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Hourly 3D Game Developer Jobs in Rochester, NY (NOW HIRING)

CAD Technician

Rochester, NY · Hybrid

$24 - $31/hr

... engineers and design teams, you'll create and refine detailed AutoCAD and Civil 3D drawings and ... Salary Range $24-$31 hourly Actual compensation may vary based on relevant experience ...

... games, extracurricular activities, or other events) The YSS position is physically demanding. A ... OR an Associate's degree AND six months experience* in the care and programming of youth from ages ...

... games, extracurricular activities, or other events) • The YSS position is physically demanding. A ... OR an Associate's degree AND six months experience* in the care and programming of youth from ages ...

Description Popli Design Group (PDG), a growing multidisciplinary Architecture and Engineering firm ... This role will support the Architectural Team in developing presentation graphics, renderings, 3D ...

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game ... or hourly rate agreed upon, may vary depending on factors such as job location, job-specific ...

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Hourly 3D Game Developer information

See Rochester, NY salary details

$32.1K

$107K

$177.6K

How much do hourly 3d game developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for hourly 3d game developer in Rochester, NY is $107,025.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,400.00 and $122,300.00 per year, depending on experience, location, and employer.

What is the difference between Hourly 3D Game Developer vs 3D Game Artist?

AspectHourly 3D Game Developer3D Game Artist
Primary RoleDevelops game mechanics, coding, and programmingCreates visual assets, models, and textures
Required SkillsProgramming languages (C++, C#), game engines (Unity, Unreal)3D modeling, texturing, animation software (Maya, Blender)
Work EnvironmentGame development studios, freelance projectsArt departments, freelance or studio work
Common UsageInvolved in coding and gameplay featuresFocused on visual design and asset creation

The main difference between an Hourly 3D Game Developer and a 3D Game Artist lies in their focus: developers handle coding and gameplay mechanics, while artists create the visual assets. Both roles often collaborate but require distinct skill sets and tools, serving different aspects of game development projects.

What cities near Rochester, NY are hiring for Hourly 3D Game Developer jobs?

Cities near Rochester, NY with the most Hourly 3D Game Developer job openings:

Career and Technical Education Teacher - Interactive Media and Game Design

Monroe One BOCES

Fairport, NY

$49K - $79K/yr

Full-time, Contractor

Posted 15 days ago


Job description

LOCATION OF POSITION:  Fairport NY 14450; Eastern Monroe Career Center (EMCC)
TERM OF EMPLOYMENT:  10-Month Position, Full-Time, Tenure Track
STARTING DATE:  September 2026
SALARY RANGE:  $49,470 - $79,820 per school year
*Actual Salary Is Dependent Upon Education, Experience and Contract.
 







Inspire the Next Generation of Digital Creators: Do you enjoy combining creativity, technology, design, and problem-solving to build engaging digital experiences? Are you passionate about helping others transform ideas into interactive media through storytelling, programming, collaboration and innovation?

Eastern Monroe Career Center (EMCC) is seeking an enthusiastic, creative, and student-centered educator to lead our Interactive Media & Game Design program. This innovative Career and Technical Education (CTE) program prepares high school students for post-secondary education and careers in interactive media, game design, digital art, computer science, software development, animation, user experience (UX), and emerging technologies.

Students in this two-year program learn through authentic, project-based experiences that mirror today's creative technology industries. From concept development and visual design to programming, 3D modeling, game production, and professional portfolio development, students develop the technical and professional skills needed to succeed in a rapidly evolving digital world.

DUTIES:

1.  Design engaging learning experiences by providing high-quality instruction in Interactive Media & Game Design using project-based, hands-on learning experiences,
2.  Teach creative and technical skills in the principles of game design, player experience, interactive storytelling, and digital media,
3.  Develop industry-ready professionals,
4.  Support student success through differentiated instruction to meet the diverse learning needs of students, including implementing Individualized Education Programs (IEPs) as appropriate,
5.  Assessment of student learning through authentic performance tasks, technical projects, presentations and portfolio development,
6.  Building positive relationships with students, families, colleagues, business partners, and post-secondary institutions, 
7.  Maintaining a safe, organized, inclusive, and technologically current learning environment,
8.  Participate in curriculum development, advisory committee meetings, professional learning and school initiatives.






QUALIFICATIONS

Required:

1. New York State teacher certification in an approved certification area of eligibility and willingness to obtain appropriate New York State certification.
2. Demonstrated knowledge and/or experience in several of the following areas:

  • Interactive Media
  • Game Design
  • Game Development
  • Computer Science
  • Software Development
  • Digital Media Production
  • Digital Art
  • Animation
  • 3D Modeling
  • Graphic Design
  • User Experience (UX)/User Interface (UI)
  • Computer Programming
  • Web or Mobile Application Development
  • Technology Education

3.  Ability to integrate creativity, design, technology, and problem-solving into engaging instructional experiences.
4.  Commitment to creating an inclusive learning environment where students develop technical, creative, and professional skills.
5.  Physically able to perform the essential functions of the position (with or without reasonable accommodation).

Preferred:

1.  Experience developing interactive applications or games using Unity or comparable game engines.
2.  Experience creating digital assets using Blender, Adobe Creative Cloud, or similar industry-standard software.
3.  Experience programming with C# or comparable object-oriented programming languages.
4.  Experience with 3D modeling, animation, user interface design, or digital content creation.
5.  Experience using collaborative development practices such as project management, version control, or production workflows.
6.  Experience teaching, mentoring, coaching, or supervising students or adult learners.
7.  Bachelor's degree or higher in Computer Science, Interactive Media, Game Design, Digital Media, Graphic Design, Animation, Technology Education, Visual Arts, or a closely related field.





Approved New York State Certification Areas:

Canidates holding certification in any of the following areas are encouraged to apply:

  • Computer Science (all Grades)
  • Computer Science (SOCE)
  • Technology Education
  • Computer Technology