep human understanding and validating future possibilities ... Ability to work at a computer for extended periods of time * Occasional extended hours may be ...

Showing results 21-40

Human Computer Interaction Remote information

See Secaucus, NJ salary details

$26.9K

$45K

$61K

How much do human computer interaction remote jobs pay per year?

As of Aug 22, 2026, the average yearly pay for human computer interaction remote in Secaucus, NJ is $44,983.00, according to ZipRecruiter salary data. Most workers in this role earn between $38,100.00 and $48,800.00 per year, depending on experience, location, and employer.

What is a human computer interaction (HCI) remote job?

A Human Computer Interaction (HCI) remote job involves researching, designing, and evaluating the ways people interact with computers and technology, all while working from a remote location. Professionals in this field focus on improving user experience, usability, and accessibility of digital products such as websites, apps, and software. Remote HCI roles may include tasks like user research, interface design, prototyping, and usability testing, often collaborating with cross-functional teams virtually. This setup allows HCI specialists to contribute from anywhere with a reliable internet connection.

What are some common challenges faced by remote human computer interaction (HCI) professionals, and how can they be addressed?

Remote HCI professionals often encounter challenges related to effective user research and team collaboration due to physical distance. Conducting usability tests and user interviews remotely requires reliable digital tools and creative approaches to engage participants. Additionally, collaborating with designers, developers, and stakeholders can be more complex without in-person meetings, making clear communication and documentation essential. To address these challenges, HCI professionals should leverage robust remote collaboration platforms, maintain regular check-ins, and adopt user research tools designed for virtual environments.

What are the key skills and qualifications needed to thrive as a human computer interaction (HCI) specialist in a remote role, and why are they important?

To thrive as a Human Computer Interaction (HCI) specialist in a remote role, you need expertise in user experience (UX) design, usability testing, and human-centered design principles, often supported by a degree in HCI, computer science, or a related field. Proficiency with tools like Figma, Sketch, Axure, and remote usability testing platforms is typically required, along with knowledge of prototyping and wireframing systems. Strong communication, collaboration, and self-motivation are vital soft skills for working effectively across distributed teams and conveying design ideas clearly. These skills ensure creation of intuitive, user-friendly interfaces and seamless teamwork, which are essential for successful product development in a remote environment.

What are popular job titles related to Human Computer Interaction Remote jobs in Secaucus, NJ?

For Human Computer Interaction Remote jobs in Secaucus, NJ, the most frequently searched job titles are:

What job categories do people searching Human Computer Interaction Remote jobs in Secaucus, NJ look for?

The top searched job categories for Human Computer Interaction Remote jobs in Secaucus, NJ are:

3D Computer Vision Engineer, New York City (Remote)

Toggle Robotics

New York, NY • Remote

Full-time

Re-posted 18 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer on a contract basis to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theoryyou ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.