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Hourly Remote Robotics Engineer Jobs in Washington

On Call Critical Minerals Expert - Remote

Washington, DC · On-site +1

$20.50 - $21/hr

Senior Critical Minerals Expert (On-Call, Part-Time/Hourly/Remote) Are you a critical minerals and ... Bachelor's degree in a relevant field such as mining engineering, geology, metallurgical/materials ...

Senior RPA UIPath Developer

Herndon, VA · Remote

$55.75 - $73.75/hr

Remote work Required: US Citizenship Requirements The RPA Developer will support the RPA team in the implementation of best practices for RPA development, technical design and development of process ...

Senior RPA UIPath Developer

Herndon, VA · On-site +1

$56 - $74/hr

Remote work Required: US Citizenship Requirements The RPA Developer will support the RPA team in the implementation of best practices for RPA development, technical design and development of process ...

Senior RPA UIPath Developer

Herndon, VA · Remote

$56 - $74/hr

Remote work Required: US Citizenship Requirements The RPA Developer will support the RPA team in the implementation of best practices for RPA development, technical design and development of process ...

Remote Type : Full Time : We are seeking a motivated Junior Software Engineer to join our team in ... Experience with UiPath or robotic process automation (RPA) tools is a plus but not required.

Senior Test Enginer

Vienna, VA · On-site +1

$110.90K - $144K/yr

... robotic process automation (RPA) and machine learning (ML) to identify, vet and automate IT ... Remote position with occasional local travel to the Reston, VA office. Responsibilities * Develop ...

Machine Learning & Operations Engineer

Arlington, VA · Remote

$71.10K - $96.20K/yr

About the Role OptiTrack is seeking a Machine Learning Engineer to help design, automate, and scale ... robotics, animation, virtual reality, biomechanics, and virtual production * Remote-first ...

RPA/ML Solutions Architect (Remote)

Camp Springs, MD · Remote

$64.50 - $85/hr

Lead RPA Engineers in developing attended and unattended automation bots * Design workflow automation for repetitive DevSecOps tasks * Implement low-code/no-code automation for technical governance ...

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Showing results 1-20

Hourly Remote Robotics Engineer information

What is the difference between Hourly Remote Robotics Engineer vs Hourly Remote Mechanical Engineer?

AspectHourly Remote Robotics EngineerHourly Remote Mechanical Engineer
Required CredentialsBachelor's in Robotics, Mechanical, or Electrical Engineering; certifications in robotics or automationBachelor's in Mechanical Engineering; certifications in CAD, design, or manufacturing
Work EnvironmentRemote, project-based, collaborative with software and hardware teamsRemote or on-site, focused on design, analysis, and testing of mechanical systems
Industry UsageRobotics companies, automation firms, research labsManufacturing, product design, engineering consulting

Hourly Remote Robotics Engineers focus on designing and developing robotic systems, often combining hardware and software skills. Mechanical Engineers work on mechanical design, analysis, and testing, primarily in manufacturing or product development. Both roles may work remotely and require engineering credentials, but their core responsibilities and industry applications differ.

What are the most commonly searched types of Remote Robotics Engineer jobs in Washington? The most popular types of Remote Robotics Engineer jobs in Washington are:
What cities in Washington are hiring for Hourly Remote Robotics Engineer jobs? Cities in Washington with the most Hourly Remote Robotics Engineer job openings:
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC • Remote

Other

Posted 21 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun