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Home Based Unity Game Developer Jobs in California

Own end-to-end solution architecture for AAA game developer accounts * Lead technical discovery ... Familiarity with game engines (such as Unity, Unreal, proprietary), platforms, and development ...

Unity: * Proficient in Unity UI implementation with a strong understanding of how to construct a ... Proficient in C#, able to write clean and readable logic-based code. Ability to implement REST API ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

Senior Unity Developer

Irvine, CA · On-site

$135K - $150K/yr

Unity: * Proficient in Unity UI implementation with a strong understanding of how to construct a ... Proficient in C#, able to write clean and readable logic-based code. Ability to implement REST API ...

Senior Machine Learning Engineer

Mountain View, CA · On-site +1

$123K - $169K/yr

The AI models perform various tasks for building Unity games. * Integrate Machine Learning models ... Establish and champion best practices for model quality, simulation-based evaluation, and ML/AI ...

Own end-to-end solution architecture for AAA game developer accounts * Lead technical discovery ... Familiarity with game engines (such as Unity, Unreal, proprietary), platforms, and development ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

Unity is looking for a Staff Engineer, Data Platform to help build and scale the data ... Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive ...

Mission Designer

Irvine, CA · On-site

$80K - $158K/yr

S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open ... Work with tech design and gameplay engineers, continuing to develop tools which ensure work ...

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Home Based Unity Game Developer information

What does a Home Based Unity Game Developer do?

A Home Based Unity Game Developer designs, codes, and tests video games or interactive experiences using the Unity game engine, all from a remote or home office setting. Their responsibilities include collaborating with artists and designers, implementing gameplay features, optimizing performance, and debugging issues. Working from home allows them to connect with team members online, often using tools like version control systems and project management platforms. This role requires strong programming skills, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a Home Based Unity Game Developer, and why are they important?

To thrive as a Home Based Unity Game Developer, you need a strong background in C# programming, game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Proficiency in Unity Editor, version control systems like Git, and familiarity with asset management tools are typically required, with certifications in Unity development considered a plus. Creativity, self-motivation, and effective remote communication are vital soft skills for collaborating with distributed teams and managing independent workflows. These skills and qualities are essential for delivering high-quality, engaging games efficiently while working remotely.

What is the difference between Home Based Unity Game Developer vs Remote Unity Game Programmer?

AspectHome Based Unity Game DeveloperRemote Unity Game Programmer
Required SkillsUnity engine, C#, game designUnity engine, C#, scripting, debugging
Work EnvironmentHome office, independent setupHome or remote office, flexible location
Industry UsageGame studios, indie developersGame development companies, freelance projects

Both roles involve Unity engine and C# skills, often working remotely. The main difference lies in job focus: Home Based Unity Game Developers typically handle entire game development processes, while Remote Unity Game Programmers focus more on coding and technical implementation. Both roles are common in the gaming industry and offer flexible, remote work options.

What are some common challenges faced by home-based Unity Game Developers, and how can they be addressed?

Home-based Unity Game Developers often face challenges such as maintaining effective communication with remote teams, managing their own schedules, and staying motivated without in-person supervision. To address these, it's important to establish clear communication routines using tools like Slack or Discord, set regular check-ins with project managers, and create a dedicated workspace to minimize distractions. Additionally, leveraging online communities and resources can help developers stay updated with the latest Unity features and best practices while fostering a sense of collaboration.
What are the most commonly searched types of Unity Game Developer jobs in California? The most popular types of Unity Game Developer jobs in California are:
What cities in California are hiring for Home Based Unity Game Developer jobs? Cities in California with the most Home Based Unity Game Developer job openings:
Solutions Architect, SF Bay Area

Solutions Architect, SF Bay Area

Discord

San Francisco, CA • On-site

$220K - $247K/yr

Other

Re-posted 4 days ago


Job description

As a Solutions Architect on the Games team at Discord, you'll serve as the technical owner for AAA game developer partnerships. You'll lead the architectural and integration work that helps studios successfully implement Discord's developer tools, including the Social SDK.

We're looking for an experienced technical practitioner who wants to operate at the intersection of solution architecture, game development, and developer partnerships. You'll own the technical relationship with major studios end-to-end: from discovery and architecture, through implementation, to ongoing optimization. You'll work closely with Sales, Product, and Engineering, and you'll serve as a technical resource and mentor for more junior team members.

What you'll be doing

  • Technical Ownership
    • Own end-to-end solution architecture for AAA game developer accounts
    • Lead technical discovery sessions and architectural reviews for customer implementations across the Social SDK and Discord's broader developer toolset
    • Provide expert guidance on best practices for integrating Discord's Social SDK and enabling commerce across diverse game genres, engines, and platforms
    • Troubleshoot deep technical issues that fall outside defined processes, working independently to define scope and propose solutions
  • Customer Partnership
    • Build trusted advisor relationships with senior technical stakeholders - engineering leaders, technical directors, and architects - at AAA partner studios
    • Anticipate partner needs and proactively propose solutions before issues arise
    • Develop integration strategies for your portfolio of developers that maximize the value of Discord's developer tools
    • Prepare and deliver technical updates and reviews to partner stakeholders on integration progress, milestones, and optimization opportunities
  • Scaling & Operational Excellence
    • Contribute to systems, tools, and automations that evolve high-touch managed services into repeatable, scalable processes
    • Author reference architectures, integration playbooks, and technical documentation that lift the entire team's effectiveness
    • Identify patterns across accounts to drive product and process improvements
  • Cross-Functional Collaboration
    • Partner closely with Sales, Product, and Engineering to drive successful customer outcomes
    • Contribute to sales enablement through technical documentation, reference architectures, and case studies
    • Mentor more junior team members on technical best practices, integration patterns, and customer engagement
    • Lead initiatives spanning multiple areas and influence cross-functional partners with diverse viewpoints

What you should have

  • Significant technical experience in game development, with hands-on exposure to multiplayer architecture
  • Direct experience working within a game studio or game ecosystem provider
  • Track record of independently owning complex, multi-month technical projects from architecture through delivery
  • Ability to read, understand, and discuss code across multiple languages
  • Familiarity with game engines (such as Unity, Unreal, proprietary), platforms, and development toolchains
  • Excellent communication skills, with the ability to translate complex technical concepts for varied audiences - from individual engineers to senior technical leaders
  • Demonstrated experience building and maintaining trusted technical relationships with external partners
  • Comfort operating in ambiguity - defining scope where none exists and proposing solutions that fall outside of defined processes

Nice to have:

  • Experience as a Solutions Engineer, Solutions Architect, Technical Account Manager, or similar customer-facing senior technical role
  • Experience with gamedev-focused developer platforms or SDK integrations
  • Background in developer relations or developer experience
  • Proficiency in Korean, Mandarin, or Japanese

Candidates must reside in or be willing to relocate to the San Francisco Bay Area (Alameda, Contra Costa, Marin, Napa, San Francisco, San Mateo, Santa Clara, Solano, and Sonoma counties). Relocation assistance may be available. 

The US base salary range for this full-time position is $220,000 to $247,500 + equity + benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include equity, or benefits.