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Home Based Unity Game Developer Jobs in California

Experience in Unity game engine * Experience in UI / UX implementation * Experience in 2D graphics ... Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

Senior Gameplay Engineer

Irvine, CA · On-site

$116K - $269K/yr

S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open ... Experience working either AAA proprietary engines or third party engines like Unreal and Unity

Senior Gameplay Engineer

Irvine, CA · On-site

$116K - $269K/yr

S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open ... Experience working either AAA proprietary engines or third party engines like Unreal and Unity

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Home Based Unity Game Developer information

What does a Home Based Unity Game Developer do?

A Home Based Unity Game Developer designs, codes, and tests video games or interactive experiences using the Unity game engine, all from a remote or home office setting. Their responsibilities include collaborating with artists and designers, implementing gameplay features, optimizing performance, and debugging issues. Working from home allows them to connect with team members online, often using tools like version control systems and project management platforms. This role requires strong programming skills, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a Home Based Unity Game Developer, and why are they important?

To thrive as a Home Based Unity Game Developer, you need a strong background in C# programming, game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Proficiency in Unity Editor, version control systems like Git, and familiarity with asset management tools are typically required, with certifications in Unity development considered a plus. Creativity, self-motivation, and effective remote communication are vital soft skills for collaborating with distributed teams and managing independent workflows. These skills and qualities are essential for delivering high-quality, engaging games efficiently while working remotely.

What is the difference between Home Based Unity Game Developer vs Remote Unity Game Programmer?

AspectHome Based Unity Game DeveloperRemote Unity Game Programmer
Required SkillsUnity engine, C#, game designUnity engine, C#, scripting, debugging
Work EnvironmentHome office, independent setupHome or remote office, flexible location
Industry UsageGame studios, indie developersGame development companies, freelance projects

Both roles involve Unity engine and C# skills, often working remotely. The main difference lies in job focus: Home Based Unity Game Developers typically handle entire game development processes, while Remote Unity Game Programmers focus more on coding and technical implementation. Both roles are common in the gaming industry and offer flexible, remote work options.

What are some common challenges faced by home-based Unity Game Developers, and how can they be addressed?

Home-based Unity Game Developers often face challenges such as maintaining effective communication with remote teams, managing their own schedules, and staying motivated without in-person supervision. To address these, it's important to establish clear communication routines using tools like Slack or Discord, set regular check-ins with project managers, and create a dedicated workspace to minimize distractions. Additionally, leveraging online communities and resources can help developers stay updated with the latest Unity features and best practices while fostering a sense of collaboration.
What are the most commonly searched types of Unity Game Developer jobs in California? The most popular types of Unity Game Developer jobs in California are:
What cities in California are hiring for Home Based Unity Game Developer jobs? Cities in California with the most Home Based Unity Game Developer job openings:

Engineer in Residence: Gesture Based Mobile Games

career

Mountain View, CA • On-site

$10K/mo

Contractor

Posted 12 days ago


Job description

Mobile input is stale tap and swipe have been the default for 15 years. This role is to build a new category of mobile games controlled by real-time hand movement through the phone camera, starting with a gesture-driven game that's immediately fun and obviously physical.
What you'll build
  • A playable game where gesture interaction is the core mechanic, not a novelty input mode pasted on top.
  • A low-latency recognition loop that maps hand movement into responsive gameplay.
  • Calibration, feedback, and fail-state handling so the game remains usable in messy real-world environments.
  • A technical base that could expand into a reusable gesture-recognition platform over time.

What you'll do
  • Own the prototype across game loop, recognition pipeline, UX feedback, and on-device performance.
  • Make smart tradeoffs between model quality, latency, battery, and actual game feel.
  • Test the experience quickly with real players and learn where delight or frustration shows up.
  • Build the first product wedge while keeping an eye on what could become platform IP.
  • Work with AI Fund's build team on gameplay scope, technical feasibility, and expansion paths.

What you need
  • Experience in computer vision, on-device ML, pose or gesture recognition, or mobile game development.
  • Strong engineering ability across inference pipelines, UX responsiveness, and real-time system constraints.
  • A feel for interaction design and what makes a game mechanic fun rather than technically clever.
  • The ability to ship rough but playable prototypes quickly.
  • You know how to use AI coding assistants and modern AI tools to accelerate implementation without shipping brittle game logic.
  • US work authorization. We are unable to sponsor visas for this role.

Helpful but not required
Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.
Experience shipping mobile games or highly interactive consumer products.
Experience optimizing real-time pipelines for noisy camera input.
Who this is for
A builder who likes the combination of ML systems, interaction design, and fast consumer product feedback loops.
Someone who wants to create a new input pattern instead of incrementally improving an existing category.
What to know upfront
This is a 12-week, full-time, on-site residency in Mountain View, California.
Not every residency becomes a company. The goal is to pressure-test the idea quickly and honestly with real users and customers.
You will be building an AI Fund idea, not bringing your own startup idea into the program.
The process typically includes a Builder Event or equivalent working conversation, then a 48-hour Builder Challenge, then panel review with AI Fund build leadership.
The compensation is intentionally modest during the residency because the upside, if the idea works, is a founder-level role.
Compensation
$10,000/month for 12 weeks ($30,000 total). This is a contract role during the residency. If the build leads to a funded company, the next step is a founder-level role with meaningful equity upside.
$10,000 - $10,000 a month
This is a great opportunity for someone in transition and looking to gain awesome building experience working alongside Andrew Ng. We are only considering candidates within commuting distance from Mountain View.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.