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Hourly Graduate Software Developer Jobs in Baltimore, MD

Software Developer

Highland, MD · On-site

$80 - $150/hr

... graduate development experience. * Strong programming skills in C++ and/or Unreal Blueprints, with ... software development, and the design and production of high fidelity training devices. Our ...

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Software Developer

Belcamp, MD · On-site

$83K - $139K/yr

The Software Developer will work in support of the Army for the Product Technical Support Services ... There are differentiating factors that can impact a final salary/hourly rate, including, but not ...

Active TS/SCI clearance * 5+ years of professional experience in software engineering with a focus ... Hourly pay means you are in control of your pay and leave. * 5% 401K company contribution - No ...

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Active TS/SCI clearance * 10+ years of professional experience in software engineering with a focus ... Hourly pay means you are in control of your pay and leave. * 5% 401K company contribution - No ...

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Hourly Graduate Software Developer information

See Baltimore, MD salary details

$47.7K

$111.1K

$164.9K

How much do hourly graduate software developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for hourly graduate software developer in Baltimore, MD is $111,134.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,400.00 and $129,200.00 per year, depending on experience, location, and employer.

What is the difference between Hourly Graduate Software Developer vs Junior Software Engineer?

AspectHourly Graduate Software DeveloperJunior Software Engineer
QualificationsRecent graduate or in final year, basic coding skillsBachelor's degree in CS or related field, some coding experience
Work EnvironmentTemporary, project-based, often part-time or hourlyFull-time, permanent position in a team or company
Employer UsageFreelance, internships, or entry-level rolesEntry-level employment within companies

The main difference is that an Hourly Graduate Software Developer typically works on a temporary, part-time basis, often as an intern or freelancer, focusing on gaining experience. In contrast, a Junior Software Engineer is usually a full-time, permanent role with more structured responsibilities within a company. Both roles require basic coding skills and a relevant degree, but their employment types and career paths differ.

What are the most commonly searched types of Graduate Software Developer jobs in Baltimore, MD?

The most popular types of Graduate Software Developer jobs in Baltimore, MD are:

What are popular job titles related to Hourly Graduate Software Developer jobs in Baltimore, MD?

For Hourly Graduate Software Developer jobs in Baltimore, MD, the most frequently searched job titles are:

What job categories do people searching Hourly Graduate Software Developer jobs in Baltimore, MD look for?

The top searched job categories for Hourly Graduate Software Developer jobs in Baltimore, MD are:

What cities near Baltimore, MD are hiring for Hourly Graduate Software Developer jobs?

Cities near Baltimore, MD with the most Hourly Graduate Software Developer job openings:

Infographic showing various Hourly Graduate Software Developer job openings in Baltimore, MD as of August 2026, with employment types broken down into 1% As Needed, 51% Full Time, 44% Part Time, 1% Temporary, and 3% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $111,134 per year, or $53.4 per hour.

Software Developer

Delphi Technologies

Highland, MD • On-site

$80 - $150/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday

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Job description

Unreal Engine Software Developer (Modeling & Simulation)

Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs at Naval Air Station Patuxent River. Collaborate with the Visual Systems Team to integrate real-time graphics, Image Generators (IG), and out-the-window (OTW) visual environments used in piloted simulation systems. Design and implement high-fidelity 3D environments, aircraft models, terrain databases, and visual effects to support immersive simulation scenarios. Develop and optimize real-time rendering pipelines, shaders, and performance tuning to ensure stable frame rates and low latency for piloted simulators. Integrate Unreal-based visualization with simulation frameworks, avionics models, and external data interfaces used in training and engineering simulators. Support visual database development and maintenance, including terrain generation, texturing, lighting, and environmental effects for OTW systems. Participate in system integration, test events, and troubleshooting within laboratory and simulator environments supporting aviation modeling and simulation programs.

Position Requirements
  • Bachelor’s degree in Computer Science, Software Engineering, or a related technical field.
  • Experience with Unreal Engine, demonstrated through significant undergraduate development projects or professional/post-graduate development experience.
  • Strong programming skills in C++ and/or Unreal Blueprints, with experience developing interactive or real-time applications.
  • Experience or familiarity with 3D graphics, game engines, modeling pipelines, or real-time visualization systems (e.g., shaders, rendering pipelines, or simulation visualization tools).
Salary and Employment

Salary Range: 80K-150K (commensurate with experience)

Employment Type: Full-Time

Level of Clearance Required: Secret (Eligible)

Travel Requirements: Occasional

Requisition Number: ENG-26-00034

About the Organization

J.F. Taylor, Inc. was founded as an engineering firm in 1983 by John F. Taylor, a retired Naval Aviation Officer and engineer. With over 600 employees and $200 million in annual revenues, we have continually leveraged our engineering foundation in systems engineering, software development, and the design and production of high fidelity training devices. Our capabilities include the design, manufacture and fabrication of single prototypes and the high-volume production of aircraft and maritime kits and components.

Benefits
  • Four Weeks of Paid Leave
  • Ten Paid Holidays
  • Health Insurance, including Medical, Vision, and Prescription Coverage
  • Company HSA/HRA Contributions
  • Dental Insurance
  • Term Life Insurance
  • Disability Insurance
  • 401(k) Retirement Plan with Company Matching Contributions
  • IRS Section 125 Flexible Benefits Plan
  • Supplemental Health Coverage Plans
  • Supplemental Disability and Life Insurance Plans
  • Tuition Assistance
  • Reduced Rates for Corporate Fitness Membership
Equal Opportunity Employer

J.F. Taylor is an equal employment opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, gender identity, and sexual orientation), parental status, national origin, age, disability, genetic information (including family medical history), political affiliation, military service, or other non-merit based factors.

This position is currently accepting applications.

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