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Hourly Trainee Game Developer Jobs in Indiana (NOW HIRING)

$35/hr

... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... hourly wage - $35 max hourly wage, sign-on bonus, 11 paid holidays annually, and either paid ...

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... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

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... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

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Hourly Trainee Game Developer information

What cities in Indiana are hiring for Hourly Trainee Game Developer jobs?

Cities in Indiana with the most Hourly Trainee Game Developer job openings:

Infographic showing various Hourly Trainee Game Developer job openings in Indiana as of August 2026, with employment types broken down into 1% As Needed, 56% Full Time, 39% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution.

Football Technical Coordinator - Big Ten Conference - Indiana University

Bloomington, IN โ€ข On-site

DVSport, Inc.
Software Developmentย โ€ขย 11 - 50 employees

$30 - $50/hr

Part-time

Re-posted 7 days ago


Job description

Company Overview

DVSport, Inc. is the industry leader in sports technology, providing cutting-edge video solutions for professional and collegiate teams, officials, and broadcasters. DVSport emphasizes innovation, excellence, and customer service. We are looking for tech-savvy, sports-minded professionals to join our team and support the high-stakes environment of Big Ten Football.

Job Overview

As a Football Replay Technology Coordinator (FTC), you are the onsite technical anchor for DVSport's video review solutions. You will be responsible for the end-to-end functionality of our replay solutions during Big Ten home games, ensuring seamless video acquisition, and real-time troubleshooting. This is a critical role that bridges the gap between broadcast production and officiating decisions.

Core Responsibilities

Day 1: Set Day (Friday)

  • Systems Validation: Set up and test DVSport equipment and permanently installed stadium infrastructure that connects the equipment.
  • Feed Acquisition: Coordinate with Hawkeye and broadcast partners to patch, test, and verify all incoming video feeds into the DVSport Replay System.
  • Collaborative Troubleshooting: Partner with DVSport, broadcast, Conference and school staff to troubleshoot and resolve any solution discrepancies.
  • Reporting: Document all system checks and performance benchmarks in a formal Set Day Report.

Day 2: Game Day (Saturday)

  • Final Deployment: Complete the setup of non-permanent hardware and perform final "live-environment" pre-game checks.
  • Live Monitoring: Proactively monitor DVSport solutions during the game to ensure 100% uptime and optimal performance.
  • Post-Game Logistics: Oversee the secure teardown and storage of equipment and submit a comprehensive Game Day Performance Report.

Special Projects & Extended Season Support

  • Hardware Maintenance: Assist with targeted repairs, hardware swaps, or preventative maintenance of DVSport equipment outside of the standard game-week window as needed.
  • Innovation & Testing: Participate in the deployment and field-testing of new DVSport technologies and software enhancements.
  • Extended Calendar Events: Provide technical coverage for non-standard events, including Spring games, Fall scrimmages, and high-stakes postseason matchups (Conference Championships, Bowl Games, or Playoffs).

Qualifications

  • Technical Proficiency: Proven experience in broadcast engineering, AV systems, or IT networking. You must understand video signal flow (SDI, IP, HDMI) and basic networking protocols.
  • Availability: Must be available for both Set Day and Game Day for the entire home schedule.
  • Pressure Management: Ability to maintain a calm, professional demeanor and solve technical "fires" in a fast-paced, live broadcast environment.
  • Communication: Strong interpersonal skills to navigate various stakeholders, from broadcast directors to conference officials.
  • Preferred Experience: Prior experience with DVSport software, sports replay systems, or live event production.

Position Logistics

  • Employment Type: Part-Time / Seasonal (Estimated 11โ€“16 hours per game week).
  • Compensation: $30.00 โ€“ $50.00 per hour (commensurate with experience).
  • Location: Indiana University
  • Start Date: Summer 2026.
  • Note: This role is a W-2, hourly, seasonal position, subject to the withholding of all applicable federal, state and local taxes, and will be managed in accordance with all applicable federal, state and local employment laws.